DRG-Femboy-Voice/Source/FSD/Private/SpawnEffectsComponent.cpp
2025-04-15 12:39:31 -07:00

13 lines
393 B
C++
Executable file

#include "SpawnEffectsComponent.h"
#include "Net/UnrealNetwork.h"
void USpawnEffectsComponent::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(USpawnEffectsComponent, ActiveEffects);
}
USpawnEffectsComponent::USpawnEffectsComponent() {
this->BiomeMaterialOverride = NULL;
}