DRG-Femboy-Voice/Source/FSD/Private/SpaceRigBar.cpp
2025-04-15 12:39:31 -07:00

47 lines
1.1 KiB
C++
Executable file

#include "SpaceRigBar.h"
#include "Components/BoxComponent.h"
#include "InstantUsable.h"
#include "Net/UnrealNetwork.h"
void ASpaceRigBar::SpawnDrinkables(UDrinkableDataAsset* Drinkable, APlayerCharacter* User) {
}
void ASpaceRigBar::SetVisibilityOfHolidayMeshes() {
}
void ASpaceRigBar::PayTip(APlayerCharacter* Character, int32 Credits) {
}
void ASpaceRigBar::OnRep_DrinkableSpecial() {
}
bool ASpaceRigBar::HasUnclaimedDrinkables() const {
return false;
}
bool ASpaceRigBar::HasSpaceForMoreDrinkables() const {
return false;
}
int32 ASpaceRigBar::GetAvailableDrinkableSlots() const {
return 0;
}
void ASpaceRigBar::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(ASpaceRigBar, DrinkableSpecial);
}
ASpaceRigBar::ASpaceRigBar() {
this->BarUsable = CreateDefaultSubobject<UInstantUsable>(TEXT("BarUsable"));
this->BarUsableCollider = CreateDefaultSubobject<UBoxComponent>(TEXT("BarUsableColiider"));
this->BarMenuWidget = NULL;
this->DrinkServingLocations.AddDefaulted(4);
this->DrinkableSpecial = NULL;
}