11 lines
338 B
C++
Executable file
11 lines
338 B
C++
Executable file
#include "SentryGunUpgrade.h"
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#include "Templates/SubclassOf.h"
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FUpgradeValues USentryGunUpgrade::GetUpgradedValue(TSubclassOf<AItem> Item, AFSDPlayerState* Player, ESentryGunUpgradeType NewUpgradeType) {
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return FUpgradeValues{};
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}
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USentryGunUpgrade::USentryGunUpgrade() {
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this->upgradeType = ESentryGunUpgradeType::MaxAmmo;
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}
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