14 lines
476 B
C++
Executable file
14 lines
476 B
C++
Executable file
#include "PushSatusEffectDamageBonusUpgrade.h"
|
|
#include "Templates/SubclassOf.h"
|
|
|
|
FUpgradeValues UPushSatusEffectDamageBonusUpgrade::GetUpgradedValue(TSubclassOf<AActor> Item, AFSDPlayerState* Player, TSubclassOf<UStatusEffect> NewStatusEffect) {
|
|
return FUpgradeValues{};
|
|
}
|
|
|
|
UPushSatusEffectDamageBonusUpgrade::UPushSatusEffectDamageBonusUpgrade() {
|
|
this->StatusEffect = NULL;
|
|
this->Chance = 0.00f;
|
|
this->IgnoreArmorHit = false;
|
|
this->Condition = NULL;
|
|
}
|
|
|