16 lines
436 B
C++
Executable file
16 lines
436 B
C++
Executable file
#include "PlayerMovementComponent.h"
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void UPlayerMovementComponent::RemoveGravityModifier(AActor* SourceActor) {
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}
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void UPlayerMovementComponent::AddGravityModifier(AActor* SourceActor, float Effect) {
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}
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UPlayerMovementComponent::UPlayerMovementComponent() {
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this->DebugFastMove = false;
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this->SlidingOnIceSound = NULL;
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this->LedgeClimbZVelocity = 0.00f;
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this->MovementPenalty = 1.00f;
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this->Character = NULL;
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}
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