11 lines
352 B
C++
Executable file
11 lines
352 B
C++
Executable file
#include "PlatformGunUpgrade.h"
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#include "Templates/SubclassOf.h"
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FUpgradeValues UPlatformGunUpgrade::GetUpgradedValue(AFSDPlayerState* Player, TSubclassOf<AActor> Item, EPlatformGunUpgrades aUpgradeType) {
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return FUpgradeValues{};
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}
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UPlatformGunUpgrade::UPlatformGunUpgrade() {
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this->myUpgradeType = EPlatformGunUpgrades::BiggerPlatform;
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}
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