DRG-Femboy-Voice/Source/FSD/Private/MinersManual.cpp
2025-04-15 12:39:31 -07:00

58 lines
1.7 KiB
C++
Executable file

#include "MinersManual.h"
bool UMinersManual::IsObjectInMinersManual(UObject* WorldContext, UObject* Object) {
return false;
}
bool UMinersManual::IsMissionUnlocked(UObject* WorldContext, UMissionTemplate* mission) {
return false;
}
bool UMinersManual::IsBiomeUnlocked(UObject* WorldContext, UBiome* Biome) {
return false;
}
TArray<FText> UMinersManual::GetUnlockedCreatureLore(UObject* WorldContext, UEnemyMinersManualData* enemy, float& completePercentage) {
return TArray<FText>();
}
TArray<TSoftObjectPtr<UMissionTemplate>> UMinersManual::GetMissions() const {
return TArray<TSoftObjectPtr<UMissionTemplate>>();
}
void UMinersManual::GetMissionInfo(int32 MissionTypeIndex, FText& InfoHeadline, FText& InfoDescription, TArray<FMissionStepDescription>& Steps) {
}
int32 UMinersManual::GetEnemyKillCount(UObject* WorldContext, FGuid EnemyID) {
return 0;
}
TArray<UEnemyMinersManualData*> UMinersManual::GetEnemiesSorted() {
return TArray<UEnemyMinersManualData*>();
}
TArray<UEnemyMinersManualData*> UMinersManual::GetEnemies() {
return TArray<UEnemyMinersManualData*>();
}
void UMinersManual::GetDamageTypeDescriptions(TArray<EDamageType> damageTypes, TArray<FDamageTypeDescription>& Icon) {
}
void UMinersManual::GetDamageTypeDescription(EDamageType damageTypes, FDamageTypeDescription& Icon) {
}
TArray<TSoftObjectPtr<UBiome>> UMinersManual::GetBiomes() const {
return TArray<TSoftObjectPtr<UBiome>>();
}
TArray<UMinersManualData*> UMinersManual::GetBiomeFeatures(int32 BiomeIndex) {
return TArray<UMinersManualData*>();
}
TArray<FDamageTypeDescription> UMinersManual::GetAllDamageTypeDescriptions() {
return TArray<FDamageTypeDescription>();
}
UMinersManual::UMinersManual() {
}