11 lines
406 B
C++
Executable file
11 lines
406 B
C++
Executable file
#include "LineCutterProjectileUpgrade.h"
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#include "Templates/SubclassOf.h"
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FUpgradeValues ULineCutterProjectileUpgrade::GetUpgradedValue(AFSDPlayerState* Player, TSubclassOf<AActor> Item, ELineCutterProjectileUpgradeType NewUpgradeType) {
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return FUpgradeValues{};
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}
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ULineCutterProjectileUpgrade::ULineCutterProjectileUpgrade() {
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this->upgradeType = ELineCutterProjectileUpgradeType::LineSize;
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}
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