#include "LineCutterProjectileUpgrade.h" #include "Templates/SubclassOf.h" FUpgradeValues ULineCutterProjectileUpgrade::GetUpgradedValue(AFSDPlayerState* Player, TSubclassOf Item, ELineCutterProjectileUpgradeType NewUpgradeType) { return FUpgradeValues{}; } ULineCutterProjectileUpgrade::ULineCutterProjectileUpgrade() { this->upgradeType = ELineCutterProjectileUpgradeType::LineSize; }