29 lines
702 B
C++
Executable file
29 lines
702 B
C++
Executable file
#include "ItemPreviewActor.h"
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#include "Templates/SubclassOf.h"
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void AItemPreviewActor::SkinItem(USkinEffect* Skin) {
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}
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void AItemPreviewActor::SetItemClass(TSubclassOf<AActor> NewItemClass) {
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}
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void AItemPreviewActor::OnSkinPreviewChanged(UItemSkin* PreviewSkin) {
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}
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void AItemPreviewActor::OnSkinItem_Implementation(USkinEffect* Skin) {
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}
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void AItemPreviewActor::OnSkinChanged() {
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}
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void AItemPreviewActor::ChangeSkin(UItemSkin* skinMesh, UItemSkin* skinColor, bool isPreview) {
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}
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AItemPreviewActor::AItemPreviewActor() {
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this->CurrentSkinColor = NULL;
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this->CurrentSkinMesh = NULL;
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this->itemClass = NULL;
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this->CameraKey_Normal = NULL;
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this->CameraKey_CloseUp = NULL;
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}
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