14 lines
410 B
C++
Executable file
14 lines
410 B
C++
Executable file
#include "GrenadeExplodeOperationData.h"
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FGrenadeExplodeOperationData::FGrenadeExplodeOperationData() {
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this->OperationNumber = 0;
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this->NormalOffset = 0.00f;
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this->NormalSqueeze = 0.00f;
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this->Radius = 0.00f;
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this->Noise = 0.00f;
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this->BurnThickness = 0.00f;
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this->UseBulletBurntMaterial = false;
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this->DissolvePlatforms = false;
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this->OverrideBurntMaterialHandle = 0;
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}
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