15 lines
398 B
C++
Executable file
15 lines
398 B
C++
Executable file
#include "GooGunProjectile.h"
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#include "Templates/SubclassOf.h"
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AGooGunPuddle* AGooGunProjectile::SpawnPuddle(FTransform Transform, TSubclassOf<AGooGunPuddle> PuddleClass) {
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return NULL;
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}
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void AGooGunProjectile::DealSocketArmorDamage(AActor* Actor, UPrimitiveComponent* Target) {
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}
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AGooGunProjectile::AGooGunProjectile() {
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this->PuddleLifeTime = 12.00f;
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this->FragmentCount = 0;
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}
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