DRG-Femboy-Voice/Source/FSD/Private/GlowPlant.cpp
2025-04-15 12:39:31 -07:00

29 lines
852 B
C++
Executable file

#include "GlowPlant.h"
#include "Components/StaticMeshComponent.h"
void AGlowPlant::OnDeath_Implementation() {
}
void AGlowPlant::OnDamage_Implementation(UPrimitiveComponent* hitSphere) {
}
AGlowPlant::AGlowPlant() {
this->TrunkMesh = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("Mesh"));
this->mainLight = NULL;
this->IntensityBase = 0.00f;
this->RadiusBase = 0.00f;
this->IntensityPerPart = 0.00f;
this->RadiusPerPart = 0.00f;
this->IntensityAllParts = 0.00f;
this->RadiusAllParts = 0.00f;
this->MaxIntensity = 0.00f;
this->MinIntensity = 0.00f;
this->TimeOnMaxLight = 0.00f;
this->IntensityFadeInTime = 0.00f;
this->IntensityFadeOutTime = 0.00f;
this->MaxEmissive = 0.00f;
this->MinEmissive = 0.00f;
this->EmissiveFadeInTime = 0.00f;
this->EmissiveFadeOutTime = 0.00f;
}