DRG-Femboy-Voice/Source/FSD/Private/GameStats.cpp
2025-04-15 12:39:31 -07:00

23 lines
708 B
C++
Executable file

#include "GameStats.h"
#include "Net/UnrealNetwork.h"
void AGameStats::OnPlayerMinedGold(UCappedResource* Resource, float Amount) {
}
void AGameStats::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AGameStats, NumberOfPlayersEscapedInPod);
DOREPLIFETIME(AGameStats, TotalGoldMined);
DOREPLIFETIME(AGameStats, TotalEnemiesKilled);
DOREPLIFETIME(AGameStats, MissionHaz);
DOREPLIFETIME(AGameStats, EventKeys);
}
AGameStats::AGameStats() {
this->NumberOfPlayersEscapedInPod = 0;
this->TotalGoldMined = 0.00f;
this->TotalEnemiesKilled = 0;
this->MissionHaz = 0;
}