DRG-Femboy-Voice/Source/FSD/Private/GameData.cpp
2025-04-15 12:39:31 -07:00

108 lines
3 KiB
C++
Executable file

#include "GameData.h"
#include "Templates/SubclassOf.h"
void UGameData::UnloadPreloadedAssets() {
}
void UGameData::LoadDefaultAssetsBlocking(UAsyncManager* AsyncManager) {
}
bool UGameData::IsCheatConsolesEnabled() const {
return false;
}
TArray<UPlayerCharacterID*> UGameData::GetRankedHeroIDs() const {
return TArray<UPlayerCharacterID*>();
}
FText UGameData::GetPlayerRankName(int32 Rank) const {
return FText::GetEmpty();
}
UPlayerCharacterID* UGameData::GetPlayerCharacterID(const FGuid& ID) const {
return NULL;
}
UInventoryList* UGameData::GetInventoryList(UPlayerCharacterID* characterID) const {
return NULL;
}
UDifficultySetting* UGameData::GetDifficultySetting(int32 Index) const {
return NULL;
}
int32 UGameData::GetDifficultyIndex(UDifficultySetting* NewDifficulty) const {
return 0;
}
TSubclassOf<APlayerCharacter> UGameData::GetDefaultEditorCharacter() const {
return NULL;
}
TSubclassOf<APlayerCharacter> UGameData::GetDefaultCharacter() const {
return NULL;
}
FRetirementCostItem UGameData::GetCharacterRetirementCost(UObject* WorldContext, UPlayerCharacterID* ID) const {
return FRetirementCostItem{};
}
TArray<UHUDVisibilityGroup*> UGameData::GetAllVisibilityGroups() const {
return TArray<UHUDVisibilityGroup*>();
}
TArray<UMissionStat*> UGameData::GetAllMissionStats() const {
return TArray<UMissionStat*>();
}
TArray<UMissionStat*> UGameData::GetAllInfirmaryStats() const {
return TArray<UMissionStat*>();
}
UGameData::UGameData() {
this->PromotionRewardsSettings = NULL;
this->FsdEventsSettings = NULL;
this->GameActivitySettings = NULL;
this->DanceSettings = NULL;
this->AnimationSettings = NULL;
this->EnemySettings = NULL;
this->DamageSettings = NULL;
this->ZoneSettings = NULL;
this->TreasureSettings = NULL;
this->DrinkSettings = NULL;
this->UpgradeSettings = NULL;
this->SpawnSettings = NULL;
this->VanitySettings = NULL;
this->KeyBindingSettings = NULL;
this->DeepDiveSettings = NULL;
this->BEESettings = NULL;
this->EncounterSettings = NULL;
this->ForgingSettings = NULL;
this->SchematicSettings = NULL;
this->SkinSettings = NULL;
this->SpecialEventSettings = NULL;
this->ProceduralSettings = NULL;
this->PickaxeSettings = NULL;
this->TagSettings = NULL;
this->ItemSettings = NULL;
this->DynamicIconSettings = NULL;
this->ShowroomSettings = NULL;
this->VictoryPoseSettings = NULL;
this->TutorialSettings = NULL;
this->LegacySettings = NULL;
this->EffectSettings = NULL;
this->AfflictionSettings = NULL;
this->CommunityGoalSettings = NULL;
this->DailyDealSettings = NULL;
this->TerrainMaterialSettings = NULL;
this->SaveGameSettings = NULL;
this->MinersManual = NULL;
this->StatusEffects = NULL;
this->CharacterSettings = NULL;
this->Achievements = NULL;
this->MissionSetup = NULL;
this->SeasonSettings = NULL;
this->DefaultCharacterID = NULL;
this->DefaultEditorCharacterID = NULL;
}