DRG-Femboy-Voice/Source/FSD/Private/FlareGunProjectile.cpp
2025-04-15 12:39:31 -07:00

29 lines
607 B
C++
Executable file

#include "FlareGunProjectile.h"
#include "Net/UnrealNetwork.h"
void AFlareGunProjectile::UpdateLightDuration(float lightDuration) {
}
void AFlareGunProjectile::OnRep_IsFlareOn() {
}
void AFlareGunProjectile::Inhibit() {
}
void AFlareGunProjectile::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFlareGunProjectile, Duration);
DOREPLIFETIME(AFlareGunProjectile, IsFlareOn);
}
AFlareGunProjectile::AFlareGunProjectile() {
this->Duration = 0.00f;
this->IsFlareOn = true;
}