9 lines
459 B
C++
Executable file
9 lines
459 B
C++
Executable file
#include "FirstPersonParticleSystemComponent.h"
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UParticleSystemComponent* UFirstPersonParticleSystemComponent::SpawnFirstPersonEmitterAttached(UParticleSystem* EmitterTemplate, USceneComponent* AttachToComponent, FName AttachPointName, FVector Location, FRotator Rotation, FVector Scale, TEnumAsByte<EAttachLocation::Type> LocationType, bool bAutoDestroy) {
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return NULL;
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}
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UFirstPersonParticleSystemComponent::UFirstPersonParticleSystemComponent() {
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}
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