40 lines
963 B
C++
Executable file
40 lines
963 B
C++
Executable file
#include "FSDPlayerControllerBase.h"
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#include "WindowManager.h"
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void AFSDPlayerControllerBase::ToggleAnalogCursor(bool Visible) {
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}
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void AFSDPlayerControllerBase::StopAspectRatioAxisConstraint() {
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}
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void AFSDPlayerControllerBase::StartAspectRatioAxisConstraint() {
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}
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void AFSDPlayerControllerBase::SetHUDVisible(bool IsVisible, EHUDVisibilityReason reason) {
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}
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void AFSDPlayerControllerBase::Server_Cheat_SwitchCharacter_Implementation(UPlayerCharacterID* NewCharacter) {
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}
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bool AFSDPlayerControllerBase::IsPlayerBlocked(const FString& UserId) {
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return false;
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}
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bool AFSDPlayerControllerBase::IsHUDVisibleFlagSet(EHUDVisibilityReason reason) {
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return false;
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}
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void AFSDPlayerControllerBase::Client_WasKicked_Implementation(EDisconnectReason reason) {
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}
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AFSDPlayerControllerBase::AFSDPlayerControllerBase() {
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this->bStartWithBlackScreen = true;
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this->WindowManager = CreateDefaultSubobject<UWindowManager>(TEXT("WindowManager"));
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}
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