DRG-Femboy-Voice/Source/FSD/Private/EnemyTemperatureReplicatorComponent.cpp
2025-04-15 12:39:31 -07:00

38 lines
1.1 KiB
C++
Executable file

#include "EnemyTemperatureReplicatorComponent.h"
#include "Net/UnrealNetwork.h"
void UEnemyTemperatureReplicatorComponent::OnRep_TemperatureEffect() {
}
void UEnemyTemperatureReplicatorComponent::OnRep_IsOnFire() {
}
void UEnemyTemperatureReplicatorComponent::OnRep_IsFrozen() {
}
bool UEnemyTemperatureReplicatorComponent::IsOnFire() const {
return false;
}
bool UEnemyTemperatureReplicatorComponent::IsFrozen() const {
return false;
}
float UEnemyTemperatureReplicatorComponent::GetTemperatureEffect() const {
return 0.0f;
}
void UEnemyTemperatureReplicatorComponent::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(UEnemyTemperatureReplicatorComponent, TemperatureEffect);
DOREPLIFETIME(UEnemyTemperatureReplicatorComponent, bIsFrozen);
DOREPLIFETIME(UEnemyTemperatureReplicatorComponent, bIsOnFire);
}
UEnemyTemperatureReplicatorComponent::UEnemyTemperatureReplicatorComponent() {
this->TemperatureEffect = 0;
this->bIsFrozen = false;
this->bIsOnFire = false;
}