15 lines
385 B
C++
Executable file
15 lines
385 B
C++
Executable file
#include "EnemyMinersManualData.h"
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UTexture2D* UEnemyMinersManualData::GetEnemyIcon() const {
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return NULL;
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}
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UEnemyMinersManualData::UEnemyMinersManualData() {
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this->EnemyID = NULL;
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this->Family = EEnemyFamily::Glyphid;
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this->EnemyType = EEnemyType::Ground;
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this->ArmorType = EArmorType::Light;
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this->AlwaysUnlocked = false;
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this->InfoUnlockSpeed = 2;
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}
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