DRG-Femboy-Voice/Source/FSD/Private/DualAnimatedItem.cpp
2025-04-15 12:39:31 -07:00

25 lines
912 B
C++
Executable file

#include "DualAnimatedItem.h"
#include "Components/SkeletalMeshComponent.h"
#include "FirstPersonSkeletalMeshComponent.h"
USkeletalMeshComponent* ADualAnimatedItem::GetRItemMesh() const {
return NULL;
}
USkeletalMeshComponent* ADualAnimatedItem::GetLItemMesh() const {
return NULL;
}
ADualAnimatedItem::ADualAnimatedItem() {
this->FPAnimInstance = NULL;
this->TPAnimInstance = NULL;
this->FPRMesh = CreateDefaultSubobject<UFirstPersonSkeletalMeshComponent>(TEXT("FPRMesh"));
this->FPLMesh = CreateDefaultSubobject<UFirstPersonSkeletalMeshComponent>(TEXT("FPLMesh"));
this->TPRMesh = CreateDefaultSubobject<USkeletalMeshComponent>(TEXT("TPRMesh"));
this->TPLMesh = CreateDefaultSubobject<USkeletalMeshComponent>(TEXT("TPLMesh"));
this->FP_EquipAnimation = NULL;
this->TP_EquipAnimation = NULL;
this->EquipDuration = 0.25f;
this->CharacterAnimationSet = NULL;
}