22 lines
787 B
C++
Executable file
22 lines
787 B
C++
Executable file
#include "DroneStream.h"
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#include "Components/CapsuleComponent.h"
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#include "Components/SceneComponent.h"
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void ADroneStream::OnEndOverlap(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex) {
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}
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void ADroneStream::OnBeginOverlap(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult& SweepResult) {
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}
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ABosco* ADroneStream::GetBosco() const {
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return NULL;
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}
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ADroneStream::ADroneStream() {
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this->Root = CreateDefaultSubobject<USceneComponent>(TEXT("Root"));
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this->Collision = CreateDefaultSubobject<UCapsuleComponent>(TEXT("Collision"));
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this->CheckStartOverlaps = true;
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this->CheckEndOverlaps = false;
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}
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