DRG-Femboy-Voice/Source/FSD/Private/DrinkableDataAsset.cpp
2025-04-15 12:39:31 -07:00

62 lines
1.5 KiB
C++
Executable file

#include "DrinkableDataAsset.h"
bool UDrinkableDataAsset::TryUnlockSpecialDrinks(UObject* WorldContext) {
return false;
}
bool UDrinkableDataAsset::TryUnlockDrink(UObject* WorldContext) {
return false;
}
bool UDrinkableDataAsset::TryPurchaseDrink(UObject* WorldContext) {
return false;
}
void UDrinkableDataAsset::OnRoundOrdered(APlayerCharacter* Character) {
}
bool UDrinkableDataAsset::MustBeUnlocked() const {
return false;
}
bool UDrinkableDataAsset::IsUnlocked(UObject* WorldContext) const {
return false;
}
bool UDrinkableDataAsset::IsDrinkFree(UObject* WorldContext) {
return false;
}
bool UDrinkableDataAsset::HasSpecialEdition() const {
return false;
}
UDrinkableDataAsset* UDrinkableDataAsset::GetSpecialEdition(UObject* WorldContext) {
return NULL;
}
UTexture2D* UDrinkableDataAsset::GetDrinkableIcon() const {
return NULL;
}
bool UDrinkableDataAsset::AreSpecialDrinksUnlocked(UObject* WorldContext) {
return false;
}
UDrinkableDataAsset::UDrinkableDataAsset() {
this->DrinkablePrice = 50;
this->IsSpecialBeer = false;
this->RequiredPlayerRank = 0;
this->ParticipatesInFreeBeerEvent = false;
this->AlcoholStrength = EDrinkableAlcoholStrength::Regular;
this->SpecialEdition = NULL;
this->RequiredDLC = NULL;
this->bPlayFireworks = false;
this->StatConsumed = NULL;
this->StatRoundOrdered = NULL;
this->OrderShout = NULL;
this->OrderCheeringShout = NULL;
this->DrinkSaluteShout = NULL;
this->buff = NULL;
}