18 lines
417 B
C++
Executable file
18 lines
417 B
C++
Executable file
#include "DrinkableActor.h"
|
|
#include "Net/UnrealNetwork.h"
|
|
|
|
void ADrinkableActor::Pickup(APlayerCharacter* byCharacter) {
|
|
}
|
|
|
|
|
|
|
|
void ADrinkableActor::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
|
|
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
|
|
|
|
DOREPLIFETIME(ADrinkableActor, DrinkableData);
|
|
}
|
|
|
|
ADrinkableActor::ADrinkableActor() {
|
|
this->DrinkableData = NULL;
|
|
}
|
|
|