41 lines
951 B
C++
Executable file
41 lines
951 B
C++
Executable file
#include "CommunityGoalWrapper.h"
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void UCommunityGoalWrapper::UpdateAllGoalsInitialized() {
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}
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bool UCommunityGoalWrapper::RewardReceived() const {
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return false;
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}
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void UCommunityGoalWrapper::RequestGoalStateData() {
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}
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void UCommunityGoalWrapper::RequestFactionsData() {
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}
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void UCommunityGoalWrapper::NextPeriod() {
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}
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void UCommunityGoalWrapper::InitializeGoalTierTargetValues(UCommunityGoal* goalToInitialize) {
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}
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UCommunityGoalFaction* UCommunityGoalWrapper::GetPlayerCurrentFaction(UObject* WorldContext) {
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return NULL;
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}
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void UCommunityGoalWrapper::ClaimRewardMessage(UObject* WorldContext, FCommunityRewardNotification rewardNotification) {
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}
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void UCommunityGoalWrapper::ClaimReward() {
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}
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void UCommunityGoalWrapper::CheckUI() {
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}
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UCommunityGoalWrapper::UCommunityGoalWrapper() {
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this->HasCGS = false;
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this->LastCollectedRewardID = 0;
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this->FreeBeerRewardActive = false;
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this->AreAllGoalsInitialized = false;
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}
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