DRG-Femboy-Voice/Source/FSD/Private/CharacterStateComponent.cpp
2025-04-15 12:39:31 -07:00

38 lines
765 B
C++
Executable file

#include "CharacterStateComponent.h"
bool UCharacterStateComponent::IsLocallyControlled() const {
return false;
}
bool UCharacterStateComponent::HasAuthority() const {
return false;
}
float UCharacterStateComponent::GetStateTime() const {
return 0.0f;
}
uint8 UCharacterStateComponent::GetStateID() const {
return 0;
}
bool UCharacterStateComponent::GetStateActive() const {
return false;
}
UPlayerMovementComponent* UCharacterStateComponent::GetCharacterMovement() const {
return NULL;
}
UCharacterStateComponent::UCharacterStateComponent() {
this->StateId = 0;
this->Character = NULL;
this->EnterStateShout = NULL;
this->ExitStateShout = NULL;
this->AttentionShout = NULL;
this->PlayerMovement = NULL;
}