11 lines
298 B
C++
Executable file
11 lines
298 B
C++
Executable file
#include "ArmorStatUpgrade.h"
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#include "Templates/SubclassOf.h"
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FUpgradeValues UArmorStatUpgrade::GetUpgradedStatValue(AFSDPlayerState* Player, TSubclassOf<AActor> armorClass, UPawnStat* NewStat) {
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return FUpgradeValues{};
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}
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UArmorStatUpgrade::UArmorStatUpgrade() {
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this->Stat = NULL;
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}
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