12 lines
569 B
C++
Executable file
12 lines
569 B
C++
Executable file
#include "AnimNotifyState_TimedParticleEffectWithImpactDecals.h"
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void UAnimNotifyState_TimedParticleEffectWithImpactDecals::OnParticleCollision(FName EventName, float EmitterTime, int32 ParticleTime, FVector Location, FVector Velocity, FVector Direction, FVector Normal, FName BoneName, UPhysicalMaterial* PhysMat) const {
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}
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UAnimNotifyState_TimedParticleEffectWithImpactDecals::UAnimNotifyState_TimedParticleEffectWithImpactDecals() {
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this->DecalMaterial = NULL;
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this->DecalSize = 50.00f;
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this->FadeStartDelay = 1.00f;
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this->FadeDuration = 1.00f;
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}
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