DRG-Femboy-Voice/Source/FSD/Private/AdicPuddle.cpp
2025-04-15 12:39:31 -07:00

17 lines
652 B
C++
Executable file

#include "AdicPuddle.h"
#include "Components/SphereComponent.h"
void AAdicPuddle::OnPuddleEndOverLap(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex) {
}
void AAdicPuddle::OnPuddleBeginOverLap(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult& SweepResult) {
}
AAdicPuddle::AAdicPuddle() {
this->SphereTrigger = CreateDefaultSubobject<USphereComponent>(TEXT("SphereTrigger"));
this->SpawnSound = NULL;
this->InflictedStatusEffect = NULL;
this->LifeTime = 0.00f;
}