49 lines
1.9 KiB
C++
Executable file
49 lines
1.9 KiB
C++
Executable file
#include "AchievementList.h"
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UAchievementList::UAchievementList() {
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this->WeakspotAchievement = NULL;
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this->MissionTimeAchievement = NULL;
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this->MissionHosterAchievement = NULL;
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this->RollerCoasterAchievement = NULL;
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this->DrillByShootingAchievement = NULL;
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this->BarrelKickerAchievement = NULL;
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this->Hazard3CompletedAchievement = NULL;
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this->Hazard3StreakAchievement = NULL;
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this->Hazard4CompletedAchievement = NULL;
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this->Hazard4StreakAchievement = NULL;
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this->Hazard5CompletedAchievement = NULL;
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this->Hazard5StreakAchievement = NULL;
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this->Hazard3NoKillNoSupplyAchievement = NULL;
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this->Hazard4NoKillNoSupplyAchievement = NULL;
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this->Hazard5NoKillNoSupplyAchievement = NULL;
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this->PlayedWithLowerRankAchievement = NULL;
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this->MilestoneAchievementPerfMatters = NULL;
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this->MilestoneAchievement = NULL;
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this->OwnedPerkAchievement = NULL;
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this->MovingOnUpAchievement = NULL;
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this->CorporateClimberAchievement = NULL;
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this->HatTrickAchievement = NULL;
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this->FullTeamAchievement = NULL;
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this->SilverTierEmployeeAchievement = NULL;
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this->ProTeamAchievement = NULL;
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this->GoldTierEmployeeAchievement = NULL;
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this->LegendaryTeamAchievement = NULL;
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this->AllVanityEquippedAchievement = NULL;
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this->MoustacheBuyerAchievement = NULL;
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this->MutatorAchievement = NULL;
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this->StateOfTheArtAchievement = NULL;
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this->ExploringMyOptionsAchievement = NULL;
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this->AdvancedRoboticsAchievement = NULL;
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this->WithoutAPaddleAchievement = NULL;
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this->FirstMissionCompleted = NULL;
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this->HundredMissionsCompleted = NULL;
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this->TenSoloMissionsCompleted = NULL;
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this->SupplyPodsCalledStat = NULL;
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this->LootbugsKilledStat = NULL;
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this->PraetoriansKilledStat = NULL;
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this->NormalDeepDiveCompleted = NULL;
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this->EliteDeepDiveCompleted = NULL;
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this->DeepDiveCompletedUnderTime = NULL;
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this->DeepDivesCompleted = NULL;
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}
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