DRG-Femboy-Voice/Source/FSD/Private/AchievementList.cpp
2025-04-15 12:39:31 -07:00

49 lines
1.9 KiB
C++
Executable file

#include "AchievementList.h"
UAchievementList::UAchievementList() {
this->WeakspotAchievement = NULL;
this->MissionTimeAchievement = NULL;
this->MissionHosterAchievement = NULL;
this->RollerCoasterAchievement = NULL;
this->DrillByShootingAchievement = NULL;
this->BarrelKickerAchievement = NULL;
this->Hazard3CompletedAchievement = NULL;
this->Hazard3StreakAchievement = NULL;
this->Hazard4CompletedAchievement = NULL;
this->Hazard4StreakAchievement = NULL;
this->Hazard5CompletedAchievement = NULL;
this->Hazard5StreakAchievement = NULL;
this->Hazard3NoKillNoSupplyAchievement = NULL;
this->Hazard4NoKillNoSupplyAchievement = NULL;
this->Hazard5NoKillNoSupplyAchievement = NULL;
this->PlayedWithLowerRankAchievement = NULL;
this->MilestoneAchievementPerfMatters = NULL;
this->MilestoneAchievement = NULL;
this->OwnedPerkAchievement = NULL;
this->MovingOnUpAchievement = NULL;
this->CorporateClimberAchievement = NULL;
this->HatTrickAchievement = NULL;
this->FullTeamAchievement = NULL;
this->SilverTierEmployeeAchievement = NULL;
this->ProTeamAchievement = NULL;
this->GoldTierEmployeeAchievement = NULL;
this->LegendaryTeamAchievement = NULL;
this->AllVanityEquippedAchievement = NULL;
this->MoustacheBuyerAchievement = NULL;
this->MutatorAchievement = NULL;
this->StateOfTheArtAchievement = NULL;
this->ExploringMyOptionsAchievement = NULL;
this->AdvancedRoboticsAchievement = NULL;
this->WithoutAPaddleAchievement = NULL;
this->FirstMissionCompleted = NULL;
this->HundredMissionsCompleted = NULL;
this->TenSoloMissionsCompleted = NULL;
this->SupplyPodsCalledStat = NULL;
this->LootbugsKilledStat = NULL;
this->PraetoriansKilledStat = NULL;
this->NormalDeepDiveCompleted = NULL;
this->EliteDeepDiveCompleted = NULL;
this->DeepDiveCompletedUnderTime = NULL;
this->DeepDivesCompleted = NULL;
}