#include "AchievementList.h" UAchievementList::UAchievementList() { this->WeakspotAchievement = NULL; this->MissionTimeAchievement = NULL; this->MissionHosterAchievement = NULL; this->RollerCoasterAchievement = NULL; this->DrillByShootingAchievement = NULL; this->BarrelKickerAchievement = NULL; this->Hazard3CompletedAchievement = NULL; this->Hazard3StreakAchievement = NULL; this->Hazard4CompletedAchievement = NULL; this->Hazard4StreakAchievement = NULL; this->Hazard5CompletedAchievement = NULL; this->Hazard5StreakAchievement = NULL; this->Hazard3NoKillNoSupplyAchievement = NULL; this->Hazard4NoKillNoSupplyAchievement = NULL; this->Hazard5NoKillNoSupplyAchievement = NULL; this->PlayedWithLowerRankAchievement = NULL; this->MilestoneAchievementPerfMatters = NULL; this->MilestoneAchievement = NULL; this->OwnedPerkAchievement = NULL; this->MovingOnUpAchievement = NULL; this->CorporateClimberAchievement = NULL; this->HatTrickAchievement = NULL; this->FullTeamAchievement = NULL; this->SilverTierEmployeeAchievement = NULL; this->ProTeamAchievement = NULL; this->GoldTierEmployeeAchievement = NULL; this->LegendaryTeamAchievement = NULL; this->AllVanityEquippedAchievement = NULL; this->MoustacheBuyerAchievement = NULL; this->MutatorAchievement = NULL; this->StateOfTheArtAchievement = NULL; this->ExploringMyOptionsAchievement = NULL; this->AdvancedRoboticsAchievement = NULL; this->WithoutAPaddleAchievement = NULL; this->FirstMissionCompleted = NULL; this->HundredMissionsCompleted = NULL; this->TenSoloMissionsCompleted = NULL; this->SupplyPodsCalledStat = NULL; this->LootbugsKilledStat = NULL; this->PraetoriansKilledStat = NULL; this->NormalDeepDiveCompleted = NULL; this->EliteDeepDiveCompleted = NULL; this->DeepDiveCompletedUnderTime = NULL; this->DeepDivesCompleted = NULL; }