DRG-Femboy-Voice/Source/FSD/Public/WidgetAnimationSettings.h
2025-04-15 12:39:31 -07:00

21 lines
608 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "WidgetAnimationSettings.generated.h"
USTRUCT(BlueprintType)
struct FWidgetAnimationSettings {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float PlaybackSpeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TEnumAsByte<EUMGSequencePlayMode::Type> PlayMode;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bRestoreState;
FSD_API FWidgetAnimationSettings();
};