20 lines
478 B
C++
Executable file
20 lines
478 B
C++
Executable file
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "ReactiveTerrain.h"
|
|
#include "Templates/SubclassOf.h"
|
|
#include "StatusEffectReactiveTerrain.generated.h"
|
|
|
|
class UStatusEffect;
|
|
|
|
UCLASS(Blueprintable)
|
|
class UStatusEffectReactiveTerrain : public UReactiveTerrain {
|
|
GENERATED_BODY()
|
|
public:
|
|
protected:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
TSubclassOf<UStatusEffect> StatusEffect;
|
|
|
|
public:
|
|
UStatusEffectReactiveTerrain();
|
|
};
|
|
|