DRG-Femboy-Voice/Source/FSD/Public/MultiDamageCondition.h
2025-04-15 12:39:31 -07:00

20 lines
534 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "DamageCondition.h"
#include "MultiDamageCondition.generated.h"
UCLASS(Blueprintable, EditInlineNew)
class UMultiDamageCondition : public UDamageCondition {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
TArray<UDamageCondition*> Conditions;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool RequireAllTrue;
public:
UMultiDamageCondition();
};