21 lines
497 B
C++
Executable file
21 lines
497 B
C++
Executable file
#include "DrinkEffectComponent.h"
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void UDrinkEffectComponent::StopEffect() {
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}
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void UDrinkEffectComponent::OnChangedCharacter(APlayerCharacter* changedToCharacter, UClass* DrinkEffectClass) {
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}
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bool UDrinkEffectComponent::GetActivateOnlyWhenDrinking() const {
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return false;
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}
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UDrinkEffectComponent::UDrinkEffectComponent() {
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this->BeerEffectDurationSeconds = 15.00f;
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this->AutoDestroy = true;
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this->EffectIsActive = false;
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this->ActivatesOnlyOnceWhenDrinking = false;
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}
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