23 lines
533 B
C++
Executable file
23 lines
533 B
C++
Executable file
#include "DialogDataAsset.h"
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int32 UDialogDataAsset::SelectIndex(UObject* WorldContext) {
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return 0;
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}
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bool UDialogDataAsset::SelectEntry(UObject* WorldContext, FDialogStruct& Dialog) {
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return false;
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}
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FDialogStruct UDialogDataAsset::GetShout(int32 Index) const {
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return FDialogStruct{};
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}
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UDialogDataAsset::UDialogDataAsset() {
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this->Enabled = true;
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this->AudioOnly = false;
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this->SelectUsingWeight = false;
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this->ShoutDelay = 0.00f;
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this->ShoutCoolDown = 2.00f;
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this->ShoutChance = 1.00f;
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}
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