Twin-Stick-2D-Shoot-Em-Up/demo/Godot/powerable.gd
2025-04-15 12:00:09 -07:00

6 lines
119 B
GDScript

extends Area2D
func _on_body_entered(body):
if body.is_in_group("Player"):
body.SetPowerUp(0);
self.queue_free()