Side-Scrolling-Shooter/src
CatAClock 1dd81eabc5 CPP (#3)
Now let me tell you a story.

- For ease of doing, a lot of things are now hidden and behind a node. A lot of things are also automated.
- Elements operate by interacting with each other's groups.
- Update to Godot 4.5
- Rebuilt godot's CPP stuff
- Organized better
- Documentation
- That's everything. GDscript links everything.

Reviewed-on: #3
Co-authored-by: CatAClock <CatAClock@proton.me>
Co-committed-by: CatAClock <CatAClock@proton.me>
2025-07-23 01:21:54 +00:00
..
gen CPP (#3) 2025-07-23 01:21:54 +00:00
Bullet.cpp CPP (#3) 2025-07-23 01:21:54 +00:00
Bullet.hpp CPP (#3) 2025-07-23 01:21:54 +00:00
Enemy.cpp CPP (#3) 2025-07-23 01:21:54 +00:00
Enemy.hpp CPP (#3) 2025-07-23 01:21:54 +00:00
Player.cpp CPP (#3) 2025-07-23 01:21:54 +00:00
Player.hpp CPP (#3) 2025-07-23 01:21:54 +00:00
RegisterTypes.cpp CPP (#3) 2025-07-23 01:21:54 +00:00
RegisterTypes.hpp CPP (#3) 2025-07-23 01:21:54 +00:00
WaveSystem.cpp CPP (#3) 2025-07-23 01:21:54 +00:00
WaveSystem.hpp CPP (#3) 2025-07-23 01:21:54 +00:00