15 lines
383 B
GDScript
15 lines
383 B
GDScript
extends Control
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# change the hud if the player takes damage
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func _on_player_player_took_damage(Health: int):
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match Health:
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2:
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get_node("Container/Sprite2D3").visible = false
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1:
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get_node("Container/Sprite2D2").visible = false
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0:
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get_node("Container/Sprite2D").visible = false
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func _process(_delta: float):
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get_node("Container/Label").text = str(Global.TotalScore)
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