[gd_scene load_steps=14 format=3 uid="uid://bki7jjuvugscj"] [ext_resource type="Script" path="res://Scripts/enemy.gd" id="1_oyq4s"] [ext_resource type="PackedScene" uid="uid://dq1pnq3g34tay" path="res://Scenes/Bullets/enemy_bullet.tscn" id="2_w428l"] [ext_resource type="Texture2D" uid="uid://b2res51c25avx" path="res://Textures/Whale/Whale 1.png" id="3_rlx0w"] [ext_resource type="Texture2D" uid="uid://s3ici4urgkpp" path="res://Textures/Whale/Whale 2.png" id="4_nq1if"] [ext_resource type="Texture2D" uid="uid://xvmxbxost161" path="res://Textures/Whale/Whale 3.png" id="5_vayue"] [ext_resource type="Texture2D" uid="uid://d13ht078u72ob" path="res://Textures/Whale/Whale 4.png" id="6_5ajax"] [ext_resource type="Texture2D" uid="uid://dmdonnxkc6q5y" path="res://Textures/Whale/Whale 5.png" id="7_jutdb"] [ext_resource type="Texture2D" uid="uid://mk3erlmynh73" path="res://Textures/Whale/Whale 6.png" id="8_xrq6q"] [ext_resource type="Texture2D" uid="uid://dqlcy084umvmy" path="res://Textures/Whale/Whale 7.png" id="9_u1p5y"] [ext_resource type="Texture2D" uid="uid://bkiv5st0na5lf" path="res://Textures/Whale/Whale 8.png" id="10_fdwi5"] [ext_resource type="Texture2D" uid="uid://csmh12c3ird1w" path="res://Textures/Whale/Whale 9.png" id="11_7viix"] [sub_resource type="SpriteFrames" id="SpriteFrames_t7ivn"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("3_rlx0w") }, { "duration": 1.0, "texture": ExtResource("4_nq1if") }, { "duration": 1.0, "texture": ExtResource("5_vayue") }, { "duration": 1.0, "texture": ExtResource("6_5ajax") }, { "duration": 1.0, "texture": ExtResource("7_jutdb") }, { "duration": 1.0, "texture": ExtResource("8_xrq6q") }, { "duration": 1.0, "texture": ExtResource("9_u1p5y") }, { "duration": 1.0, "texture": ExtResource("10_fdwi5") }, { "duration": 1.0, "texture": ExtResource("11_7viix") }], "loop": true, "name": &"default", "speed": 10.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_pdpqn"] size = Vector2(201, 117) [node name="ShootingEnemy" type="RigidBody2D" groups=["Enemy"]] collision_layer = 3 collision_mask = 3 mass = 250.0 gravity_scale = 0.0 lock_rotation = true contact_monitor = true max_contacts_reported = 1 script = ExtResource("1_oyq4s") Speed = 100 Health = 11 ScoreAmount = 500 IsShooting = true Bullet = ExtResource("2_w428l") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] position = Vector2(2, 0) scale = Vector2(0.15, 0.15) sprite_frames = SubResource("SpriteFrames_t7ivn") autoplay = "default" frame_progress = 0.422597 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(23.5, -0.5) shape = SubResource("RectangleShape2D_pdpqn") [node name="Arm" type="Node2D" parent="."] position = Vector2(23, 0) [node name="Marker2D" type="Marker2D" parent="Arm"] position = Vector2(-130, 0)