[gd_scene load_steps=5 format=3 uid="uid://dq1pnq3g34tay"] [ext_resource type="Script" path="res://Scripts/bullet.gd" id="1_axiew"] [ext_resource type="Texture2D" uid="uid://d07qtvmhqjjts" path="res://Textures/Bullet.png" id="2_c87oi"] [ext_resource type="AudioStream" uid="uid://b4r0manp60hb4" path="res://Sound/HitHurt.ogg" id="3_g6cj5"] [sub_resource type="CircleShape2D" id="CircleShape2D_ad2gx"] radius = 14.0 [node name="EnemyBullet" type="RigidBody2D" groups=["Bullet"]] modulate = Color(1, 0, 0, 1) gravity_scale = 0.0 lock_rotation = true contact_monitor = true max_contacts_reported = 1 script = ExtResource("1_axiew") EnemyBullet = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_ad2gx") [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(1.42109e-14, 1) scale = Vector2(0.034, 0.034) texture = ExtResource("2_c87oi") [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource("3_g6cj5") volume_db = -5.0 [connection signal="body_entered" from="." to="." method="_on_body_entered"]