[gd_scene load_steps=5 format=3 uid="uid://do4a4d3u60iy1"]

[ext_resource type="Script" path="res://Scripts/bullet.gd" id="1_utvym"]
[ext_resource type="Texture2D" uid="uid://d07qtvmhqjjts" path="res://Textures/Bullet.png" id="2_xbn07"]
[ext_resource type="AudioStream" uid="uid://b4r0manp60hb4" path="res://Sound/HitHurt.ogg" id="3_qwtek"]

[sub_resource type="CircleShape2D" id="CircleShape2D_ad2gx"]
radius = 14.0

[node name="Bullet" type="RigidBody2D" groups=["Bullet"]]
collision_layer = 2
collision_mask = 2
gravity_scale = 0.0
lock_rotation = true
contact_monitor = true
max_contacts_reported = 1
script = ExtResource("1_utvym")

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_ad2gx")

[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(1.42109e-14, 1)
scale = Vector2(0.034, 0.034)
texture = ExtResource("2_xbn07")

[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("3_qwtek")
volume_db = -5.0

[connection signal="body_entered" from="." to="." method="_on_body_entered"]
