Quick-Tasks/Quick Tasks/Scripts/Back.gd
2025-04-15 11:57:44 -07:00

14 lines
300 B
GDScript

extends TextureButton
var TimerStart: bool = false
var timee: float = 4
func _process(delta):
get_node("Label").text = str(round(timee))
if TimerStart == true:
timee -= delta
if timee <= 0:
get_tree().change_scene_to_file("res://Scenes/Start.tscn")
func _on_pressed():
TimerStart = true