commit 37220d6462d613c96322cb4cd52edcb2057f4136 Author: CatAClock Date: Tue Apr 15 11:55:58 2025 -0700 codeberg copy diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..6de301d --- /dev/null +++ b/.gitignore @@ -0,0 +1,8 @@ +# ---> Godot +# Godot 4+ specific ignores +.godot/ + +# Godot-specific ignores +.import/ +export.cfg +export_presets.cfg diff --git a/Gamify Life/Busy Time Stuffs/busy_time.gd b/Gamify Life/Busy Time Stuffs/busy_time.gd new file mode 100644 index 0000000..1697f42 --- /dev/null +++ b/Gamify Life/Busy Time Stuffs/busy_time.gd @@ -0,0 +1,70 @@ +extends Node2D + +var StartingTime = Time.get_datetime_dict_from_system() +var CurrentTime = Time.get_datetime_dict_from_system() +var SystemTime: int + +func _ready(): + if GlobalVars.BusyTimeUpgrades[0] == 1: + get_node("Seconds").modulate = Color(1, 0, 0, 1) + get_node("Seconds/Time").modulate = Color(1, 0, 0, 1) + if GlobalVars.BusyTimeUpgrades[1] == 1: + get_node("Minutes").modulate = Color(1, 1, 0, 1) + get_node("Minutes/Time").modulate = Color(1, 1, 0, 1) + if GlobalVars.BusyTimeUpgrades[2] == 1: + get_node("Hours").modulate = Color(0, 1, 0, 1) + get_node("Hours/Time").modulate = Color(0, 1, 0, 1) + if GlobalVars.BusyTimeUpgrades[3] == 1: + get_node("Days").modulate = Color(0, 1, 1, 1) + get_node("Days/Time").modulate = Color(0, 1, 1, 1) + if GlobalVars.BusyTimeUpgrades[4] == 1: + get_node("Months").modulate = Color(0, 0, 1, 1) + get_node("Months/Time").modulate = Color(0, 0, 1, 1) + if GlobalVars.BusyTimeUpgrades[5] == 1: + get_node("Years").modulate = Color(1, 0, 1, 1) + get_node("Years/Time").modulate = Color(1, 0, 1, 1) + +func _process(_delta): + # Calculations to get current time. + CurrentTime = Time.get_datetime_dict_from_system() + SystemTime = int((CurrentTime["second"] - StartingTime["second"]) + ((CurrentTime["minute"] - StartingTime["minute"]) * 60) + ((CurrentTime["hour"] - StartingTime["hour"]) * 3600) + ((CurrentTime["day"] - StartingTime["day"]) * 86400) + ((CurrentTime["month"] - StartingTime["month"]) * 2592000) + ((CurrentTime["year"] - StartingTime["year"]) * 933120000)) + + # Ease-of-use variables + @warning_ignore("integer_division") + var Years = int(SystemTime / 933120000) + if Years > 0: + SystemTime = int(SystemTime % 933120000) + @warning_ignore("integer_division") + var Months = int(SystemTime / 2592000) + if Months > 0: + SystemTime = SystemTime % 2592000 + @warning_ignore("integer_division") + var Days = int(SystemTime / 86400) + if Days > 0: + SystemTime = SystemTime % 86400 + @warning_ignore("integer_division") + var Hours = int(SystemTime / 3600) + if Hours > 0: + SystemTime = SystemTime % 3600 + @warning_ignore("integer_division") + var Minutes = int(SystemTime / 60) + if Minutes > 0: + SystemTime = SystemTime % 60 + var Seconds = int(SystemTime) + + # Now display everything + get_node("Seconds/Time").text = str(Seconds) + get_node("Minutes/Time").text = str(Minutes) + get_node("Hours/Time").text = str(Hours) + get_node("Days/Time").text = str(Days) + get_node("Months/Time").text = str(Months) + get_node("Years/Time").text = str(Years) + +# Controls leaving of the game +func _on_done_pressed(): + GlobalVars.Gold = GlobalVars.LoadSingle("user://Money") + SystemTime = int((CurrentTime["second"] - StartingTime["second"]) + ((CurrentTime["minute"] - StartingTime["minute"]) * 60) + ((CurrentTime["hour"] - StartingTime["hour"]) * 3600) + ((CurrentTime["day"] - StartingTime["day"]) * 86400) + ((CurrentTime["month"] - StartingTime["month"]) * 2592000) + ((CurrentTime["year"] - StartingTime["year"]) * 933120000)) + @warning_ignore("integer_division") + GlobalVars.ChangeMoney(int(SystemTime / 100)) + GlobalVars.SaveSingle(GlobalVars.Gold, "user://Money") + get_tree().change_scene_to_file("res://Menu Stuffs/Scene/Main Menu.tscn") diff --git a/Gamify Life/Busy Time Stuffs/busy_time.tscn b/Gamify Life/Busy Time Stuffs/busy_time.tscn new file mode 100644 index 0000000..0de7e35 --- /dev/null +++ b/Gamify Life/Busy Time Stuffs/busy_time.tscn @@ -0,0 +1,163 @@ +[gd_scene load_steps=6 format=3 uid="uid://byj1hyj8n6mjo"] + +[ext_resource type="Script" path="res://Busy Time Stuffs/busy_time.gd" id="1_vhr47"] +[ext_resource type="PackedScene" uid="uid://dw40u2fc4fhrc" path="res://ZGlobal/multi_music_player.tscn" id="2_dw64x"] + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_pk7iq"] +bg_color = Color(0.807843, 0, 0, 1) + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_0nsyf"] +bg_color = Color(1, 0.231373, 0.176471, 1) + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_2oim1"] +bg_color = Color(0.603922, 0, 0, 1) + +[node name="BusyTime" type="Node2D"] +script = ExtResource("1_vhr47") + +[node name="ColorRect" type="ColorRect" parent="."] +offset_top = -1.0 +offset_right = 960.0 +offset_bottom = 600.0 +color = Color(0, 0, 0, 1) + +[node name="Seconds" type="Label" parent="."] +offset_left = 60.0 +offset_top = 60.0 +offset_right = 299.0 +offset_bottom = 146.0 +theme_override_font_sizes/font_size = 60 +text = "Seconds" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Time" type="Label" parent="Seconds"] +layout_mode = 0 +offset_left = 34.0 +offset_top = 72.0 +offset_right = 192.0 +offset_bottom = 185.0 +theme_override_font_sizes/font_size = 80 +text = "00" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Minutes" type="Label" parent="."] +offset_left = 360.0 +offset_top = 60.0 +offset_right = 599.0 +offset_bottom = 146.0 +theme_override_font_sizes/font_size = 60 +text = "Minutes" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Time" type="Label" parent="Minutes"] +layout_mode = 0 +offset_left = 34.0 +offset_top = 72.0 +offset_right = 192.0 +offset_bottom = 185.0 +theme_override_font_sizes/font_size = 80 +text = "00" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Hours" type="Label" parent="."] +offset_left = 660.0 +offset_top = 60.0 +offset_right = 899.0 +offset_bottom = 146.0 +theme_override_font_sizes/font_size = 60 +text = "Hours" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Time" type="Label" parent="Hours"] +layout_mode = 0 +offset_left = 34.0 +offset_top = 72.0 +offset_right = 192.0 +offset_bottom = 185.0 +theme_override_font_sizes/font_size = 80 +text = "00" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Days" type="Label" parent="."] +offset_left = 60.0 +offset_top = 310.0 +offset_right = 299.0 +offset_bottom = 396.0 +theme_override_font_sizes/font_size = 60 +text = "Days" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Time" type="Label" parent="Days"] +layout_mode = 0 +offset_left = 34.0 +offset_top = 72.0 +offset_right = 192.0 +offset_bottom = 185.0 +theme_override_font_sizes/font_size = 80 +text = "00" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Months" type="Label" parent="."] +offset_left = 360.0 +offset_top = 310.0 +offset_right = 599.0 +offset_bottom = 396.0 +theme_override_font_sizes/font_size = 60 +text = "Months" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Time" type="Label" parent="Months"] +layout_mode = 0 +offset_left = 34.0 +offset_top = 72.0 +offset_right = 192.0 +offset_bottom = 185.0 +theme_override_font_sizes/font_size = 80 +text = "00" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Years" type="Label" parent="."] +offset_left = 660.0 +offset_top = 310.0 +offset_right = 899.0 +offset_bottom = 396.0 +theme_override_font_sizes/font_size = 60 +text = "Years" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Time" type="Label" parent="Years"] +layout_mode = 0 +offset_left = 34.0 +offset_top = 72.0 +offset_right = 192.0 +offset_bottom = 185.0 +theme_override_font_sizes/font_size = 80 +text = "00" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Done" type="Button" parent="."] +offset_left = 328.0 +offset_top = 506.0 +offset_right = 607.0 +offset_bottom = 569.0 +theme_override_font_sizes/font_size = 40 +theme_override_styles/normal = SubResource("StyleBoxFlat_pk7iq") +theme_override_styles/hover = SubResource("StyleBoxFlat_0nsyf") +theme_override_styles/pressed = SubResource("StyleBoxFlat_2oim1") +text = "Done Working" + +[node name="Multi-Music Player" parent="." instance=ExtResource("2_dw64x")] + +[connection signal="pressed" from="Done" to="." method="_on_done_pressed"] diff --git a/Gamify Life/Calendar/calendar.gd b/Gamify Life/Calendar/calendar.gd new file mode 100644 index 0000000..5541add --- /dev/null +++ b/Gamify Life/Calendar/calendar.gd @@ -0,0 +1,106 @@ +extends Node2D + +@export var January: Array[PackedStringArray] +@export var Febuary: Array[PackedStringArray] +@export var March: Array[PackedStringArray] +@export var April: Array[PackedStringArray] +@export var May: Array[PackedStringArray] +@export var June: Array[PackedStringArray] +@export var July: Array[PackedStringArray] +@export var August: Array[PackedStringArray] +@export var September: Array[PackedStringArray] +@export var October: Array[PackedStringArray] +@export var November: Array[PackedStringArray] +@export var December: Array[PackedStringArray] + +func _ready(): + var Date = Time.get_date_dict_from_system() + var Tabs = get_node("TabContainer") + match Date.month: + 2: + Tabs.current_tab = 1 + 3: + Tabs.current_tab = 2 + 4: + Tabs.current_tab = 3 + 5: + Tabs.current_tab = 4 + 6: + Tabs.current_tab = 5 + 7: + Tabs.current_tab = 6 + 8: + Tabs.current_tab = 7 + 9: + Tabs.current_tab = 8 + 10: + Tabs.current_tab = 9 + 11: + Tabs.current_tab = 10 + 12: + Tabs.current_tab = 11 + +# If you can find an easier way to make this shorter WITHOUT removing the decent +# variables at the very top, please contribute!!! +func Show_Info(Month: int, Day: int): + var Text: String + match Month: + 1: + if January[Day - 1].size() != 0: + for i in January[Day - 1]: + Text = Text + "\n" + i + 2: + if Febuary[Day - 1].size() != 0: + for i in Febuary[Day - 1]: + Text = Text + "\n" + i + 3: + if March[Day - 1].size() != 0: + for i in March[Day - 1]: + Text = Text + "\n" + i + 4: + if April[Day - 1].size() != 0: + for i in April[Day - 1]: + Text = Text + "\n" + i + 5: + if May[Day - 1].size() != 0: + for i in May[Day - 1]: + Text = Text + "\n" + i + 6: + if June[Day - 1].size() != 0: + for i in June[Day - 1]: + Text = Text + "\n" + i + 7: + if July[Day - 1].size() != 0: + for i in July[Day - 1]: + Text = Text + "\n" + i + 8: + if August[Day - 1].size() != 0: + for i in August[Day - 1]: + Text = Text + "\n" + i + 9: + if September[Day - 1].size() != 0: + for i in September[Day - 1]: + Text = Text + "\n" + i + 10: + if October[Day - 1].size() != 0: + for i in October[Day - 1]: + Text = Text + "\n" + i + 11: + if November[Day - 1].size() != 0: + for i in November[Day - 1]: + Text = Text + "\n" + i + 12: + if December[Day - 1].size() != 0: + for i in December[Day - 1]: + Text = Text + "\n" + i + # Do this in case that nothing shows up. + if Text == "": + Text = "Nothing\n\nSorry about that. Still making stuff for this app." + get_node("Info/Text").text = Text + get_node("Info").visible = true + +func Hide_Info(): + get_node("Info").visible = false + +func _on_back_pressed(): + get_tree().change_scene_to_file("res://Menu Stuffs/Scene/Main Menu.tscn") diff --git a/Gamify Life/Calendar/calendar.tscn b/Gamify Life/Calendar/calendar.tscn new file mode 100644 index 0000000..a17180c --- /dev/null +++ b/Gamify Life/Calendar/calendar.tscn @@ -0,0 +1,5214 @@ +[gd_scene load_steps=3 format=3 uid="uid://bk01hraf010s8"] + +[ext_resource type="Script" path="res://Calendar/calendar.gd" id="1_nbwm1"] +[ext_resource type="PackedScene" uid="uid://dw40u2fc4fhrc" path="res://ZGlobal/multi_music_player.tscn" id="2_nongu"] + +[node name="Calendar" type="Node2D"] +script = ExtResource("1_nbwm1") +January = Array[PackedStringArray]([PackedStringArray("World Day of Peace. Live in harmony with others, learn about other cultures, and how to make peace!"), PackedStringArray("World Introvert Day. Read Happily Introverted Ever After & have fun being anti-social!"), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray()]) +Febuary = Array[PackedStringArray]([PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray()]) +March = Array[PackedStringArray]([PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray()]) +April = Array[PackedStringArray]([PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray()]) +May = Array[PackedStringArray]([PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray()]) +June = Array[PackedStringArray]([PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray()]) +July = Array[PackedStringArray]([PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray()]) +August = Array[PackedStringArray]([PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray()]) +September = Array[PackedStringArray]([PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray()]) +October = Array[PackedStringArray]([PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray()]) +November = Array[PackedStringArray]([PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray()]) +December = Array[PackedStringArray]([PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray(), PackedStringArray()]) + +[node name="TabContainer" type="TabContainer" parent="."] +offset_right = 960.0 +offset_bottom = 600.0 +tab_alignment = 1 + +[node name="January" type="HFlowContainer" parent="TabContainer"] +layout_mode = 2 + +[node name="01" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/01"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "01" +alignment = 0 + +[node name="02" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/02"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "02" +alignment = 0 + +[node name="03" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/03"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "03" +alignment = 0 + +[node name="04" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/04"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "04" +alignment = 0 + +[node name="05" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/05"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "05" +alignment = 0 + +[node name="06" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/06"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "06" +alignment = 0 + +[node name="07" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/07"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "07" +alignment = 0 + +[node name="08" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/08"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "08" +alignment = 0 + +[node name="09" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/09"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "09" +alignment = 0 + +[node name="10" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/10"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "10" +alignment = 0 + +[node name="11" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/11"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "11" +alignment = 0 + +[node name="12" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/12"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "12" +alignment = 0 + +[node name="13" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/13"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "13" +alignment = 0 + +[node name="14" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/14"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "14" +alignment = 0 + +[node name="15" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/15"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "15" +alignment = 0 + +[node name="16" 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0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/21"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "21" +alignment = 0 + +[node name="22" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/22"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "22" +alignment = 0 + +[node name="23" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/23"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "23" +alignment = 0 + +[node name="24" 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0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/29"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "29" +alignment = 0 + +[node name="30" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/30"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "30" +alignment = 0 + +[node name="31" type="ColorRect" parent="TabContainer/January"] +custom_minimum_size = Vector2(100, 150) +layout_mode = 2 +color = Color(0.717647, 0, 0.164706, 0.552941) + +[node name="Button" type="Button" parent="TabContainer/January/31"] +custom_minimum_size = Vector2(100, 0) +layout_mode = 2 +offset_right = 100.0 +offset_bottom = 31.0 +text = "31" +alignment = 0 + +[node name="Febuary" 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method="Show_Info" binds= [12, 12]] +[connection signal="pressed" from="TabContainer/December/13/Button" to="." method="Show_Info" binds= [12, 13]] +[connection signal="pressed" from="TabContainer/December/14/Button" to="." method="Show_Info" binds= [12, 14]] +[connection signal="pressed" from="TabContainer/December/15/Button" to="." method="Show_Info" binds= [12, 15]] +[connection signal="pressed" from="TabContainer/December/16/Button" to="." method="Show_Info" binds= [12, 16]] +[connection signal="pressed" from="TabContainer/December/17/Button" to="." method="Show_Info" binds= [12, 17]] +[connection signal="pressed" from="TabContainer/December/18/Button" to="." method="Show_Info" binds= [12, 18]] +[connection signal="pressed" from="TabContainer/December/19/Button" to="." method="Show_Info" binds= [12, 19]] +[connection signal="pressed" from="TabContainer/December/20/Button" to="." method="Show_Info" binds= [12, 20]] +[connection signal="pressed" from="TabContainer/December/21/Button" to="." method="Show_Info" binds= [12, 21]] +[connection signal="pressed" from="TabContainer/December/22/Button" to="." method="Show_Info" binds= [12, 22]] +[connection signal="pressed" from="TabContainer/December/23/Button" to="." method="Show_Info" binds= [12, 23]] +[connection signal="pressed" from="TabContainer/December/24/Button" to="." method="Show_Info" binds= [12, 24]] +[connection signal="pressed" from="TabContainer/December/25/Button" to="." method="Show_Info" binds= [12, 25]] +[connection signal="pressed" from="TabContainer/December/26/Button" to="." method="Show_Info" binds= [12, 26]] +[connection signal="pressed" from="TabContainer/December/27/Button" to="." method="Show_Info" binds= [12, 27]] +[connection signal="pressed" from="TabContainer/December/28/Button" to="." method="Show_Info" binds= [12, 28]] +[connection signal="pressed" from="TabContainer/December/29/Button" to="." method="Show_Info" binds= [12, 29]] +[connection signal="pressed" from="TabContainer/December/30/Button" to="." method="Show_Info" binds= [12, 30]] +[connection signal="pressed" from="TabContainer/December/31/Button" to="." method="Show_Info" binds= [12, 31]] +[connection signal="pressed" from="Back" to="." method="_on_back_pressed"] +[connection signal="pressed" from="Info/BackOut" to="." method="Hide_Info"] diff --git a/Gamify Life/Coin Counter/coin_counter.gd b/Gamify Life/Coin Counter/coin_counter.gd new file mode 100644 index 0000000..3a98dcd --- /dev/null +++ b/Gamify Life/Coin Counter/coin_counter.gd @@ -0,0 +1,108 @@ +extends Node2D + +var Pennies: int = 0 +var Nickels: int = 0 +var Dimes: int = 0 +var Quarters: int = 0 +var Half_Dollars: int = 0 +var Dollar_Coins: int = 0 + +var Roll_P: int = 0 +var Roll_N: int = 0 +var Roll_D: int = 0 +var Roll_Q: int = 0 +var Roll_H: int = 0 +var Roll_Do: int = 0 + +func _ready(): + var stringies = GlobalVars.LoadList("user://Rolls") + if stringies.size() == 0: + return + Pennies = int(stringies[0]) + Nickels = int(stringies[1]) + Dimes = int(stringies[2]) + Quarters = int(stringies[3]) + Half_Dollars = int(stringies[4]) + Dollar_Coins = int(stringies[5]) + Roll_P = int(stringies[6]) + Roll_N = int(stringies[7]) + Roll_D = int(stringies[8]) + Roll_Q = int(stringies[9]) + Roll_H = int(stringies[10]) + Roll_Do = int(stringies[11]) + UpdateNumber() + +func UpdateNumber(): + get_node("Pennies").text = str(Pennies) + get_node("Nickels").text = str(Nickels) + get_node("Dimes").text = str(Dimes) + get_node("Quarters").text = str(Quarters) + get_node("Half Dollars").text = str(Half_Dollars) + get_node("Dollar Coins").text = str(Dollar_Coins) + get_node("Pennies/Rollies").text = str(Roll_P) + get_node("Nickels/Rollies").text = str(Roll_N) + get_node("Dimes/Rollies").text = str(Roll_D) + get_node("Quarters/Rollies").text = str(Roll_Q) + get_node("Half Dollars/Rollies").text = str(Roll_H) + get_node("Dollar Coins/Rollies").text = str(Roll_Do) + + GlobalVars.SaveRolls(Pennies, Nickels, Dimes, Quarters, Half_Dollars, Dollar_Coins, Roll_P, Roll_N, Roll_D, Roll_Q, Roll_H, Roll_Do) + +func Increase(thing: int): + match thing: + 1: + Pennies = Pennies + 1 + 2: + Nickels = Nickels + 1 + 3: + Dimes = Dimes + 1 + 4: + Quarters = Quarters + 1 + 5: + Half_Dollars = Half_Dollars + 1 + 6: + Dollar_Coins = Dollar_Coins + 1 + 7: + Roll_P = Roll_P + 1 + 8: + Roll_N = Roll_N + 1 + 9: + Roll_D = Roll_D + 1 + 10: + Roll_Q = Roll_Q + 1 + 11: + Roll_H = Roll_H + 1 + 12: + Roll_Do = Roll_Do + 1 + UpdateNumber() + +func Decrease(thing: int): + match thing: + 1: + Pennies = Pennies - 1 + 2: + Nickels = Nickels - 1 + 3: + Dimes = Dimes - 1 + 4: + Quarters = Quarters - 1 + 5: + Half_Dollars = Half_Dollars - 1 + 6: + Dollar_Coins = Dollar_Coins - 1 + 7: + Roll_P = Roll_P - 1 + 8: + Roll_N = Roll_N - 1 + 9: + Roll_D = Roll_D - 1 + 10: + Roll_Q = Roll_Q - 1 + 11: + Roll_H = Roll_H - 1 + 12: + Roll_Do = Roll_Do - 1 + UpdateNumber() + +func _on_back_pressed(): + get_tree().change_scene_to_file("res://Menu Stuffs/Scene/Main Menu.tscn") diff --git a/Gamify Life/Coin Counter/coin_counter.tscn b/Gamify Life/Coin Counter/coin_counter.tscn new file mode 100644 index 0000000..fa7e16f --- /dev/null +++ b/Gamify Life/Coin Counter/coin_counter.tscn @@ -0,0 +1,478 @@ +[gd_scene load_steps=3 format=3 uid="uid://derbb83wolo1r"] + +[ext_resource type="Script" path="res://Coin Counter/coin_counter.gd" id="1_bxerb"] +[ext_resource type="PackedScene" uid="uid://dw40u2fc4fhrc" path="res://ZGlobal/multi_music_player.tscn" id="2_jwfac"] + +[node name="Coin Counter" type="Node2D"] +script = ExtResource("1_bxerb") + +[node name="ColorRect" type="ColorRect" parent="."] +offset_right = 960.0 +offset_bottom = 600.0 +color = Color(0.0352941, 0.172549, 0.301961, 1) + +[node name="ColorRect" type="ColorRect" parent="ColorRect"] +layout_mode = 0 +offset_top = 281.0 +offset_right = 960.0 +offset_bottom = 283.0 +color = Color(0.145098, 0, 0.490196, 1) + +[node name="Label" type="Label" parent="."] +modulate = Color(0, 0.560784, 1, 1) +offset_left = 5.0 +offset_top = 433.0 +offset_right = 138.0 +offset_bottom = 505.0 +rotation = -1.5708 +theme_override_font_sizes/font_size = 50 +text = "Coins" + +[node name="Label2" type="Label" parent="."] +modulate = Color(0, 0.560784, 1, 1) +offset_left = 4.0 +offset_top = 267.0 +offset_right = 137.0 +offset_bottom = 339.0 +rotation = -1.5708 +theme_override_font_sizes/font_size = 50 +text = "Rolls" +horizontal_alignment = 1 + +[node name="Pennies" type="Label" parent="."] +modulate = Color(0.721569, 0.45098, 0.2, 1) +offset_left = 80.0 +offset_top = 340.0 +offset_right = 152.0 +offset_bottom = 385.0 +theme_override_font_sizes/font_size = 30 +text = "0" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Increase" type="Button" parent="Pennies"] +layout_mode = 0 +offset_left = 21.0 +offset_top = -46.0 +offset_right = 53.0 +offset_bottom = 4.0 +theme_override_font_sizes/font_size = 30 +text = "/\\" + +[node name="Decrease" type="Button" parent="Pennies"] +layout_mode = 0 +offset_left = 21.0 +offset_top = 42.0 +offset_right = 53.0 +offset_bottom = 92.0 +theme_override_font_sizes/font_size = 30 +text = "\\/" + +[node name="Label" type="Label" parent="Pennies"] +layout_mode = 0 +offset_left = -10.0 +offset_top = -260.0 +offset_right = 82.0 +offset_bottom = -234.0 +text = "Pennies" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Rollies" type="Label" parent="Pennies"] +layout_mode = 0 +offset_top = -164.0 +offset_right = 72.0 +offset_bottom = -119.0 +theme_override_font_sizes/font_size = 30 +text = "0" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Increase" type="Button" parent="Pennies/Rollies"] +layout_mode = 0 +offset_left = 21.0 +offset_top = -46.0 +offset_right = 53.0 +offset_bottom = 4.0 +theme_override_font_sizes/font_size = 30 +text = "/\\" + +[node name="Decrease" type="Button" parent="Pennies/Rollies"] +layout_mode = 0 +offset_left = 21.0 +offset_top = 42.0 +offset_right = 53.0 +offset_bottom = 92.0 +theme_override_font_sizes/font_size = 30 +text = "\\/" + +[node name="Nickels" type="Label" parent="."] +modulate = Color(0.72549, 0.72549, 0.72549, 1) +offset_left = 230.0 +offset_top = 340.0 +offset_right = 302.0 +offset_bottom = 385.0 +theme_override_font_sizes/font_size = 30 +text = "0" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Increase" type="Button" parent="Nickels"] +layout_mode = 0 +offset_left = 21.0 +offset_top = -46.0 +offset_right = 53.0 +offset_bottom = 4.0 +theme_override_font_sizes/font_size = 30 +text = "/\\" + +[node name="Decrease" type="Button" parent="Nickels"] +layout_mode = 0 +offset_left = 21.0 +offset_top = 42.0 +offset_right = 53.0 +offset_bottom = 92.0 +theme_override_font_sizes/font_size = 30 +text = "\\/" + +[node name="Label" type="Label" parent="Nickels"] +layout_mode = 0 +offset_left = -10.0 +offset_top = -260.0 +offset_right = 82.0 +offset_bottom = -234.0 +text = "Nickels" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Rollies" type="Label" parent="Nickels"] +layout_mode = 0 +offset_top = -164.0 +offset_right = 72.0 +offset_bottom = -119.0 +theme_override_font_sizes/font_size = 30 +text = "0" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Increase" type="Button" parent="Nickels/Rollies"] +layout_mode = 0 +offset_left = 21.0 +offset_top = -46.0 +offset_right = 53.0 +offset_bottom = 4.0 +theme_override_font_sizes/font_size = 30 +text = "/\\" + +[node name="Decrease" type="Button" parent="Nickels/Rollies"] +layout_mode = 0 +offset_left = 21.0 +offset_top = 42.0 +offset_right = 53.0 +offset_bottom = 92.0 +theme_override_font_sizes/font_size = 30 +text = "\\/" + +[node name="Dimes" type="Label" parent="."] +modulate = Color(0.942823, 0.942823, 0.942823, 1) +offset_left = 380.0 +offset_top = 340.0 +offset_right = 452.0 +offset_bottom = 385.0 +theme_override_font_sizes/font_size = 30 +text = "0" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Increase" type="Button" parent="Dimes"] +layout_mode = 0 +offset_left = 21.0 +offset_top = -46.0 +offset_right = 53.0 +offset_bottom = 4.0 +theme_override_font_sizes/font_size = 30 +text = "/\\" + +[node name="Decrease" type="Button" parent="Dimes"] +layout_mode = 0 +offset_left = 21.0 +offset_top = 42.0 +offset_right = 53.0 +offset_bottom = 92.0 +theme_override_font_sizes/font_size = 30 +text = "\\/" + +[node name="Label" type="Label" parent="Dimes"] +layout_mode = 0 +offset_left = -10.0 +offset_top = -260.0 +offset_right = 82.0 +offset_bottom = -234.0 +text = "Dimes" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Rollies" type="Label" parent="Dimes"] +layout_mode = 0 +offset_top = -164.0 +offset_right = 72.0 +offset_bottom = -119.0 +theme_override_font_sizes/font_size = 30 +text = "0" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Increase" type="Button" parent="Dimes/Rollies"] +layout_mode = 0 +offset_left = 21.0 +offset_top = -46.0 +offset_right = 53.0 +offset_bottom = 4.0 +theme_override_font_sizes/font_size = 30 +text = "/\\" + +[node name="Decrease" type="Button" parent="Dimes/Rollies"] +layout_mode = 0 +offset_left = 21.0 +offset_top = 42.0 +offset_right = 53.0 +offset_bottom = 92.0 +theme_override_font_sizes/font_size = 30 +text = "\\/" + +[node name="Quarters" type="Label" parent="."] +modulate = Color(0, 0.490196, 0.490196, 1) +offset_left = 530.0 +offset_top = 340.0 +offset_right = 602.0 +offset_bottom = 385.0 +theme_override_font_sizes/font_size = 30 +text = "0" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Increase" type="Button" parent="Quarters"] +layout_mode = 0 +offset_left = 21.0 +offset_top = -46.0 +offset_right = 53.0 +offset_bottom = 4.0 +theme_override_font_sizes/font_size = 30 +text = "/\\" + +[node name="Decrease" type="Button" parent="Quarters"] +layout_mode = 0 +offset_left = 21.0 +offset_top = 42.0 +offset_right = 53.0 +offset_bottom = 92.0 +theme_override_font_sizes/font_size = 30 +text = "\\/" + +[node name="Label" type="Label" parent="Quarters"] +layout_mode = 0 +offset_left = -10.0 +offset_top = -260.0 +offset_right = 82.0 +offset_bottom = -234.0 +text = "Quarters" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Rollies" type="Label" parent="Quarters"] +layout_mode = 0 +offset_top = -164.0 +offset_right = 72.0 +offset_bottom = -119.0 +theme_override_font_sizes/font_size = 30 +text = "0" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Increase" type="Button" parent="Quarters/Rollies"] +layout_mode = 0 +offset_left = 21.0 +offset_top = -46.0 +offset_right = 53.0 +offset_bottom = 4.0 +theme_override_font_sizes/font_size = 30 +text = "/\\" + +[node name="Decrease" type="Button" parent="Quarters/Rollies"] +layout_mode = 0 +offset_left = 21.0 +offset_top = 42.0 +offset_right = 53.0 +offset_bottom = 92.0 +theme_override_font_sizes/font_size = 30 +text = "\\/" + +[node name="Half Dollars" type="Label" parent="."] +modulate = Color(0.988235, 0.968627, 0, 1) +offset_left = 680.0 +offset_top = 340.0 +offset_right = 752.0 +offset_bottom = 385.0 +theme_override_font_sizes/font_size = 30 +text = "0" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Increase" type="Button" parent="Half Dollars"] +layout_mode = 0 +offset_left = 21.0 +offset_top = -46.0 +offset_right = 53.0 +offset_bottom = 4.0 +theme_override_font_sizes/font_size = 30 +text = "/\\" + +[node name="Decrease" type="Button" parent="Half Dollars"] +layout_mode = 0 +offset_left = 21.0 +offset_top = 42.0 +offset_right = 53.0 +offset_bottom = 92.0 +theme_override_font_sizes/font_size = 30 +text = "\\/" + +[node name="Label" type="Label" parent="Half Dollars"] +layout_mode = 0 +offset_left = -10.0 +offset_top = -260.0 +offset_right = 82.0 +offset_bottom = -234.0 +text = "Half Dollars" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Rollies" type="Label" parent="Half Dollars"] +layout_mode = 0 +offset_top = -164.0 +offset_right = 72.0 +offset_bottom = -119.0 +theme_override_font_sizes/font_size = 30 +text = "0" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Increase" type="Button" parent="Half Dollars/Rollies"] +layout_mode = 0 +offset_left = 21.0 +offset_top = -46.0 +offset_right = 53.0 +offset_bottom = 4.0 +theme_override_font_sizes/font_size = 30 +text = "/\\" + +[node name="Decrease" type="Button" parent="Half Dollars/Rollies"] +layout_mode = 0 +offset_left = 21.0 +offset_top = 42.0 +offset_right = 53.0 +offset_bottom = 92.0 +theme_override_font_sizes/font_size = 30 +text = "\\/" + +[node name="Dollar Coins" type="Label" parent="."] +modulate = Color(1, 0.698039, 1, 1) +offset_left = 830.0 +offset_top = 340.0 +offset_right = 902.0 +offset_bottom = 385.0 +theme_override_font_sizes/font_size = 30 +text = "0" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Increase" type="Button" parent="Dollar Coins"] +layout_mode = 0 +offset_left = 21.0 +offset_top = -46.0 +offset_right = 53.0 +offset_bottom = 4.0 +theme_override_font_sizes/font_size = 30 +text = "/\\" + +[node name="Decrease" type="Button" parent="Dollar Coins"] +layout_mode = 0 +offset_left = 21.0 +offset_top = 42.0 +offset_right = 53.0 +offset_bottom = 92.0 +theme_override_font_sizes/font_size = 30 +text = "\\/" + +[node name="Label" type="Label" parent="Dollar Coins"] +layout_mode = 0 +offset_left = -10.0 +offset_top = -260.0 +offset_right = 84.0 +offset_bottom = -234.0 +text = "Dollar Coins" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Rollies" type="Label" parent="Dollar Coins"] +layout_mode = 0 +offset_top = -164.0 +offset_right = 72.0 +offset_bottom = -119.0 +theme_override_font_sizes/font_size = 30 +text = "0" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Increase" type="Button" parent="Dollar Coins/Rollies"] +layout_mode = 0 +offset_left = 21.0 +offset_top = -46.0 +offset_right = 53.0 +offset_bottom = 4.0 +theme_override_font_sizes/font_size = 30 +text = "/\\" + +[node name="Decrease" type="Button" parent="Dollar Coins/Rollies"] +layout_mode = 0 +offset_left = 21.0 +offset_top = 42.0 +offset_right = 53.0 +offset_bottom = 92.0 +theme_override_font_sizes/font_size = 30 +text = "\\/" + +[node name="Back" type="Button" parent="."] +offset_left = 434.0 +offset_top = 464.0 +offset_right = 558.0 +offset_bottom = 541.0 +theme_override_font_sizes/font_size = 50 +text = "Back" + +[node name="Multi-Music Player" parent="." instance=ExtResource("2_jwfac")] + +[connection signal="pressed" from="Pennies/Increase" to="." method="Increase" binds= [1]] +[connection signal="pressed" from="Pennies/Decrease" to="." method="Decrease" binds= [1]] +[connection signal="pressed" from="Pennies/Rollies/Increase" to="." method="Increase" binds= [7]] +[connection signal="pressed" from="Pennies/Rollies/Decrease" to="." method="Decrease" binds= [7]] +[connection signal="pressed" from="Nickels/Increase" to="." method="Increase" binds= [2]] +[connection signal="pressed" from="Nickels/Decrease" to="." method="Decrease" binds= [2]] +[connection signal="pressed" from="Nickels/Rollies/Increase" to="." method="Increase" binds= [8]] +[connection signal="pressed" from="Nickels/Rollies/Decrease" to="." method="Decrease" binds= [8]] +[connection signal="pressed" from="Dimes/Increase" to="." method="Increase" binds= [3]] +[connection signal="pressed" from="Dimes/Decrease" to="." method="Decrease" binds= [3]] +[connection signal="pressed" from="Dimes/Rollies/Increase" to="." method="Increase" binds= [9]] +[connection signal="pressed" from="Dimes/Rollies/Decrease" to="." method="Decrease" binds= [9]] +[connection signal="pressed" from="Quarters/Increase" to="." method="Increase" binds= [4]] +[connection signal="pressed" from="Quarters/Decrease" to="." method="Decrease" binds= [4]] +[connection signal="pressed" from="Quarters/Rollies/Increase" to="." method="Increase" binds= [10]] +[connection signal="pressed" from="Quarters/Rollies/Decrease" to="." method="Decrease" binds= [10]] +[connection signal="pressed" from="Half Dollars/Increase" to="." method="Increase" binds= [5]] +[connection signal="pressed" from="Half Dollars/Decrease" to="." method="Decrease" binds= [5]] +[connection signal="pressed" from="Half Dollars/Rollies/Increase" to="." method="Increase" binds= [11]] +[connection signal="pressed" from="Half Dollars/Rollies/Decrease" to="." method="Decrease" binds= [11]] +[connection signal="pressed" from="Dollar Coins/Increase" to="." method="Increase" binds= [6]] +[connection signal="pressed" from="Dollar Coins/Decrease" to="." method="Decrease" binds= [6]] +[connection signal="pressed" from="Dollar Coins/Rollies/Increase" to="." method="Increase" binds= [12]] +[connection signal="pressed" from="Dollar Coins/Rollies/Decrease" to="." method="Decrease" binds= [12]] +[connection signal="pressed" from="Back" to="." method="_on_back_pressed"] diff --git a/Gamify Life/Magic Great Ball Stuffs/GBall.svg b/Gamify Life/Magic Great Ball Stuffs/GBall.svg new file mode 100644 index 0000000..370b9a6 --- /dev/null +++ b/Gamify Life/Magic Great Ball Stuffs/GBall.svg @@ -0,0 +1,152 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + G + + diff --git a/Gamify Life/Magic Great Ball Stuffs/GBall.svg.import b/Gamify Life/Magic Great Ball Stuffs/GBall.svg.import new file mode 100644 index 0000000..b72e73a --- /dev/null +++ b/Gamify Life/Magic Great Ball Stuffs/GBall.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cgadk407d1cw0" +path="res://.godot/imported/GBall.svg-e73a3152136fd0ce0714176443a9a22b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Magic Great Ball Stuffs/GBall.svg" +dest_files=["res://.godot/imported/GBall.svg-e73a3152136fd0ce0714176443a9a22b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/Gamify Life/Magic Great Ball Stuffs/magic_great_ball.gd b/Gamify Life/Magic Great Ball Stuffs/magic_great_ball.gd new file mode 100644 index 0000000..596d481 --- /dev/null +++ b/Gamify Life/Magic Great Ball Stuffs/magic_great_ball.gd @@ -0,0 +1,29 @@ +extends Node2D + +@export var No_Strings: PackedStringArray +@export var Probably_Not_Strings: PackedStringArray +@export var Maybe: PackedStringArray +@export var Probably_Strings: PackedStringArray +@export var Yes_Strings: PackedStringArray + +@onready var Shake_Button = get_node("GBall/Label") + +func _on_shake_button_pressed(): + get_node("AnimationPlayer").play("Shake") + +func Select_Thing(): + randomize() + match randi_range(1, 5): + 1: + Shake_Button.text = No_Strings[randi_range(0, No_Strings.size() - 1)] + 2: + Shake_Button.text = Probably_Not_Strings[randi_range(0, No_Strings.size() - 1)] + 3: + Shake_Button.text = Maybe[randi_range(0, No_Strings.size() - 1)] + 4: + Shake_Button.text = Probably_Strings[randi_range(0, No_Strings.size() - 1)] + 5: + Shake_Button.text = Yes_Strings[randi_range(0, No_Strings.size() - 1)] + +func _on_back_pressed(): + get_tree().change_scene_to_file("res://Menu Stuffs/Scene/Main Menu.tscn") diff --git a/Gamify Life/Magic Great Ball Stuffs/magic_great_ball.tscn b/Gamify Life/Magic Great Ball Stuffs/magic_great_ball.tscn new file mode 100644 index 0000000..75be524 --- /dev/null +++ b/Gamify Life/Magic Great Ball Stuffs/magic_great_ball.tscn @@ -0,0 +1,199 @@ +[gd_scene load_steps=8 format=3 uid="uid://hwoef5r4bo0r"] + +[ext_resource type="Script" path="res://Magic Great Ball Stuffs/magic_great_ball.gd" id="1_j3hdm"] +[ext_resource type="Texture2D" uid="uid://cgadk407d1cw0" path="res://Magic Great Ball Stuffs/GBall.svg" id="2_ron2o"] +[ext_resource type="PackedScene" uid="uid://dw40u2fc4fhrc" path="res://ZGlobal/multi_music_player.tscn" id="3_slqbo"] + +[sub_resource type="LabelSettings" id="LabelSettings_wy54x"] +font_size = 144 +font_color = Color(0.121569, 0.121569, 0.121569, 1) +outline_size = 10 +outline_color = Color(1, 0, 0, 1) + +[sub_resource type="Animation" id="Animation_v86un"] +length = 0.001 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("GBall/Label:modulate") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Color(1, 1, 1, 1)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("GBall/Label:position") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(-433, -68)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("GBall:position") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(471, 299)] +} +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("GBall/Label:scale") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(1, 1)] +} + +[sub_resource type="Animation" id="Animation_6p6sj"] +resource_name = "Shake" +step = 0.01 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("GBall/Label:modulate") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 0.5, 1), +"transitions": PackedFloat32Array(1, 1, 1), +"update": 0, +"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("GBall/Label:position") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 0.49, 0.5, 1), +"transitions": PackedFloat32Array(1, 1, 1, 1), +"update": 0, +"values": [Vector2(-433, -68), Vector2(-432.178, 50.1737), Vector2(-432.178, -71.8398), Vector2(-433, -68)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("GBall:position") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5, 0.55, 0.6, 0.65, 1), +"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), +"update": 0, +"values": [Vector2(471, 299), Vector2(424, 297), Vector2(516, 413), Vector2(594, 211), Vector2(445, 238), Vector2(504, 363), Vector2(533, 244), Vector2(408, 339), Vector2(368, 188), Vector2(549, 248), Vector2(441, 337), Vector2(378, 210), Vector2(627, 243), Vector2(370, 360), Vector2(471, 299)] +} +tracks/3/type = "method" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath(".") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(0.5), +"transitions": PackedFloat32Array(1), +"values": [{ +"args": [], +"method": &"Select_Thing" +}] +} +tracks/4/type = "value" +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/path = NodePath("GBall/Label:scale") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/keys = { +"times": PackedFloat32Array(0, 0.49, 0.5, 1), +"transitions": PackedFloat32Array(1, 1, 1, 1), +"update": 0, +"values": [Vector2(1, 1), Vector2(1, 0.01), Vector2(1, 0.01), Vector2(1, 1)] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_g7f2u"] +_data = { +"RESET": SubResource("Animation_v86un"), +"Shake": SubResource("Animation_6p6sj") +} + +[node name="Magic Great Ball" type="Node2D"] +script = ExtResource("1_j3hdm") +No_Strings = PackedStringArray("No.", "You shouldn\'t do that.", "It\'s best not to do that.", "Don\'t do it.", "Nuh-uh.", "uh, no.", "No, stop it!", "No no no no no no no no no no no no no no no no no no no no no no no no", "That shouldn\'t be done. Ever.", "Nope") +Probably_Not_Strings = PackedStringArray("Probably Not.", "75% chance of no.", "Maybe not.", "I believe it to be best if you were to stray from this.", "When it comes down to circumstances, I think not.", "The best answer is toward no, for me.", "If you haven\'t run out of luck after doing that, buy a lottery ticket.", "ehhh... not really", "Not really.", "Possibly not.") +Maybe = PackedStringArray("Maybe.", "Possibly.", "Ehh...", "I\'m in the middle here.", "50/50", "Tough question, maybe ask it differently?", "Try asking again.", "The possibilities are endless with that question.", "Say that again.") +Probably_Strings = PackedStringArray("Probably Should.", "Couldn\'t hurt to try, can it?", "75% chance of yes.", "I believe it well to do it.", "Let\'s see what happens.", "I\'m leaning toward yes.", "I feel like this is good.", "") +Yes_Strings = PackedStringArray("Yes.", "Couldn\'t hurt to try", "Do it!", "But of course.", "hell yea!", "Yup.", "Of course.", "Oh yeah!", "*nods head*") + +[node name="ColorRect" type="ColorRect" parent="."] +offset_right = 960.0 +offset_bottom = 600.0 +color = Color(0, 0, 0.443137, 1) + +[node name="GBall" type="Sprite2D" parent="."] +position = Vector2(471, 299) +scale = Vector2(0.876953, 0.876953) +texture = ExtResource("2_ron2o") + +[node name="Label" type="Label" parent="GBall"] +offset_left = -433.0 +offset_top = -68.0 +offset_right = 409.0 +offset_bottom = 48.0001 +theme_override_font_sizes/font_size = 20 +text = "The Magic Great Ball™ is a very large 8ball, capable of having loads more responses than a regular 8 ball. Shake to your heart's desire." +horizontal_alignment = 1 +vertical_alignment = 1 +autowrap_mode = 2 + +[node name="G" type="Label" parent="GBall"] +offset_left = -55.8753 +offset_top = -389.987 +offset_right = 49.1247 +offset_bottom = -189.987 +text = "G" +label_settings = SubResource("LabelSettings_wy54x") +horizontal_alignment = 1 +vertical_alignment = 1 +justification_flags = 0 + +[node name="Shake Button" type="Button" parent="."] +offset_left = 212.0 +offset_top = 480.0 +offset_right = 752.0 +offset_bottom = 571.0 +theme_override_font_sizes/font_size = 60 +text = "Shake Great Ball™" + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +libraries = { +"": SubResource("AnimationLibrary_g7f2u") +} + +[node name="Back" type="Button" parent="."] +offset_left = 24.0 +offset_top = 550.0 +offset_right = 69.0 +offset_bottom = 581.0 +text = "Back" + +[node name="Multi-Music Player" parent="." instance=ExtResource("3_slqbo")] + +[connection signal="pressed" from="Shake Button" to="." method="_on_shake_button_pressed"] +[connection signal="pressed" from="Back" to="." method="_on_back_pressed"] diff --git a/Gamify Life/Menu Stuffs/InfoCircle.svg b/Gamify Life/Menu Stuffs/InfoCircle.svg new file mode 100644 index 0000000..7396f55 --- /dev/null +++ b/Gamify Life/Menu Stuffs/InfoCircle.svg @@ -0,0 +1,48 @@ + + + + + + + + + + diff --git a/Gamify Life/Menu Stuffs/InfoCircle.svg.import b/Gamify Life/Menu Stuffs/InfoCircle.svg.import new file mode 100644 index 0000000..5b7fcf6 --- /dev/null +++ b/Gamify Life/Menu Stuffs/InfoCircle.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dyvm0mmkwagtj" +path="res://.godot/imported/InfoCircle.svg-5a3af3a6720053520c756d701544a38e.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Menu Stuffs/InfoCircle.svg" +dest_files=["res://.godot/imported/InfoCircle.svg-5a3af3a6720053520c756d701544a38e.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/Gamify Life/Menu Stuffs/Scene/Main Menu.tscn b/Gamify Life/Menu Stuffs/Scene/Main Menu.tscn new file mode 100644 index 0000000..5cc6151 --- /dev/null +++ b/Gamify Life/Menu Stuffs/Scene/Main Menu.tscn @@ -0,0 +1,591 @@ +[gd_scene load_steps=37 format=3 uid="uid://drddrjt4vsqnd"] + +[ext_resource type="Script" path="res://Menu Stuffs/Script/Main Menu.gd" id="1_tx2ue"] +[ext_resource type="PackedScene" uid="uid://ck4jk6u8q7ayu" path="res://Tasks Stuffs/task_scene.tscn" id="2_khxj1"] +[ext_resource type="PackedScene" uid="uid://bk01hraf010s8" path="res://Calendar/calendar.tscn" id="3_kvocq"] +[ext_resource type="PackedScene" uid="uid://b2r51xwn50kl8" path="res://Menu Stuffs/Scene/extas_menu.tscn" id="3_nboah"] +[ext_resource type="Texture2D" uid="uid://dyvm0mmkwagtj" path="res://Menu Stuffs/InfoCircle.svg" id="4_igabn"] +[ext_resource type="PackedScene" uid="uid://ch7j4gukv11tk" path="res://Menu Stuffs/Scene/item_menu.tscn" id="4_rd1m4"] +[ext_resource type="PackedScene" uid="uid://3va88dru3jlg" path="res://Menu Stuffs/Scene/upgrades.tscn" id="6_khhvm"] +[ext_resource type="AudioStream" uid="uid://cljb3u0urfrju" path="res://Menu Stuffs/Whoosh.mp3" id="8_ushpu"] +[ext_resource type="PackedScene" uid="uid://dw40u2fc4fhrc" path="res://ZGlobal/multi_music_player.tscn" id="9_ge03s"] + +[sub_resource type="Animation" id="Animation_qftl8"] +resource_name = "Hide_Extras" +length = 0.8 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("Extas Menu:position") +tracks/0/interp = 2 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 0.8), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(0, 0), Vector2(855, 137)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("Extas Menu:scale") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 0.8), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(1, 1), Vector2(0.01, 0.01)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("Extas Menu:visible") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0, 0.8), +"transitions": PackedFloat32Array(1, 1), +"update": 1, +"values": [true, false] +} + +[sub_resource type="Animation" id="Animation_qjq42"] +resource_name = "Hide_Items" +length = 0.8 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("ItemMenu:visible") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 0.8), +"transitions": PackedFloat32Array(1, 1), +"update": 1, +"values": [true, false] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("ItemMenu:position") +tracks/1/interp = 2 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 0.8), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(0, 0), Vector2(28, 503)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("ItemMenu:scale") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0, 0.8), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(1, 1), Vector2(0.01, 0.01)] +} + +[sub_resource type="Animation" id="Animation_qbwhg"] +resource_name = "Hide_Upgrades" +length = 0.8 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("UpgradesMenu:visible") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0.8), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [false] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("UpgradesMenu:scale") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 0.8), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(1, 1), Vector2(0.01, 0.01)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("UpgradesMenu:position") +tracks/2/interp = 2 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0, 0.8), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(0, 0), Vector2(57, 502)] +} + +[sub_resource type="Animation" id="Animation_h7t11"] +resource_name = "RESET" +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("ItemMenu:scale") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(0.01, 0.01)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("ItemMenu:position") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(28, 503)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("ItemMenu:visible") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [false] +} +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("Extas Menu:visible") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [false] +} +tracks/4/type = "value" +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/path = NodePath("Extas Menu:position") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(855, 137)] +} +tracks/5/type = "value" +tracks/5/imported = false +tracks/5/enabled = true +tracks/5/path = NodePath("Extas Menu:scale") +tracks/5/interp = 1 +tracks/5/loop_wrap = true +tracks/5/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(0.01, 0.01)] +} +tracks/6/type = "value" +tracks/6/imported = false +tracks/6/enabled = true +tracks/6/path = NodePath("UpgradesMenu:visible") +tracks/6/interp = 1 +tracks/6/loop_wrap = true +tracks/6/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [false] +} +tracks/7/type = "value" +tracks/7/imported = false +tracks/7/enabled = true +tracks/7/path = NodePath("UpgradesMenu:scale") +tracks/7/interp = 1 +tracks/7/loop_wrap = true +tracks/7/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(0.01, 0.01)] +} +tracks/8/type = "value" +tracks/8/imported = false +tracks/8/enabled = true +tracks/8/path = NodePath("UpgradesMenu:position") +tracks/8/interp = 1 +tracks/8/loop_wrap = true +tracks/8/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector2(57, 502)] +} + +[sub_resource type="Animation" id="Animation_oghfp"] +resource_name = "Show_Extras" +length = 0.8 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("Extas Menu:position") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 0.8), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(855, 137), Vector2(0, 0)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("Extas Menu:scale") +tracks/1/interp = 2 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 0.8), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(0.01, 0.01), Vector2(1, 1)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("Extas Menu:visible") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} + +[sub_resource type="Animation" id="Animation_t0ajf"] +resource_name = "Show_Items" +length = 0.8 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("ItemMenu:visible") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("ItemMenu:scale") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 0.8), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(0.01, 0.01), Vector2(1, 1)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("ItemMenu:position") +tracks/2/interp = 2 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0, 0.8), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(28, 503), Vector2(0, 0)] +} + +[sub_resource type="Animation" id="Animation_1rfp0"] +resource_name = "Show_Upgrades" +length = 0.8 +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("UpgradesMenu:visible") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("UpgradesMenu:scale") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 0.8), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(0.01, 0.01), Vector2(1, 1)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("UpgradesMenu:position") +tracks/2/interp = 2 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0, 0.8), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(57, 502), Vector2(0, 0)] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_xkyvq"] +_data = { +"Hide_Extras": SubResource("Animation_qftl8"), +"Hide_Items": SubResource("Animation_qjq42"), +"Hide_Upgrades": SubResource("Animation_qbwhg"), +"RESET": SubResource("Animation_h7t11"), +"Show_Extras": SubResource("Animation_oghfp"), +"Show_Items": SubResource("Animation_t0ajf"), +"Show_Upgrades": SubResource("Animation_1rfp0") +} + +[sub_resource type="FontVariation" id="FontVariation_7u108"] +variation_embolden = -0.25 +variation_transform = Transform2D(1.5, 0.5, 0, 1, 0, 0) +spacing_glyph = 40 + +[sub_resource type="Gradient" id="Gradient_bsfrr"] +colors = PackedColorArray(1, 0, 0, 1, 0.780694, 1.9493e-06, 3.85046e-07, 1) + +[sub_resource type="GradientTexture2D" id="GradientTexture2D_x672p"] +gradient = SubResource("Gradient_bsfrr") +fill_from = Vector2(0, 0.160714) +fill_to = Vector2(0.00595238, 1) + +[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_bfjh6"] +texture = SubResource("GradientTexture2D_x672p") + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_t67kc"] +bg_color = Color(0.819608, 0.14902, 0, 1) + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_63n0v"] +bg_color = Color(0.611765, 0.0980392, 0, 1) + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_8yvti"] +bg_color = Color(0.529412, 0.537255, 1, 1) + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_6cqrt"] +bg_color = Color(0.529412, 0.713726, 1, 1) + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_b4dvo"] +bg_color = Color(0.529412, 0.286275, 1, 1) + +[sub_resource type="Gradient" id="Gradient_fen8l"] +colors = PackedColorArray(0, 0, 1, 1, 0, 0.195908, 1, 1) + +[sub_resource type="GradientTexture2D" id="GradientTexture2D_myao3"] +gradient = SubResource("Gradient_fen8l") +fill_from = Vector2(0, 0.190476) +fill_to = Vector2(0, 1) + +[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_thags"] +texture = SubResource("GradientTexture2D_myao3") + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_vvax5"] +bg_color = Color(0.0313726, 0.266667, 1, 1) + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_otnsc"] +bg_color = Color(0, 0, 0.811765, 1) + +[sub_resource type="Gradient" id="Gradient_j1fc5"] +colors = PackedColorArray(0.858188, 0.858189, 1.15514e-06, 1, 0.594877, 0.594877, 0, 1) + +[sub_resource type="GradientTexture2D" id="GradientTexture2D_eohw2"] +gradient = SubResource("Gradient_j1fc5") +fill_from = Vector2(0, 0.0853081) +fill_to = Vector2(0, 1) + +[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_6rcg2"] +texture = SubResource("GradientTexture2D_eohw2") + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_1ki3p"] +bg_color = Color(0.984314, 0.984314, 0, 1) + +[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_306yt"] +bg_color = Color(0.647059, 0.647059, 0, 1) + +[node name="Main Menu" type="Node2D"] +script = ExtResource("1_tx2ue") +Task_Scene = ExtResource("2_khxj1") +Calendar_Scene = ExtResource("3_kvocq") + +[node name="Whoosh" type="AudioStreamPlayer" parent="."] +stream = ExtResource("8_ushpu") +max_polyphony = 2 + +[node name="Animation" type="AnimationPlayer" parent="."] +libraries = { +"": SubResource("AnimationLibrary_xkyvq") +} + +[node name="Title" type="Label" parent="."] +offset_right = 960.0 +offset_bottom = 100.0 +theme_override_font_sizes/font_size = 71 +text = "Gamify Life" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Tasks" type="Button" parent="."] +offset_left = 50.0 +offset_top = 115.0 +offset_right = 350.0 +offset_bottom = 255.0 +theme_override_font_sizes/font_size = 96 +text = "Tasks" + +[node name="InfoCircle" type="Sprite2D" parent="Tasks"] +visible = false +position = Vector2(3.75, 3.75001) +scale = Vector2(0.0478516, 0.0478516) +texture = ExtResource("4_igabn") + +[node name="Extras" type="Button" parent="."] +offset_left = 381.0 +offset_top = 115.0 +offset_right = 931.0 +offset_bottom = 185.0 +theme_override_fonts/font = SubResource("FontVariation_7u108") +theme_override_font_sizes/font_size = 44 +theme_override_styles/normal = SubResource("StyleBoxTexture_bfjh6") +theme_override_styles/hover = SubResource("StyleBoxFlat_t67kc") +theme_override_styles/pressed = SubResource("StyleBoxFlat_63n0v") +text = "Extras" + +[node name="Calendar" type="Button" parent="."] +offset_left = 65.0 +offset_top = 285.0 +offset_right = 334.0 +offset_bottom = 376.0 +theme_override_font_sizes/font_size = 60 +theme_override_styles/normal = SubResource("StyleBoxFlat_8yvti") +theme_override_styles/hover = SubResource("StyleBoxFlat_6cqrt") +theme_override_styles/pressed = SubResource("StyleBoxFlat_b4dvo") +text = "Calendar" + +[node name="Items" type="Button" parent="."] +offset_left = 20.0 +offset_top = 495.0 +offset_right = 42.0 +offset_bottom = 572.0 +theme_override_font_sizes/font_size = 50 +theme_override_styles/normal = SubResource("StyleBoxTexture_thags") +theme_override_styles/hover = SubResource("StyleBoxFlat_vvax5") +theme_override_styles/pressed = SubResource("StyleBoxFlat_otnsc") +text = "!" + +[node name="Upgrades" type="Button" parent="."] +offset_left = 50.0 +offset_top = 495.0 +offset_right = 79.0 +offset_bottom = 572.0 +theme_override_colors/font_pressed_color = Color(0, 0, 0, 1) +theme_override_font_sizes/font_size = 50 +theme_override_styles/normal = SubResource("StyleBoxTexture_6rcg2") +theme_override_styles/hover = SubResource("StyleBoxFlat_1ki3p") +theme_override_styles/pressed = SubResource("StyleBoxFlat_306yt") +text = "$" + +[node name="Quit" type="Button" parent="."] +offset_left = 810.0 +offset_top = 530.0 +offset_right = 930.0 +offset_bottom = 570.0 +theme_override_font_sizes/font_size = 23 +text = "Quit" + +[node name="Extas Menu" parent="." instance=ExtResource("3_nboah")] +visible = false +offset_left = 855.0 +offset_top = 137.0 +offset_right = 855.0 +offset_bottom = 137.0 +scale = Vector2(0.01, 0.01) + +[node name="E Back" type="Button" parent="Extas Menu"] +layout_mode = 0 +offset_left = 810.0 +offset_top = 530.0 +offset_right = 930.0 +offset_bottom = 570.0 +theme_override_font_sizes/font_size = 23 +text = "Back" + +[node name="ItemMenu" parent="." instance=ExtResource("4_rd1m4")] +visible = false +offset_left = 28.0 +offset_top = 503.0 +offset_right = 28.0 +offset_bottom = 503.0 +scale = Vector2(0.01, 0.01) + +[node name="! Back" type="Button" parent="ItemMenu"] +layout_mode = 0 +offset_left = 810.0 +offset_top = 530.0 +offset_right = 930.0 +offset_bottom = 570.0 +theme_override_font_sizes/font_size = 23 +text = "Back" + +[node name="UpgradesMenu" parent="." instance=ExtResource("6_khhvm")] +visible = false +offset_left = 57.0 +offset_top = 502.0 +offset_right = 57.0 +offset_bottom = 502.0 +scale = Vector2(0.01, 0.01) + +[node name="$ Back" type="Button" parent="UpgradesMenu"] +layout_mode = 0 +offset_left = 810.0 +offset_top = 530.0 +offset_right = 930.0 +offset_bottom = 570.0 +theme_override_font_sizes/font_size = 23 +text = "Back" + +[node name="Multi-Music Player" parent="." instance=ExtResource("9_ge03s")] + +[connection signal="pressed" from="Tasks" to="." method="_on_tasks_pressed"] +[connection signal="pressed" from="Extras" to="." method="_on_extras_pressed"] +[connection signal="pressed" from="Calendar" to="." method="_on_calendar_pressed"] +[connection signal="pressed" from="Items" to="." method="_on_items_pressed"] +[connection signal="pressed" from="Upgrades" to="." method="_on_upgrades_pressed"] +[connection signal="pressed" from="Quit" to="." method="_on_quit_pressed"] +[connection signal="pressed" from="Extas Menu/E Back" to="." method="_on_e_back_pressed"] +[connection signal="pressed" from="ItemMenu/! Back" to="." method="_on_Exclaim_back_pressed"] +[connection signal="pressed" from="UpgradesMenu/$ Back" to="." method="_on_Dollar_back_pressed"] diff --git a/Gamify Life/Menu Stuffs/Scene/extas_menu.tscn b/Gamify Life/Menu Stuffs/Scene/extas_menu.tscn new file mode 100644 index 0000000..703871a --- /dev/null +++ b/Gamify Life/Menu Stuffs/Scene/extas_menu.tscn @@ -0,0 +1,65 @@ +[gd_scene load_steps=6 format=3 uid="uid://b2r51xwn50kl8"] + +[ext_resource type="Script" path="res://Menu Stuffs/Script/extas_menu.gd" id="1_r0lfb"] +[ext_resource type="PackedScene" uid="uid://hwoef5r4bo0r" path="res://Magic Great Ball Stuffs/magic_great_ball.tscn" id="2_82ldc"] +[ext_resource type="PackedScene" uid="uid://byj1hyj8n6mjo" path="res://Busy Time Stuffs/busy_time.tscn" id="3_ce48j"] +[ext_resource type="PackedScene" uid="uid://dkkxl1s71dl8h" path="res://Random Number Stuffs/random_number.tscn" id="4_0wo0n"] +[ext_resource type="PackedScene" uid="uid://derbb83wolo1r" path="res://Coin Counter/coin_counter.tscn" id="5_y0t8d"] + +[node name="Extas Menu" type="Control"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_r0lfb") +Magic_Great_Ball_Scene = ExtResource("2_82ldc") +Busy_Time_Scene = ExtResource("3_ce48j") +Random_Number_Scene = ExtResource("4_0wo0n") +Coin_Counter = ExtResource("5_y0t8d") + +[node name="ColorRect" type="ColorRect" parent="."] +layout_mode = 0 +offset_right = 960.0 +offset_bottom = 600.0 +color = Color(0.709804, 0.121569, 0, 1) + +[node name="Title" type="Label" parent="."] +layout_mode = 0 +offset_right = 960.0 +offset_bottom = 100.0 +theme_override_font_sizes/font_size = 71 +text = "Extas" +horizontal_alignment = 1 + +[node name="HFlowContainer" type="HFlowContainer" parent="."] +layout_mode = 0 +offset_top = 83.0 +offset_right = 960.0 +offset_bottom = 600.0 + +[node name="Magic Great Ball" type="Button" parent="HFlowContainer"] +layout_mode = 2 +theme_override_font_sizes/font_size = 32 +text = "Magic Great Ball" + +[node name="Busy Timer" type="Button" parent="HFlowContainer"] +layout_mode = 2 +theme_override_font_sizes/font_size = 32 +text = "Busy Timer" + +[node name="Random Number" type="Button" parent="HFlowContainer"] +layout_mode = 2 +theme_override_font_sizes/font_size = 32 +text = "Random Numbers" + +[node name="Coin Counter" type="Button" parent="HFlowContainer"] +layout_mode = 2 +theme_override_font_sizes/font_size = 32 +text = "Coin Counter" + +[connection signal="pressed" from="HFlowContainer/Magic Great Ball" to="." method="_on_magic_great_ball_pressed"] +[connection signal="pressed" from="HFlowContainer/Busy Timer" to="." method="_on_busy_timer_pressed"] +[connection signal="pressed" from="HFlowContainer/Random Number" to="." method="_on_random_number_pressed"] +[connection signal="pressed" from="HFlowContainer/Coin Counter" to="." method="_on_coin_counter_pressed"] diff --git a/Gamify Life/Menu Stuffs/Scene/item_menu.tscn b/Gamify Life/Menu Stuffs/Scene/item_menu.tscn new file mode 100644 index 0000000..7fef234 --- /dev/null +++ b/Gamify Life/Menu Stuffs/Scene/item_menu.tscn @@ -0,0 +1,51 @@ +[gd_scene load_steps=2 format=3 uid="uid://ch7j4gukv11tk"] + +[ext_resource type="Script" path="res://Menu Stuffs/Script/ItemMenu.gd" id="1_yna82"] + +[node name="ItemMenu" type="Control"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_yna82") + +[node name="ColorRect" type="ColorRect" parent="."] +layout_mode = 0 +offset_right = 960.0 +offset_bottom = 600.0 +color = Color(0, 0, 1, 1) + +[node name="ScrollContainer" type="ScrollContainer" parent="."] +layout_mode = 0 +offset_right = 960.0 +offset_bottom = 600.0 +horizontal_scroll_mode = 0 +vertical_scroll_mode = 2 + +[node name="VBoxContainer" type="VBoxContainer" parent="ScrollContainer"] +custom_minimum_size = Vector2(950, 600) +layout_mode = 2 +alignment = 1 + +[node name="Gold" type="Label" parent="ScrollContainer/VBoxContainer"] +layout_mode = 2 +theme_override_font_sizes/font_size = 75 +text = "GOLD:" + +[node name="Number" type="Label" parent="ScrollContainer/VBoxContainer/Gold"] +layout_mode = 0 +offset_left = 235.0 +offset_top = 36.0 +offset_right = 327.0 +offset_bottom = 85.0 +theme_override_font_sizes/font_size = 33 +text = "0000" + +[node name="Button" type="Button" parent="ScrollContainer/VBoxContainer"] +layout_mode = 2 +theme_override_font_sizes/font_size = 28 +text = "Reset Stats" + +[connection signal="pressed" from="ScrollContainer/VBoxContainer/Button" to="." method="Reset_Stats"] diff --git a/Gamify Life/Menu Stuffs/Scene/upgrades.tscn b/Gamify Life/Menu Stuffs/Scene/upgrades.tscn new file mode 100644 index 0000000..0f9cb1a --- /dev/null +++ b/Gamify Life/Menu Stuffs/Scene/upgrades.tscn @@ -0,0 +1,119 @@ +[gd_scene load_steps=2 format=3 uid="uid://3va88dru3jlg"] + +[ext_resource type="Script" path="res://Menu Stuffs/Script/upgrades.gd" id="1_i48qp"] + +[node name="Upgrades" type="Control"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +script = ExtResource("1_i48qp") + +[node name="ColorRect" type="ColorRect" parent="."] +layout_mode = 0 +offset_right = 960.0 +offset_bottom = 600.0 +color = Color(0.937255, 0.937255, 0, 1) + +[node name="Label" type="Label" parent="."] +layout_mode = 0 +offset_left = 385.0 +offset_top = 180.0 +offset_right = 570.0 +offset_bottom = 266.0 +rotation = 0.753578 +theme_override_colors/font_color = Color(0, 0, 0, 1) +theme_override_font_sizes/font_size = 60 +text = "STORE" + +[node name="BusyTimeUpgrades" type="Control" parent="."] +anchors_preset = 0 +offset_right = 40.0 +offset_bottom = 40.0 + +[node name="Upgrade1" type="Button" parent="BusyTimeUpgrades"] +layout_mode = 0 +offset_left = 20.0 +offset_top = 37.0 +offset_right = 225.0 +offset_bottom = 68.0 +text = "Buy better text color | 50" + +[node name="Upgrade2" type="Button" parent="BusyTimeUpgrades"] +layout_mode = 0 +offset_left = 228.0 +offset_top = 37.0 +offset_right = 433.0 +offset_bottom = 68.0 +text = "Buy better text color | 100" + +[node name="Upgrade3" type="Button" parent="BusyTimeUpgrades"] +layout_mode = 0 +offset_left = 20.0 +offset_top = 75.0 +offset_right = 225.0 +offset_bottom = 106.0 +text = "Buy better text color | 150" + +[node name="Upgrade4" type="Button" parent="BusyTimeUpgrades"] +layout_mode = 0 +offset_left = 236.0 +offset_top = 75.0 +offset_right = 448.0 +offset_bottom = 106.0 +text = "Buy better text color | 200" + +[node name="Upgrade5" type="Button" parent="BusyTimeUpgrades"] +layout_mode = 0 +offset_left = 20.0 +offset_top = 113.0 +offset_right = 225.0 +offset_bottom = 144.0 +text = "Buy better text color | 250" + +[node name="Upgrade6" type="Button" parent="BusyTimeUpgrades"] +layout_mode = 0 +offset_left = 238.0 +offset_top = 112.0 +offset_right = 443.0 +offset_bottom = 143.0 +text = "Buy better text color | 300" + +[node name="Task Upgrades" type="Control" parent="."] +anchors_preset = 0 +offset_right = 40.0 +offset_bottom = 40.0 + +[node name="WeaponPurchase" type="Button" parent="Task Upgrades"] +layout_mode = 0 +offset_left = 17.0 +offset_top = 455.0 +offset_right = 25.0 +offset_bottom = 463.0 +text = "Buy Random Weapon | 100" + +[node name="HelmetPurchase" type="Button" parent="Task Upgrades"] +offset_left = 40.0 +offset_top = 497.0 +offset_right = 252.0 +offset_bottom = 528.0 +text = "Buy Random Helmet | 100" + +[node name="ArmourPurchase" type="Button" parent="Task Upgrades"] +offset_left = 17.0 +offset_top = 541.0 +offset_right = 232.0 +offset_bottom = 572.0 +text = "Buy Random Armour | 100" + +[connection signal="pressed" from="BusyTimeUpgrades/Upgrade1" to="." method="BusyTimeUpgrades" binds= [1]] +[connection signal="pressed" from="BusyTimeUpgrades/Upgrade2" to="." method="BusyTimeUpgrades" binds= [2]] +[connection signal="pressed" from="BusyTimeUpgrades/Upgrade3" to="." method="BusyTimeUpgrades" binds= [3]] +[connection signal="pressed" from="BusyTimeUpgrades/Upgrade4" to="." method="BusyTimeUpgrades" binds= [4]] +[connection signal="pressed" from="BusyTimeUpgrades/Upgrade5" to="." method="BusyTimeUpgrades" binds= [5]] +[connection signal="pressed" from="BusyTimeUpgrades/Upgrade6" to="." method="BusyTimeUpgrades" binds= [6]] +[connection signal="pressed" from="Task Upgrades/WeaponPurchase" to="." method="BuyWeapon"] +[connection signal="pressed" from="Task Upgrades/HelmetPurchase" to="." method="BuyHelmet"] +[connection signal="pressed" from="Task Upgrades/ArmourPurchase" to="." method="BuyArmour"] diff --git a/Gamify Life/Menu Stuffs/Script/ItemMenu.gd b/Gamify Life/Menu Stuffs/Script/ItemMenu.gd new file mode 100644 index 0000000..f38fb0f --- /dev/null +++ b/Gamify Life/Menu Stuffs/Script/ItemMenu.gd @@ -0,0 +1,9 @@ +extends Control + +func _process(_delta): + GlobalVars.Gold = GlobalVars.LoadSingle("user://Money") + get_node("ScrollContainer/VBoxContainer/Gold/Number").text = str(GlobalVars.Gold) + +func Reset_Stats(): + GlobalVars.Reset_Everything() + get_node("ScrollContainer/VBoxContainer/Gold/Number").text = "0" diff --git a/Gamify Life/Menu Stuffs/Script/Main Menu.gd b/Gamify Life/Menu Stuffs/Script/Main Menu.gd new file mode 100644 index 0000000..8dd5568 --- /dev/null +++ b/Gamify Life/Menu Stuffs/Script/Main Menu.gd @@ -0,0 +1,53 @@ +extends Node2D + +@export var Task_Scene: PackedScene +@export var Calendar_Scene: PackedScene +@onready var Anim = get_node("Animation") +@onready var Whoosh = get_node("Whoosh") + +func _ready(): + if int(GlobalVars.LoadSingle("user://Date")) != Time.get_date_dict_from_system().day: + get_node("Tasks/InfoCircle").visible = true + +# Main menu functions +func _on_tasks_pressed(): + get_tree().change_scene_to_packed(Task_Scene) + +func _on_quit_pressed(): + get_tree().quit() + +func _on_extras_pressed(): + if !Anim.is_playing(): + Anim.play("Show_Extras") + Whoosh.play() + +func _on_items_pressed(): + if !Anim.is_playing(): + Anim.play("Show_Items") + Whoosh.play() + +func _on_upgrades_pressed(): + if !Anim.is_playing(): + Anim.play("Show_Upgrades") + Whoosh.play() + +func _on_calendar_pressed(): + get_tree().change_scene_to_packed(Calendar_Scene) + +# Extras functions +func _on_e_back_pressed(): + if !Anim.is_playing(): + Anim.play("Hide_Extras") + Whoosh.play() + +# Item functions +func _on_Exclaim_back_pressed(): + if !Anim.is_playing(): + Anim.play("Hide_Items") + Whoosh.play() + +# Shop functions +func _on_Dollar_back_pressed(): + if !Anim.is_playing(): + Anim.play("Hide_Upgrades") + Whoosh.play() diff --git a/Gamify Life/Menu Stuffs/Script/extas_menu.gd b/Gamify Life/Menu Stuffs/Script/extas_menu.gd new file mode 100644 index 0000000..2c4868c --- /dev/null +++ b/Gamify Life/Menu Stuffs/Script/extas_menu.gd @@ -0,0 +1,18 @@ +extends Control + +@export var Magic_Great_Ball_Scene: PackedScene +@export var Busy_Time_Scene: PackedScene +@export var Random_Number_Scene: PackedScene +@export var Coin_Counter : PackedScene + +func _on_magic_great_ball_pressed(): + get_tree().change_scene_to_packed(Magic_Great_Ball_Scene) + +func _on_busy_timer_pressed(): + get_tree().change_scene_to_packed(Busy_Time_Scene) + +func _on_random_number_pressed(): + get_tree().change_scene_to_packed(Random_Number_Scene) + +func _on_coin_counter_pressed(): + get_tree().change_scene_to_packed(Coin_Counter) diff --git a/Gamify Life/Menu Stuffs/Script/upgrades.gd b/Gamify Life/Menu Stuffs/Script/upgrades.gd new file mode 100644 index 0000000..70f2a21 --- /dev/null +++ b/Gamify Life/Menu Stuffs/Script/upgrades.gd @@ -0,0 +1,47 @@ +extends Control + +func _ready(): + GlobalVars.BusyTimeUpgrades = GlobalVars.LoadList("user://BusyTimeUpgrades") + + if GlobalVars.BusyTimeUpgrades[0] == str(1): + get_node("BusyTimeUpgrades/Upgrade1").text = "Bought" + if GlobalVars.BusyTimeUpgrades[1] == str(1): + get_node("BusyTimeUpgrades/Upgrade2").text = "Bought" + if GlobalVars.BusyTimeUpgrades[2] == str(1): + get_node("BusyTimeUpgrades/Upgrade3").text = "Bought" + if GlobalVars.BusyTimeUpgrades[3] == str(1): + get_node("BusyTimeUpgrades/Upgrade4").text = "Bought" + if GlobalVars.BusyTimeUpgrades[4] == str(1): + get_node("BusyTimeUpgrades/Upgrade5").text = "Bought" + if GlobalVars.BusyTimeUpgrades[5] == str(1): + get_node("BusyTimeUpgrades/Upgrade6").text = "Bought" + + +func BusyTimeUpgrades(number: int): + if GlobalVars.Gold >= (50 * number) && get_node("BusyTimeUpgrades/Upgrade" + str(number)).text != "Bought": + GlobalVars.ChangeMoney(-50 * number) + GlobalVars.BusyTimeUpgrades[number - 1] = 1 + get_node("BusyTimeUpgrades/Upgrade" + str(number)).text = "Bought" + GlobalVars.SaveSingle(GlobalVars.Gold, "user://Money") + GlobalVars.SaveList(GlobalVars.BusyTimeUpgrades, "user://BusyTimeUpgrades") + +func BuyHelmet(): + if GlobalVars.Gold >= 100: + GlobalVars.HelmetOwned[randi_range(0, GlobalVars.HelmetOwned.size() - 1)] = 1 + GlobalVars.ChangeMoney(-100) + GlobalVars.SaveSingle(GlobalVars.Gold, "user://Money") + GlobalVars.SaveItems() + +func BuyWeapon(): + if GlobalVars.Gold >= 100: + GlobalVars.WeaponsOwned[randi_range(0, GlobalVars.WeaponsOwned.size() - 1)] = 1 + GlobalVars.ChangeMoney(-100) + GlobalVars.SaveSingle(GlobalVars.Gold, "user://Money") + GlobalVars.SaveItems() + +func BuyArmour(): + if GlobalVars.Gold >= 100: + GlobalVars.ArmourOwned[randi_range(0, GlobalVars.ArmourOwned.size() - 1)] = 1 + GlobalVars.ChangeMoney(-100) + GlobalVars.SaveSingle(GlobalVars.Gold, "user://Money") + GlobalVars.SaveItems() diff --git a/Gamify Life/Menu Stuffs/Whoosh.mp3 b/Gamify Life/Menu Stuffs/Whoosh.mp3 new file mode 100644 index 0000000..b5fc59a Binary files /dev/null and b/Gamify Life/Menu Stuffs/Whoosh.mp3 differ diff --git a/Gamify Life/Menu Stuffs/Whoosh.mp3.import b/Gamify Life/Menu Stuffs/Whoosh.mp3.import new file mode 100644 index 0000000..e9cadeb --- /dev/null +++ b/Gamify Life/Menu Stuffs/Whoosh.mp3.import @@ -0,0 +1,19 @@ +[remap] + +importer="mp3" +type="AudioStreamMP3" +uid="uid://cljb3u0urfrju" +path="res://.godot/imported/Whoosh.mp3-b686ff06fda41cc5f0075b4ee03a7662.mp3str" + +[deps] + +source_file="res://Menu Stuffs/Whoosh.mp3" +dest_files=["res://.godot/imported/Whoosh.mp3-b686ff06fda41cc5f0075b4ee03a7662.mp3str"] + +[params] + +loop=false +loop_offset=0.0 +bpm=0.0 +beat_count=0 +bar_beats=4 diff --git a/Gamify Life/Random Number Stuffs/Random Number.gd b/Gamify Life/Random Number Stuffs/Random Number.gd new file mode 100644 index 0000000..17228de --- /dev/null +++ b/Gamify Life/Random Number Stuffs/Random Number.gd @@ -0,0 +1,23 @@ +extends Node2D + +@onready var Labal = get_node("Label") + +func _ready(): + randomize() + +func DiceRoll(Text, End_Range): + var Final: int + var Number: int = 0 + while Number != int(Text): + Final = Final + randi_range(1, End_Range) + Number = Number + 1 + Labal.text = str(Final) + +func _on_random_num_pressed(): + var From: String = get_node("From").get_text() + var To: String = get_node("To").get_text() + Labal.text = str(randi_range(int(From), int(To))) + + +func _on_back_pressed(): + get_tree().change_scene_to_file("res://Menu Stuffs/Scene/Main Menu.tscn") diff --git a/Gamify Life/Random Number Stuffs/random_number.tscn b/Gamify Life/Random Number Stuffs/random_number.tscn new file mode 100644 index 0000000..84cdfbd --- /dev/null +++ b/Gamify Life/Random Number Stuffs/random_number.tscn @@ -0,0 +1,126 @@ +[gd_scene load_steps=3 format=3 uid="uid://dkkxl1s71dl8h"] + +[ext_resource type="Script" path="res://Random Number Stuffs/Random Number.gd" id="1_of4bv"] +[ext_resource type="PackedScene" uid="uid://dw40u2fc4fhrc" path="res://ZGlobal/multi_music_player.tscn" id="2_rvr0o"] + +[node name="Random Number" type="Node2D"] +script = ExtResource("1_of4bv") + +[node name="D2" type="LineEdit" parent="."] +offset_left = 50.0 +offset_top = 50.0 +offset_right = 200.0 +offset_bottom = 81.0 +placeholder_text = "Amount of D2" +alignment = 1 + +[node name="D4" type="LineEdit" parent="."] +offset_left = 200.0 +offset_top = 50.0 +offset_right = 350.0 +offset_bottom = 81.0 +placeholder_text = "Amount of D4" +alignment = 1 + +[node name="D6" type="LineEdit" parent="."] +offset_left = 350.0 +offset_top = 50.0 +offset_right = 500.0 +offset_bottom = 81.0 +placeholder_text = "Amount of D6" +alignment = 1 + +[node name="D8" type="LineEdit" parent="."] +offset_left = 500.0 +offset_top = 50.0 +offset_right = 650.0 +offset_bottom = 81.0 +placeholder_text = "Amount of D8" +alignment = 1 + +[node name="D10" type="LineEdit" parent="."] +offset_left = 650.0 +offset_top = 50.0 +offset_right = 800.0 +offset_bottom = 81.0 +placeholder_text = "Amount of D10" +alignment = 1 + +[node name="D20" type="LineEdit" parent="."] +offset_left = 800.0 +offset_top = 50.0 +offset_right = 950.0 +offset_bottom = 81.0 +placeholder_text = "Amount of D20" +alignment = 1 + +[node name="D50" type="LineEdit" parent="."] +offset_left = 50.0 +offset_top = 100.0 +offset_right = 200.0 +offset_bottom = 131.0 +placeholder_text = "Amount of D50" +alignment = 1 + +[node name="D100" type="LineEdit" parent="."] +offset_left = 200.0 +offset_top = 100.0 +offset_right = 350.0 +offset_bottom = 131.0 +placeholder_text = "Amount of D100" +alignment = 1 + +[node name="From" type="LineEdit" parent="."] +offset_left = 50.0 +offset_top = 150.0 +offset_right = 200.0 +offset_bottom = 181.0 +placeholder_text = "From" +alignment = 1 + +[node name="Random Num" type="Button" parent="."] +offset_left = 201.0 +offset_top = 150.0 +offset_right = 349.0 +offset_bottom = 181.0 +text = "Get Random Num" + +[node name="To" type="LineEdit" parent="."] +offset_left = 350.0 +offset_top = 150.0 +offset_right = 500.0 +offset_bottom = 181.0 +placeholder_text = "To" +alignment = 1 + +[node name="Label" type="Label" parent="."] +offset_left = 430.0 +offset_top = 500.0 +offset_right = 740.0 +offset_bottom = 572.0 +theme_override_font_sizes/font_size = 50 +text = "Final Answer" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Back" type="Button" parent="."] +offset_left = 20.0 +offset_top = 497.0 +offset_right = 144.0 +offset_bottom = 574.0 +theme_override_font_sizes/font_size = 50 +text = "Back" + +[node name="Multi-Music Player" parent="." instance=ExtResource("2_rvr0o")] + +[connection signal="text_submitted" from="D2" to="." method="DiceRoll" binds= [2]] +[connection signal="text_submitted" from="D4" to="." method="DiceRoll" binds= [4]] +[connection signal="text_submitted" from="D6" to="." method="DiceRoll" binds= [6]] +[connection signal="text_submitted" from="D8" to="." method="DiceRoll" binds= [8]] +[connection signal="text_submitted" from="D10" to="." method="DiceRoll" binds= [10]] +[connection signal="text_submitted" from="D20" to="." method="DiceRoll" binds= [20]] +[connection signal="text_submitted" from="D50" to="." method="DiceRoll" binds= [50]] +[connection signal="text_submitted" from="D100" to="." method="DiceRoll" binds= [100]] +[connection signal="pressed" from="Random Num" to="." method="_on_random_num_pressed"] +[connection signal="text_submitted" from="To" to="." method="DiceRoll"] +[connection signal="pressed" from="Back" to="." method="_on_back_pressed"] diff --git a/Gamify Life/Tasks Stuffs/Images/Armour/Body2.svg b/Gamify Life/Tasks Stuffs/Images/Armour/Body2.svg new file mode 100644 index 0000000..bf9f5fb --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Images/Armour/Body2.svg @@ -0,0 +1,41 @@ + + + + diff --git a/Gamify Life/Tasks Stuffs/Images/Armour/Body2.svg.import b/Gamify Life/Tasks Stuffs/Images/Armour/Body2.svg.import new file mode 100644 index 0000000..6d78462 --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Images/Armour/Body2.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://d3nskspptrgsh" +path="res://.godot/imported/Body2.svg-5965bb18e701b891e180c307d41cfd13.ctex" 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+1,40 @@ + + + + diff --git a/Gamify Life/Tasks Stuffs/Images/Helmet/Test Helmet.svg.import b/Gamify Life/Tasks Stuffs/Images/Helmet/Test Helmet.svg.import new file mode 100644 index 0000000..749ea2b --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Images/Helmet/Test Helmet.svg.import @@ -0,0 +1,39 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dncdhyknv258k" +path.s3tc="res://.godot/imported/Test Helmet.svg-3dc36f3abf7e2ec8010d64b7b28e1a8c.s3tc.ctex" +path.etc2="res://.godot/imported/Test Helmet.svg-3dc36f3abf7e2ec8010d64b7b28e1a8c.etc2.ctex" +metadata={ +"imported_formats": ["s3tc_bptc", "etc2_astc"], +"vram_texture": true +} + +[deps] + +source_file="res://Tasks Stuffs/Images/Helmet/Test Helmet.svg" +dest_files=["res://.godot/imported/Test Helmet.svg-3dc36f3abf7e2ec8010d64b7b28e1a8c.s3tc.ctex", "res://.godot/imported/Test Helmet.svg-3dc36f3abf7e2ec8010d64b7b28e1a8c.etc2.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false 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+process/size_limit=0 +detect_3d/compress_to=0 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/Gamify Life/Tasks Stuffs/Images/Human/Hand.svg b/Gamify Life/Tasks Stuffs/Images/Human/Hand.svg new file mode 100644 index 0000000..9cdf92a --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Images/Human/Hand.svg @@ -0,0 +1,45 @@ + + + + diff --git a/Gamify Life/Tasks Stuffs/Images/Human/Hand.svg.import b/Gamify Life/Tasks Stuffs/Images/Human/Hand.svg.import new file mode 100644 index 0000000..68fc324 --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Images/Human/Hand.svg.import @@ -0,0 +1,39 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cjbv10hw8ryh" +path.s3tc="res://.godot/imported/Hand.svg-8a2c29f31b04e14e48b665d2a662615c.s3tc.ctex" +path.etc2="res://.godot/imported/Hand.svg-8a2c29f31b04e14e48b665d2a662615c.etc2.ctex" +metadata={ +"imported_formats": ["s3tc_bptc", "etc2_astc"], +"vram_texture": true +} + 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Stuffs/Images/Human/Head.svg @@ -0,0 +1,62 @@ + + + + diff --git a/Gamify Life/Tasks Stuffs/Images/Human/Head.svg.import b/Gamify Life/Tasks Stuffs/Images/Human/Head.svg.import new file mode 100644 index 0000000..ccfe233 --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Images/Human/Head.svg.import @@ -0,0 +1,39 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bi8wscuqbmhxb" +path.s3tc="res://.godot/imported/Head.svg-084598df3032f450c314778b7d8981d5.s3tc.ctex" +path.etc2="res://.godot/imported/Head.svg-084598df3032f450c314778b7d8981d5.etc2.ctex" +metadata={ +"imported_formats": ["s3tc_bptc", "etc2_astc"], +"vram_texture": true +} + +[deps] + +source_file="res://Tasks Stuffs/Images/Human/Head.svg" +dest_files=["res://.godot/imported/Head.svg-084598df3032f450c314778b7d8981d5.s3tc.ctex", "res://.godot/imported/Head.svg-084598df3032f450c314778b7d8981d5.etc2.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 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+process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/Gamify Life/Tasks Stuffs/Images/Weapons/2mm Kolibri.svg b/Gamify Life/Tasks Stuffs/Images/Weapons/2mm Kolibri.svg new file mode 100644 index 0000000..85e06db --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Images/Weapons/2mm Kolibri.svg @@ -0,0 +1,282 @@ + + + + diff --git a/Gamify Life/Tasks Stuffs/Images/Weapons/2mm Kolibri.svg.import b/Gamify Life/Tasks Stuffs/Images/Weapons/2mm Kolibri.svg.import new file mode 100644 index 0000000..8301167 --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Images/Weapons/2mm Kolibri.svg.import @@ -0,0 +1,39 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b2t0wj31tb0jj" +path.s3tc="res://.godot/imported/2mm Kolibri.svg-249212308f12b12dc949d4331fbeb431.s3tc.ctex" +path.etc2="res://.godot/imported/2mm 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+dest_files=["res://.godot/imported/Baseball Bat.svg-31c91d6edf38a843741465de50a4da28.s3tc.ctex", "res://.godot/imported/Baseball Bat.svg-31c91d6edf38a843741465de50a4da28.etc2.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/Gamify Life/Tasks Stuffs/Scripts/Enemy.gd b/Gamify Life/Tasks Stuffs/Scripts/Enemy.gd new file mode 100644 index 0000000..543df92 --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Scripts/Enemy.gd @@ -0,0 +1,39 @@ +extends Node3D + +# used to switch between the fun stuff. +var Swapper = false + +var HP: float = 400 +var MaxHP: float = 400 +var Attack: float = 9 +var Heal: float = 3 +var Level: int = 1 + +@export_node_path("Node3D") var PlayerPath + +func EnemyTakeTurn(): + var RandomThing = randf_range(0, 100) + if RandomThing < 75: + if Player.HP > 0: + get_tree().get_current_scene().get_node("Animator").play("EnemyAttack") + else: + HP = HP + (Heal * randf_range(4, 50)) + if HP >= MaxHP: + HP = MaxHP + get_tree().get_current_scene().get_node("Animator").play("EnemyHeal") + +func SpawnEnemy(): + var Health = randf_range(250, 600) + HP = Health * Level + MaxHP = Health * Level + Attack = randi_range(5, 12) * Level + Heal = randi_range(2, 5) * Level + +# This is an animation function, in EnemyAttack. +func DealPlayerDamage(): + Player.HP = Player.HP - (Attack * randf_range(1, 7)) + if Swapper == false: + get_node(PlayerPath).get_node("Damage").set("emitting", true) + else: + get_node(PlayerPath).get_node("Damage2").set("emitting", true) + Swapper = !Swapper diff --git a/Gamify Life/Tasks Stuffs/Scripts/Player.gd b/Gamify Life/Tasks Stuffs/Scripts/Player.gd new file mode 100644 index 0000000..ad90b58 --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Scripts/Player.gd @@ -0,0 +1,105 @@ +extends Node3D + +var Swapper = false + +var HP: float = 100 +var MaxHP: float = 100 +var Attack: float = 10 +var Heal: float = 2 +var Level: int = 1 + +var Experience: float = 0 +var PointsLeft: int = 0 + +@export_node_path("Node3D") var EnemyPath + +@onready var InventoryWeapons = get_tree().get_current_scene().get_node("InventoryGUI/Weapons/HFlowContainer") +@onready var InventoryHelmets = get_tree().get_current_scene().get_node("InventoryGUI/Helmet/HFlowContainer") +@onready var InventoryArmours = get_tree().get_current_scene().get_node("InventoryGUI/Armor/HFlowContainer") + +@export_node_path("Control") var InventoryGUI +@export_category("Equipment") +@export_node_path("Sprite3D") var Weapon +@export_node_path("Sprite3D") var Helmet +@export_node_path("Sprite3D") var Armour +@export var Weapons: Array[CompressedTexture2D] +@export var Helmets: Array[CompressedTexture2D] +@export var Armours: Array[CompressedTexture2D] +@export var WeaponRotation: Array[Vector3] +@export var WeaponPosition: Array[Vector3] + +func _ready(): + # stop from loading in the menu + if InventoryWeapons == null: + return + + var stringies = GlobalVars.LoadList("user://Items") + var Number = 0 + # stops a bug from happening + if stringies.size() == 0: + GlobalVars.SaveItems() + stringies = GlobalVars.LoadList("user://Items") + # loading the invenstory stuff + while Number != GlobalVars.HelmetOwned.size(): + GlobalVars.HelmetOwned[Number] = int(stringies[0]) + stringies.remove_at(0) + Number = Number + 1 + Number = 0 + while Number != GlobalVars.WeaponsOwned.size(): + GlobalVars.WeaponsOwned[Number] = int(stringies[0]) + stringies.remove_at(0) + Number = Number + 1 + Number = 0 + while Number != GlobalVars.ArmourOwned.size(): + GlobalVars.ArmourOwned[Number] = int(stringies[0]) + stringies.remove_at(0) + Number = Number + 1 + # now, load the fun stuff. + Number = 0 + var Children = InventoryHelmets.get_children() + Children.remove_at(0) + stringies = GlobalVars.LoadList("user://Items") + for i in GlobalVars.HelmetOwned: + if i == 0: + Children[0].visible = false + Children.remove_at(0) + Children = InventoryWeapons.get_children() + Children.remove_at(0) + for i in GlobalVars.WeaponsOwned: + if i == 0: + Children[0].visible = false + Children.remove_at(0) + Children = InventoryArmours.get_children() + Children.remove_at(0) + for i in GlobalVars.ArmourOwned: + if i == 0: + Children[0].visible = false + Children.remove_at(0) + +# This function is a animation thing. Within Attack +func DealEnemyDamage(): + Enemy.HP -= Attack * randf_range(1, 8) + if Swapper == false: + get_node(EnemyPath).get_node("Damage").set("emitting", true) + else: + get_node(EnemyPath).get_node("Damage2").set("emitting", true) + Swapper = !Swapper + +# This is the place for inventory stuff! + +func InventoryShow(): + get_node(InventoryGUI).visible = true + +func InventoryHide(): + get_node(InventoryGUI).visible = false + +func UpdateWeapon(Thing: int): + get_node(Weapon).texture = Weapons[Thing] + get_node(Weapon).rotation_degrees = WeaponRotation[Thing] + get_node(Weapon).position = WeaponPosition[Thing] + +func UpdateHelmet(Thing: int): + get_node(Helmet).texture = Helmets[Thing] + +func UpdateArmour(Thing: int): + get_node(Armour).texture = Armours[Thing] diff --git a/Gamify Life/Tasks Stuffs/Scripts/Task_Manager.gd b/Gamify Life/Tasks Stuffs/Scripts/Task_Manager.gd new file mode 100644 index 0000000..75414c8 --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Scripts/Task_Manager.gd @@ -0,0 +1,286 @@ +extends Node3D + +# These next few functions are supposed to help with MAP stuff. +var MapNumber: int = 0 +@onready var MapGUI = get_node("GUI/Map") +@export var AliveEnemies: Array + +# These are... other +@export var Current: Texture +@export var UnCurrent: Texture + +var Activities: Array +@export var DoActivities: bool + +func _process(_delta): + get_node("GUI/PlayerStats/Attack").text = str(Player.Attack) + get_node("GUI/PlayerStats/Defence").text = str(Player.Heal) + get_node("GUI/PlayerStats/Level").text = str(Player.Level) + get_node("GUI/PlayerStats/Health").size.x = 300 * (Player.HP / Player.MaxHP) + + get_node("GUI/EnemyStats/Attack").text = str(Enemy.Attack) + get_node("GUI/EnemyStats/Defence").text = str(Enemy.Heal) + get_node("GUI/EnemyStats/Level").text = str(Enemy.Level) + get_node("GUI/EnemyStats/Health").size.x = 300 * (Enemy.HP / Enemy.MaxHP) + + get_node("Add Points/Points Left").text = str(Player.PointsLeft) + + # Do the activities as soon as you leave :D + if DoActivities == true && get_node("GUI/Map").visible == false: + if Activities.size() == 0: + DoActivities = false + return + if !get_node("Animator").is_playing() && Activities[0] == "Attack": + get_node("Animator").play("Attack") + Activities.remove_at(0) + if !get_node("Animator").is_playing() && Activities[0] == "Heal": + get_node("Animator").play("Heal") + Player.HP = Player.HP + (Player.Heal * randf_range(1, 8)) + if Player.HP >= Player.MaxHP: + Player.HP = Player.MaxHP + Activities.remove_at(0) + if !get_node("Animator").is_playing() && Activities[0] == "Enemy": + Enemy.EnemyTakeTurn() + Activities.remove_at(0) + +func _ready(): + randomize() + # Load the tasks + var List = GlobalVars.LoadList("user://Tasks") + while List.size() != 0: + var text = List[0] + List.remove_at(0) + var difficulty = List[0] + List.remove_at(0) + SummonLabel(1, text, int(difficulty), "Task GUI/ScrollContainer/Task List") + # Load the dailies + List = GlobalVars.LoadList("user://Daily") + var List2 = GlobalVars.LoadList("user://DoneDaily") + GlobalVars.Date = GlobalVars.LoadSingle("user://Date") + if GlobalVars.Date != Time.get_date_dict_from_system().day: + GlobalVars.SaveSingle(Time.get_date_dict_from_system().day, "user://Date") + Activities.append("Enemy") + List.append_array(List2) + List2 = [] + while List.size() != 0: + var text = List[0] + List.remove_at(0) + var difficulty = List[0] + List.remove_at(0) + SummonLabel(2, text, int(difficulty), "Task GUI/ScrollContainer2/Daily List") + while List2.size() != 0: + var text = List2[0] + List2.remove_at(0) + var difficulty = List2[0] + List2.remove_at(0) + var node = SLabel.instantiate() + node.set("Type", 2) + node.set("Difficulty", difficulty) + get_node("Task GUI/ScrollContainer2/Daily List").add_child(node) + node.get_node("Number").text = str(difficulty) + node.text = text + node.get_node("Check").text = "[X]" + # Stat stuff next + var Things: Array = GlobalVars.LoadList("user://Stats") + # this stops a wierd bug from happening + if Things.size() == 0: + Enemy.SpawnEnemy() + GlobalVars.SaveStats(AliveEnemies, Player.HP, Player.MaxHP, Player.Attack, Player.Heal, Player.Level, Enemy.HP, Enemy.MaxHP, Enemy.Attack, Enemy.Heal, Enemy.Level, Player.Experience, Player.PointsLeft) + Things = GlobalVars.LoadList("user://Stats") + AliveEnemies[0] = int(Things[0]) + AliveEnemies[1] = int(Things[1]) + AliveEnemies[2] = int(Things[2]) + AliveEnemies[3] = int(Things[3]) + AliveEnemies[4] = int(Things[4]) + AliveEnemies[5] = int(Things[5]) + Player.HP = float(Things[6]) + Player.MaxHP = float(Things[7]) + Player.Attack = float(Things[8]) + Player.Heal = float(Things[9]) + Player.Level = int(Things[10]) + Enemy.HP = float(Things[11]) + Enemy.MaxHP = float(Things[12]) + Enemy.Attack = float(Things[13]) + Enemy.Heal = float(Things[14]) + Enemy.Level = int(Things[15]) + Player.Experience = int(Things[16]) + Player.PointsLeft = int(Things[17]) + if Player.PointsLeft != 0: + get_node("GUI/Points").visible = true + ChangeMap(0) + DoActivities = true + +func SummonLabel(Type: int, Text: String, Difficulty: int, ChildNode: NodePath): + var node = SLabel.instantiate() + node.set("Type", Type) + node.set("Difficulty", Difficulty) + get_node(ChildNode).add_child(node) + node.text = Text + node.get_node("Number").text = str(Difficulty) + +func ChangeMap(MapThing: int): + # we need to make sure that these + if MapThing == MapNumber + 1 || MapThing == MapNumber - 1: + get_node("GUI/Map/Map0" + str(MapThing)).texture_normal = Current + get_node("GUI/Map/Map0" + str(MapNumber)).texture_normal = UnCurrent + MapNumber = MapThing + if AliveEnemies[MapNumber] == 1: + get_node("Enemy").visible = true + MapGUI.visible = false + # Spawning enemies + if Enemy.HP <= 0: + Enemy.SpawnEnemy() + GlobalVars.SaveStats(AliveEnemies, Player.HP, Player.MaxHP, Player.Attack, Player.Heal, Player.Level, Enemy.HP, Enemy.MaxHP, Enemy.Attack, Enemy.Heal, Enemy.Level, Player.Experience, Player.PointsLeft) + else: + get_node("Enemy").visible = false + MapGUI.visible = true + +# This is an animation function, made at the end of the round to calculate damage. +func FinalizeRound(): + GlobalVars.SaveStats(AliveEnemies, Player.HP, Player.MaxHP, Player.Attack, Player.Heal, Player.Level, Enemy.HP, Enemy.MaxHP, Enemy.Attack, Enemy.Heal, Enemy.Level, Player.Experience, Player.PointsLeft) + if Enemy.HP <= 0: + get_node("Enemy").visible = false + MapGUI.visible = true + AliveEnemies[MapNumber] = 0 + Player.Experience = Player.Experience + (10 * Enemy.Level) + print("player experience") + # Give points + while Player.Experience >= 10: + Player.Experience = Player.Experience - 10 + Player.PointsLeft = Player.PointsLeft + 100 + get_node("GUI/Points").visible = true + GlobalVars.SaveStats(AliveEnemies, Player.HP, Player.MaxHP, Player.Attack, Player.Heal, Player.Level, Enemy.HP, Enemy.MaxHP, Enemy.Attack, Enemy.Heal, Enemy.Level, Player.Experience, Player.PointsLeft) + # Once we are done, be done with it! + if MapNumber == 5: + AliveEnemies[0] = 1 + AliveEnemies[1] = 1 + AliveEnemies[2] = 1 + AliveEnemies[3] = 1 + AliveEnemies[4] = 1 + AliveEnemies[5] = 1 + # Temporary stuff so that way it works. + Player.HP = Player.MaxHP + Enemy.HP = Enemy.MaxHP + GlobalVars.SaveStats(AliveEnemies, Player.HP, Player.MaxHP, Player.Attack, Player.Heal, Player.Level, Enemy.HP, Enemy.MaxHP, Enemy.Attack, Enemy.Heal, Enemy.Level, Player.Experience, Player.PointsLeft) + get_tree().change_scene_to_file("res://Menu Stuffs/Main Menu.tscn") + # Death of player + if Player.HP <= 0: + AliveEnemies[0] = 1 + AliveEnemies[1] = 1 + AliveEnemies[2] = 1 + AliveEnemies[3] = 1 + AliveEnemies[4] = 1 + AliveEnemies[5] = 1 + # Temporary stuff so that way it works. + Player.HP = Player.MaxHP + Enemy.HP = Enemy.MaxHP + GlobalVars.SaveStats(AliveEnemies, Player.HP, Player.MaxHP, Player.Attack, Player.Heal, Player.Level, Enemy.HP, Enemy.MaxHP, Enemy.Attack, Enemy.Heal, Enemy.Level, Player.Experience, Player.PointsLeft) + get_tree().change_scene_to_file("res://Menu Stuffs/Main Menu.tscn") + +# These next functions are related to the tasks. +# It is usually a lot of button pushing. +var SLabel = preload("res://Tasks Stuffs/Task/s_label.tscn") + +func _on_task_opener_pressed(): + if !get_node("Animator").is_playing(): + get_node("Animator").play("Task Show") + +func _on_task_closer_pressed(): + if !get_node("Animator").is_playing(): + get_node("Animator").play("Task Hide") + # Save everything in the task area + var children = get_node("Task GUI/ScrollContainer/Task List").get_children() + var stringies: PackedStringArray = [] + for i in children: + stringies.append(i.text) + stringies.append(str(i.get("Difficulty"))) + GlobalVars.SaveList(stringies, "user://Tasks") + # Save everything in the dailies area + children = get_node("Task GUI/ScrollContainer2/Daily List").get_children() + stringies = [] + var stringies2: PackedStringArray = [] + for i in children: + if i.get_node("Check").text == "[X]": + stringies2.append(i.text) + stringies2.append(str(i.get("Difficulty"))) + else: + stringies.append(i.text) + stringies.append(str(i.get("Difficulty"))) + GlobalVars.SaveList(stringies, "user://Daily", stringies2, "user://DoneDaily") + _on_task_close_requested() + _on_daily_window_close_requested() + +func _on_add_task_pressed(): + get_node("Task GUI/Task Window").popup() + +func _on_del_task_pressed(): + var children = get_node("Task GUI/ScrollContainer/Task List").get_children() + if get_node("Task GUI/Add Task/Del Task").button_pressed == true: + for i in children: + i.get_node("Delete").visible = true + else: + for i in children: + i.get_node("Delete").visible = false + +func _on_add_daily_pressed(): + get_node("Task GUI/Daily Window").popup() + +func _on_del_daily_pressed(): + var children = get_node("Task GUI/ScrollContainer2/Daily List").get_children() + if get_node("Task GUI/Add Daily/Del Daily").button_pressed == true: + for i in children: + i.get_node("Delete").visible = true + else: + for i in children: + i.get_node("Delete").visible = false + +func _on_back_pressed(): + get_tree().change_scene_to_file("res://Menu Stuffs/Scene/Main Menu.tscn") + +# Stuff about the windows. +func _on_task_close_requested(): + get_node("Task GUI/Task Window").visible = false + get_node("Task GUI/Task Window/TaskEdit").text = "" + get_node("Task GUI/Task Window/HSlider").value = 0 + +func Confirm1(): + var text = get_node("Task GUI/Task Window/TaskEdit").text + var difficulty = get_node("Task GUI/Task Window/HSlider").value + if text != "": + SummonLabel(1, text, int(difficulty), "Task GUI/ScrollContainer/Task List") + _on_task_close_requested() + +func _on_daily_window_close_requested(): + get_node("Task GUI/Daily Window").visible = false + get_node("Task GUI/Daily Window/DailyEdit").text = "" + get_node("Task GUI/Daily Window/HSlider").value = 0 + +func Confirm2(): + var text = get_node("Task GUI/Daily Window/DailyEdit").text + var difficulty = get_node("Task GUI/Daily Window/HSlider").value + if text != "": + SummonLabel(2, text, int(difficulty), "Task GUI/ScrollContainer2/Daily List") + _on_daily_window_close_requested() + +# Add points screen +func _on_points_pressed(): + get_node("Add Points").visible = true + +func _on_strength_pressed(): + Player.Attack = Player.Attack + 1 + PointsOut() + +func _on_heal_pressed(): + Player.Heal = Player.Heal + 1 + PointsOut() + +func _on_health_pressed(): + Player.MaxHP = Player.MaxHP + 10 + PointsOut() + +func PointsOut(): + Player.PointsLeft = Player.PointsLeft - 1 + if Player.PointsLeft == 0: + get_node("Add Points").visible = false + get_node("GUI/Points").visible = false + GlobalVars.SaveStats(AliveEnemies, Player.HP, Player.MaxHP, Player.Attack, Player.Heal, Player.Level, Enemy.HP, Enemy.MaxHP, Enemy.Attack, Enemy.Heal, Enemy.Level, Player.Experience, Player.PointsLeft) diff --git a/Gamify Life/Tasks Stuffs/Sounds/healpop.mp3 b/Gamify Life/Tasks Stuffs/Sounds/healpop.mp3 new file mode 100644 index 0000000..3c74b32 Binary files /dev/null and b/Gamify Life/Tasks Stuffs/Sounds/healpop.mp3 differ diff --git a/Gamify Life/Tasks Stuffs/Sounds/healpop.mp3.import b/Gamify Life/Tasks Stuffs/Sounds/healpop.mp3.import new file mode 100644 index 0000000..e01d768 --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Sounds/healpop.mp3.import @@ -0,0 +1,19 @@ +[remap] + +importer="mp3" +type="AudioStreamMP3" +uid="uid://b4ftkewyp44dx" +path="res://.godot/imported/healpop.mp3-32652f1d88168bc95f515a047c10f90d.mp3str" + +[deps] + +source_file="res://Tasks Stuffs/Sounds/healpop.mp3" +dest_files=["res://.godot/imported/healpop.mp3-32652f1d88168bc95f515a047c10f90d.mp3str"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Gamify Life/Tasks Stuffs/Sounds/punch boxing.mp3 b/Gamify Life/Tasks Stuffs/Sounds/punch boxing.mp3 new file mode 100644 index 0000000..5bb7910 Binary files /dev/null and b/Gamify Life/Tasks Stuffs/Sounds/punch boxing.mp3 differ diff --git a/Gamify Life/Tasks Stuffs/Sounds/punch boxing.mp3.import b/Gamify Life/Tasks Stuffs/Sounds/punch boxing.mp3.import new file mode 100644 index 0000000..d7b880c --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Sounds/punch boxing.mp3.import @@ -0,0 +1,19 @@ +[remap] + +importer="mp3" +type="AudioStreamMP3" +uid="uid://b5cmnbu2e6cuu" +path="res://.godot/imported/punch boxing.mp3-a665b644085752ddd9b79814cb55808d.mp3str" + +[deps] + +source_file="res://Tasks Stuffs/Sounds/punch boxing.mp3" +dest_files=["res://.godot/imported/punch boxing.mp3-a665b644085752ddd9b79814cb55808d.mp3str"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Gamify Life/Tasks Stuffs/Task/s_label.gd b/Gamify Life/Tasks Stuffs/Task/s_label.gd new file mode 100644 index 0000000..738ed2d --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Task/s_label.gd @@ -0,0 +1,59 @@ +extends Label + +## 1 = Task +## 2 = Daily +var Type: int = 1 +## 0 = Freebie +## 1 = Trivial +## 2 = Baby Task +## 3 = Simple +## 4 = Below Average +## 5 = Average +## 6 = Above Average +## 7 = Hardened +## 8 = "My Father's Judging Me" Difficulty +## 9 = Extreme +## 10 = Massive Undertaking +var Difficulty: int = 0 + +func _on_delete_pressed(): + queue_free() + +func _on_check_pressed(): + match Type: + 1: + RewardPlayer() + queue_free() + 2: + if get_node("Check").text == "[X]": + return + RewardPlayer() + get_node("Check").text = "[X]" + +func RewardPlayer(): + # This mess was because I am to lazy to do any good code. + if Type == 1: + get_parent().get_parent().get_parent().get_parent().Activities.append("Attack") + if Type == 2: + get_parent().get_parent().get_parent().get_parent().Activities.append("Heal") + match Difficulty: + 1: + GlobalVars.ChangeMoney(randi_range(0, 1)) + 2: + GlobalVars.ChangeMoney(randi_range(0, 2)) + 3: + GlobalVars.ChangeMoney(randi_range(0, 3)) + 4: + GlobalVars.ChangeMoney(randi_range(1, 5)) + 5: + GlobalVars.ChangeMoney(randi_range(1, 7)) + 6: + GlobalVars.ChangeMoney(randi_range(2, 11)) + 7: + GlobalVars.ChangeMoney(randi_range(4, 17)) + 8: + GlobalVars.ChangeMoney(randi_range(6, 25)) + 9: + GlobalVars.ChangeMoney(randi_range(9, 38)) + 10: + GlobalVars.ChangeMoney(randi_range(14, 57)) diff --git a/Gamify Life/Tasks Stuffs/Task/s_label.tscn b/Gamify Life/Tasks Stuffs/Task/s_label.tscn new file mode 100644 index 0000000..a81c3f2 --- /dev/null +++ b/Gamify Life/Tasks Stuffs/Task/s_label.tscn @@ -0,0 +1,37 @@ +[gd_scene load_steps=2 format=3 uid="uid://br7difdyn7qqs"] + +[ext_resource type="Script" path="res://Tasks Stuffs/Task/s_label.gd" id="1_1el7d"] + +[node name="SLabel" type="Label"] +custom_minimum_size = Vector2(315, 72) +offset_right = 300.0 +offset_bottom = 72.0 +autowrap_mode = 3 +script = ExtResource("1_1el7d") + +[node name="Check" type="Button" parent="."] +layout_mode = 0 +offset_left = 315.0 +offset_right = 354.0 +offset_bottom = 72.0 +theme_override_font_sizes/font_size = 25 +text = "[ ]" + +[node name="Delete" type="Button" parent="."] +visible = false +layout_mode = 0 +offset_left = 355.0 +offset_right = 415.0 +offset_bottom = 72.0 +text = "Delete" + +[node name="Number" type="Label" parent="."] +layout_mode = 0 +offset_left = 325.0 +offset_right = 344.0 +offset_bottom = 26.0 +text = "10" +horizontal_alignment = 1 + +[connection signal="pressed" from="Check" to="." method="_on_check_pressed"] +[connection signal="pressed" from="Delete" to="." method="_on_delete_pressed"] diff --git a/Gamify Life/Tasks Stuffs/task_scene.tscn b/Gamify Life/Tasks Stuffs/task_scene.tscn new file mode 100644 index 0000000..e70fa00 --- /dev/null +++ b/Gamify Life/Tasks Stuffs/task_scene.tscn @@ -0,0 +1,1618 @@ +[gd_scene load_steps=41 format=3 uid="uid://ck4jk6u8q7ayu"] + +[ext_resource type="Script" path="res://Tasks Stuffs/Scripts/Task_Manager.gd" id="1_nwmge"] +[ext_resource type="Texture2D" uid="uid://biro0ipeov0mq" path="res://Tasks Stuffs/Images/Icons/Current.svg" id="2_kbk0k"] +[ext_resource type="Texture2D" uid="uid://bx761yo3nhvov" path="res://Tasks Stuffs/Images/Icons/UnCurrent.svg" id="3_yn2wt"] +[ext_resource type="Texture2D" uid="uid://bbiap7mmtdmp2" path="res://Tasks Stuffs/Images/Icons/Pressed.svg" id="4_jbi40"] +[ext_resource type="AudioStream" uid="uid://b5cmnbu2e6cuu" path="res://Tasks Stuffs/Sounds/punch boxing.mp3" id="4_oa6b3"] +[ext_resource type="Texture2D" uid="uid://q51txplq0yx1" path="res://Tasks Stuffs/Images/Human/Body.svg" id="5_f0xx1"] +[ext_resource type="Texture2D" uid="uid://ccbckxtp4472e" path="res://Tasks Stuffs/Images/Human/Lower Leg.svg" id="5_h7xdd"] +[ext_resource type="Texture2D" uid="uid://yiry0q8ugf3d" path="res://Tasks Stuffs/Images/Weapons/Baseball Bat.svg" id="5_ny0a1"] +[ext_resource type="AudioStream" uid="uid://b4ftkewyp44dx" path="res://Tasks Stuffs/Sounds/healpop.mp3" id="5_y54sv"] +[ext_resource type="Texture2D" uid="uid://dncdhyknv258k" path="res://Tasks Stuffs/Images/Helmet/Test Helmet.svg" id="6_0tw8k"] +[ext_resource type="Texture2D" uid="uid://dsqna0n7pk3hc" path="res://Tasks Stuffs/Images/Sparkle.png" id="6_4f8bv"] +[ext_resource type="Texture2D" uid="uid://iiwyxmq1p5v7" path="res://Tasks Stuffs/Images/Human/Shoe.svg" id="6_fv3po"] +[ext_resource type="Texture2D" uid="uid://bi8wscuqbmhxb" path="res://Tasks Stuffs/Images/Human/Head.svg" id="6_jaov4"] +[ext_resource type="Texture2D" uid="uid://b2t0wj31tb0jj" path="res://Tasks Stuffs/Images/Weapons/2mm Kolibri.svg" id="6_pof0v"] +[ext_resource type="Texture2D" uid="uid://dhwa0v2pa77pr" path="res://Tasks Stuffs/Images/Human/Upper Arm.svg" id="7_3hc7f"] +[ext_resource type="Texture2D" uid="uid://d3nskspptrgsh" path="res://Tasks Stuffs/Images/Armour/Body2.svg" id="8_3spry"] +[ext_resource type="Texture2D" uid="uid://biln35o6o2nhi" path="res://Tasks Stuffs/Images/Human/Lower Arm.svg" id="8_77loc"] +[ext_resource type="Texture2D" uid="uid://cjbv10hw8ryh" 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4.76837e-07)] +} +tracks/16/type = "value" +tracks/16/imported = false +tracks/16/enabled = true +tracks/16/path = NodePath("Enemy/Body/Upper Leg (F):rotation") +tracks/16/interp = 1 +tracks/16/loop_wrap = true +tracks/16/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector3(0, 0, 0)] +} +tracks/17/type = "value" +tracks/17/imported = false +tracks/17/enabled = true +tracks/17/path = NodePath("Enemy/Body/Upper Leg (F)/Lower Leg:position") +tracks/17/interp = 1 +tracks/17/loop_wrap = true +tracks/17/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector3(-0.728354, -5.34113, 0)] +} +tracks/18/type = "value" +tracks/18/imported = false +tracks/18/enabled = true +tracks/18/path = NodePath("Enemy/Body/Upper Leg (F)/Lower Leg:rotation") +tracks/18/interp = 1 +tracks/18/loop_wrap = true +tracks/18/keys = { +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), +"update": 0, +"values": [Vector3(0, 0, 0)] +} + +[sub_resource type="Animation" id="Animation_6dm61"] +resource_name = "Task Hide" +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("Camera3D:position") +tracks/0/interp = 2 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 0.8, 1), +"transitions": PackedFloat32Array(1, 1, 1), +"update": 0, +"values": [Vector3(0, -1.10699, 4.25), Vector3(0, 3.16621, 4.25), Vector3(0, 3.25, 4.25)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("GUI:position") +tracks/1/interp = 2 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 1), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(0, -600), Vector2(0, 0)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("Task GUI:position") +tracks/2/interp = 2 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0, 1), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(0, 0), Vector2(0, 600)] +} +tracks/3/type = "value" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath(".:DoActivities") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"times": PackedFloat32Array(1), +"transitions": PackedFloat32Array(1), +"update": 1, +"values": [true] +} + +[sub_resource type="Animation" id="Animation_dcgct"] +resource_name = "Task Scroll" +tracks/0/type = "value" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("Camera3D:position") +tracks/0/interp = 2 +tracks/0/loop_wrap = true +tracks/0/keys = { +"times": PackedFloat32Array(0, 0.2, 1), +"transitions": PackedFloat32Array(1, 1, 1), +"update": 0, +"values": [Vector3(0, 3.25, 4.25), Vector3(0, 3.16621, 4.25), Vector3(0, -1.10699, 4.25)] +} +tracks/1/type = "value" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("GUI:position") +tracks/1/interp = 2 +tracks/1/loop_wrap = true +tracks/1/keys = { +"times": PackedFloat32Array(0, 1), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(0, 0), Vector2(0, -600)] +} +tracks/2/type = "value" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("Task GUI:position") +tracks/2/interp = 2 +tracks/2/loop_wrap = true +tracks/2/keys = { +"times": PackedFloat32Array(0, 1), +"transitions": PackedFloat32Array(1, 1), +"update": 0, +"values": [Vector2(0, 600), Vector2(0, 0)] +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_3otra"] +_data = { +"Attack": SubResource("Animation_my0jf"), +"EnemyAttack": SubResource("Animation_lwfmh"), +"EnemyHeal": SubResource("Animation_iu61g"), +"Heal": SubResource("Animation_aw4gl"), +"RESET": SubResource("Animation_5yuxi"), +"Task Hide": SubResource("Animation_6dm61"), +"Task Show": SubResource("Animation_dcgct") +} + +[node name="Task Scene" type="Node3D"] +script = ExtResource("1_nwmge") +AliveEnemies = [1, 1, 1, 1, 1, 1] +Current = ExtResource("2_kbk0k") +UnCurrent = ExtResource("3_yn2wt") + +[node name="Sound Effects" type="AudioStreamPlayer" parent="."] + +[node name="Task GUI" type="Control" parent="."] +layout_mode = 3 +anchors_preset = 0 +offset_top = 600.0 +offset_right = 40.0 +offset_bottom = 640.0 + +[node name="Task Closer" type="Button" parent="Task GUI"] +layout_mode = 0 +offset_right = 960.0 +offset_bottom = 39.0 +theme_override_font_sizes/font_size = 22 +text = "/\\ /\\ /\\" + +[node name="Add Task" type="Button" parent="Task GUI"] +layout_mode = 0 +offset_left = 150.0 +offset_top = 39.0 +offset_right = 228.0 +offset_bottom = 70.0 +text = "Add Task +" + +[node name="Del Task" type="Button" parent="Task GUI/Add Task"] +layout_mode = 0 +offset_left = 78.0 +offset_right = 112.0 +offset_bottom = 31.0 +toggle_mode = true +text = "Del" + +[node name="Add Daily" type="Button" parent="Task GUI"] +layout_mode = 0 +offset_left = 696.0 +offset_top = 39.0 +offset_right = 778.0 +offset_bottom = 70.0 +text = "Add Daily +" + +[node name="Del Daily" type="Button" parent="Task GUI/Add Daily"] +layout_mode = 0 +offset_left = 82.0 +offset_right = 116.0 +offset_bottom = 31.0 +toggle_mode = true +text = "Del" + +[node name="ScrollContainer" type="ScrollContainer" parent="Task GUI"] +layout_mode = 0 +offset_top = 70.0 +offset_right = 412.0 +offset_bottom = 570.0 +theme_override_styles/panel = SubResource("StyleBoxFlat_ywso8") + +[node name="Task List" type="VBoxContainer" parent="Task GUI/ScrollContainer"] +layout_mode = 2 + +[node name="ScrollContainer2" type="ScrollContainer" parent="Task GUI"] +layout_mode = 0 +offset_left = 548.0 +offset_top = 70.0 +offset_right = 960.0 +offset_bottom = 570.0 +theme_override_styles/panel = SubResource("StyleBoxFlat_jonel") + +[node name="Daily List" type="VBoxContainer" parent="Task GUI/ScrollContainer2"] +layout_mode = 2 + +[node name="Task Window" type="Window" parent="Task GUI"] +title = "Add Task" +position = Vector2i(50, 50) +size = Vector2i(500, 250) +visible = false +unresizable = true +popup_window = true +content_scale_mode = 1 +theme_override_colors/title_outline_modulate = Color(0.678431, 0, 0, 1) +theme_override_constants/title_outline_size = 5 + +[node name="TaskEdit" type="LineEdit" parent="Task GUI/Task Window"] +offset_top = 20.0 +offset_right = 500.0 +offset_bottom = 51.0 +placeholder_text = "Task name" + +[node name="HSlider" type="HSlider" parent="Task GUI/Task Window"] +offset_top = 150.0 +offset_right = 500.0 +offset_bottom = 166.0 +max_value = 10.0 +scrollable = false +tick_count = 11 +ticks_on_borders = true + +[node name="Label" type="Label" parent="Task GUI/Task Window/HSlider"] +layout_mode = 0 +offset_left = 125.0 +offset_top = -20.0 +offset_right = 375.0 +offset_bottom = 6.0 +text = "Difficulty" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Confirm" type="Button" parent="Task GUI/Task Window"] +offset_left = 200.0 +offset_top = 210.0 +offset_right = 300.0 +offset_bottom = 241.0 +text = "Confirm" + +[node name="Daily Window" type="Window" parent="Task GUI"] +title = "Add Daily" +position = Vector2i(50, 50) +size = Vector2i(500, 250) +visible = false +unresizable = true +popup_window = true +content_scale_mode = 1 +theme_override_colors/title_outline_modulate = Color(0.678431, 0, 0, 1) +theme_override_constants/title_outline_size = 5 + +[node name="DailyEdit" type="LineEdit" parent="Task GUI/Daily Window"] +offset_top = 20.0 +offset_right = 500.0 +offset_bottom = 51.0 +placeholder_text = "Daily name" + +[node name="HSlider" type="HSlider" parent="Task GUI/Daily Window"] +offset_top = 150.0 +offset_right = 500.0 +offset_bottom = 166.0 +max_value = 10.0 +scrollable = false +tick_count = 11 +ticks_on_borders = true + +[node name="Label" type="Label" parent="Task GUI/Daily Window/HSlider"] +layout_mode = 0 +offset_left = 125.0 +offset_top = -20.0 +offset_right = 375.0 +offset_bottom = 6.0 +text = "Difficulty" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Confirm" type="Button" parent="Task GUI/Daily Window"] +offset_left = 200.0 +offset_top = 210.0 +offset_right = 300.0 +offset_bottom = 241.0 +text = "Confirm" + +[node name="GUI" type="Control" parent="."] +layout_mode = 3 +anchors_preset = 0 +offset_right = 40.0 +offset_bottom = 40.0 + +[node name="Map" type="Control" parent="GUI"] +visible = false +anchors_preset = 0 +offset_left = 56.0 +offset_right = 96.0 +offset_bottom = 40.0 + +[node name="Map00" type="TextureButton" parent="GUI/Map"] +layout_mode = 0 +offset_left = 50.0 +offset_top = 470.0 +offset_right = 130.0 +offset_bottom = 550.0 +texture_normal = ExtResource("2_kbk0k") +texture_pressed = ExtResource("4_jbi40") +ignore_texture_size = true +stretch_mode = 0 + +[node name="Map01" type="TextureButton" parent="GUI/Map"] +layout_mode = 0 +offset_left = 171.0 +offset_top = 470.0 +offset_right = 251.0 +offset_bottom = 550.0 +texture_normal = ExtResource("3_yn2wt") +texture_pressed = ExtResource("4_jbi40") +ignore_texture_size = true +stretch_mode = 0 + +[node name="Map02" type="TextureButton" parent="GUI/Map"] +layout_mode = 0 +offset_left = 290.0 +offset_top = 470.0 +offset_right = 370.0 +offset_bottom = 550.0 +texture_normal = ExtResource("3_yn2wt") +texture_pressed = ExtResource("4_jbi40") +ignore_texture_size = true +stretch_mode = 0 + +[node name="Map03" type="TextureButton" parent="GUI/Map"] +layout_mode = 0 +offset_left = 410.0 +offset_top = 470.0 +offset_right = 490.0 +offset_bottom = 550.0 +texture_normal = ExtResource("3_yn2wt") +texture_pressed = ExtResource("4_jbi40") +ignore_texture_size = true +stretch_mode = 0 + +[node name="Map04" type="TextureButton" parent="GUI/Map"] +layout_mode = 0 +offset_left = 530.0 +offset_top = 470.0 +offset_right = 610.0 +offset_bottom = 550.0 +texture_normal = ExtResource("3_yn2wt") +texture_pressed = ExtResource("4_jbi40") +ignore_texture_size = true +stretch_mode = 0 + +[node name="Map05" type="TextureButton" parent="GUI/Map"] +layout_mode = 0 +offset_left = 649.0 +offset_top = 454.0 +offset_right = 769.0 +offset_bottom = 574.0 +texture_normal = SubResource("GradientTexture2D_8521e") +texture_pressed = ExtResource("4_jbi40") +ignore_texture_size = true + +[node name="PlayerStats" type="Panel" parent="GUI"] +layout_mode = 0 +offset_top = 28.0 +offset_right = 300.0 +offset_bottom = 78.0 +theme_override_styles/panel = SubResource("StyleBoxFlat_paiso") + +[node name="Health" type="ColorRect" parent="GUI/PlayerStats"] +layout_mode = 0 +offset_right = 300.0 +offset_bottom = 50.0 +color = Color(1, 0.0313726, 0.101961, 1) + +[node name="Defence" type="Label" parent="GUI/PlayerStats"] +modulate = Color(0.129412, 1, 1, 1) +layout_mode = 0 +offset_top = 50.0 +offset_right = 100.0 +offset_bottom = 76.0 +text = "test" +horizontal_alignment = 1 +vertical_alignment = 2 + +[node name="Attack" type="Label" parent="GUI/PlayerStats"] +modulate = Color(1, 0.415686, 0.12549, 1) +layout_mode = 0 +offset_left = 100.0 +offset_top = 50.0 +offset_right = 200.0 +offset_bottom = 73.0 +text = "test" +horizontal_alignment = 1 +vertical_alignment = 2 + +[node name="Level" type="Label" parent="GUI/PlayerStats"] +modulate = Color(1, 1, 0, 1) +layout_mode = 0 +offset_left = 200.0 +offset_top = 50.0 +offset_right = 300.0 +offset_bottom = 76.0 +text = "test" +horizontal_alignment = 1 +vertical_alignment = 2 + +[node name="EnemyStats" type="Panel" parent="GUI"] +layout_mode = 0 +offset_left = 660.0 +offset_top = 28.0 +offset_right = 960.0 +offset_bottom = 78.0 +theme_override_styles/panel = SubResource("StyleBoxFlat_paiso") + +[node name="Health" type="ColorRect" parent="GUI/EnemyStats"] +layout_mode = 0 +offset_right = 300.0 +offset_bottom = 50.0 +color = Color(1, 0.0313726, 0.101961, 1) + +[node name="Defence" type="Label" parent="GUI/EnemyStats"] +modulate = Color(0.129412, 1, 1, 1) +layout_mode = 0 +offset_top = 50.0 +offset_right = 100.0 +offset_bottom = 76.0 +text = "test" +horizontal_alignment = 1 +vertical_alignment = 2 + +[node name="Attack" type="Label" parent="GUI/EnemyStats"] +modulate = Color(1, 0.415686, 0.12549, 1) +layout_mode = 0 +offset_left = 100.0 +offset_top = 50.0 +offset_right = 200.0 +offset_bottom = 73.0 +text = "test" +horizontal_alignment = 1 +vertical_alignment = 2 + +[node name="Level" type="Label" parent="GUI/EnemyStats"] +modulate = Color(1, 1, 0, 1) +layout_mode = 0 +offset_left = 200.0 +offset_top = 50.0 +offset_right = 300.0 +offset_bottom = 76.0 +text = "test" +horizontal_alignment = 1 +vertical_alignment = 2 + +[node name="Inventory" type="Button" parent="GUI"] +layout_mode = 0 +offset_left = 466.0 +offset_top = 26.0 +offset_right = 613.0 +offset_bottom = 76.0 +theme_override_font_sizes/font_size = 30 +text = "Inventory" + +[node name="Points" type="Button" parent="GUI"] +visible = false +layout_mode = 0 +offset_left = 53.0 +offset_top = 112.0 +offset_right = 264.0 +offset_bottom = 162.0 +theme_override_font_sizes/font_size = 30 +text = "Increase Stats" + +[node name="Task Opener" type="Button" parent="GUI"] +layout_mode = 0 +offset_top = 561.0 +offset_right = 960.0 +offset_bottom = 600.0 +theme_override_font_sizes/font_size = 22 +text = "\\/ \\/ \\/" + +[node name="Back" type="Button" parent="GUI"] +layout_mode = 0 +offset_left = 340.0 +offset_top = 27.0 +offset_right = 417.0 +offset_bottom = 77.0 +theme_override_font_sizes/font_size = 30 +text = "Back" + +[node name="InventoryGUI" type="Control" parent="."] +visible = false +layout_mode = 3 +anchors_preset = 0 +offset_right = 40.0 +offset_bottom = 40.0 + +[node name="ColorRect" type="ColorRect" parent="InventoryGUI"] +layout_mode = 0 +offset_right = 960.0 +offset_bottom = 600.0 +color = Color(0.203922, 0.203922, 0.203922, 0.768627) + +[node name="Weapons" type="ScrollContainer" parent="InventoryGUI"] +layout_mode = 2 +offset_right = 300.0 +offset_bottom = 600.0 +horizontal_scroll_mode = 0 + +[node name="HFlowContainer" type="HFlowContainer" parent="InventoryGUI/Weapons"] +custom_minimum_size = Vector2(300, 600) +layout_mode = 2 + +[node name="0" type="TextureButton" parent="InventoryGUI/Weapons/HFlowContainer"] +custom_minimum_size = Vector2(80, 80) +layout_mode = 2 +texture_normal = ExtResource("9_uv8k7") +ignore_texture_size = true +stretch_mode = 0 + +[node name="1" type="TextureButton" parent="InventoryGUI/Weapons/HFlowContainer"] +custom_minimum_size = Vector2(80, 80) +layout_mode = 2 +texture_normal = ExtResource("6_pof0v") +ignore_texture_size = true +stretch_mode = 0 + +[node name="2" type="TextureButton" parent="InventoryGUI/Weapons/HFlowContainer"] +custom_minimum_size = Vector2(80, 80) +layout_mode = 2 +texture_normal = ExtResource("5_ny0a1") +ignore_texture_size = true +stretch_mode = 0 + +[node name="Helmet" type="ScrollContainer" parent="InventoryGUI"] +layout_mode = 0 +offset_left = 300.0 +offset_right = 608.0 +offset_bottom = 600.0 +horizontal_scroll_mode = 0 + +[node name="HFlowContainer" type="HFlowContainer" parent="InventoryGUI/Helmet"] +custom_minimum_size = Vector2(300, 600) +layout_mode = 2 + +[node name="0" type="TextureButton" parent="InventoryGUI/Helmet/HFlowContainer"] +custom_minimum_size = Vector2(80, 80) +layout_mode = 2 +texture_normal = ExtResource("6_jaov4") +ignore_texture_size = true +stretch_mode = 0 + +[node name="1" type="TextureButton" parent="InventoryGUI/Helmet/HFlowContainer"] +custom_minimum_size = Vector2(80, 80) +layout_mode = 2 +texture_normal = ExtResource("6_0tw8k") +ignore_texture_size = true +stretch_mode = 0 + +[node name="Armor" type="ScrollContainer" parent="InventoryGUI"] +layout_mode = 0 +offset_left = 600.0 +offset_right = 908.0 +offset_bottom = 600.0 +horizontal_scroll_mode = 0 + +[node name="HFlowContainer" type="HFlowContainer" parent="InventoryGUI/Armor"] +custom_minimum_size = Vector2(300, 600) +layout_mode = 2 + +[node name="0" type="TextureButton" parent="InventoryGUI/Armor/HFlowContainer"] +custom_minimum_size = Vector2(80, 80) +layout_mode = 2 +texture_normal = ExtResource("5_f0xx1") +ignore_texture_size = true +stretch_mode = 0 + +[node name="1" type="TextureButton" parent="InventoryGUI/Armor/HFlowContainer"] +custom_minimum_size = Vector2(80, 80) +layout_mode = 2 +texture_normal = ExtResource("8_3spry") +ignore_texture_size = true +stretch_mode = 0 + +[node name="HideInventory" type="Button" parent="InventoryGUI"] +layout_mode = 0 +offset_left = 960.0 +offset_right = 1560.0 +offset_bottom = 51.0 +rotation = 1.5708 +theme_override_font_sizes/font_size = 30 +text = "BACK" + +[node name="Add Points" type="Control" parent="."] +visible = false +layout_mode = 3 +anchors_preset = 0 +offset_right = 40.0 +offset_bottom = 40.0 + +[node name="ColorRect" type="ColorRect" parent="Add Points"] +layout_mode = 0 +offset_top = 111.0 +offset_right = 960.0 +offset_bottom = 600.0 +color = Color(0, 0.247059, 0.388235, 0.596078) + +[node name="ColorRect2" type="ColorRect" parent="Add Points"] +layout_mode = 0 +offset_left = 281.0 +offset_right = 960.0 +offset_bottom = 111.0 +color = Color(0, 0.247059, 0.388235, 0.596078) + +[node name="ColorRect3" type="ColorRect" parent="Add Points"] +layout_mode = 0 +offset_right = 281.0 +offset_bottom = 79.0 +color = Color(0, 0.247059, 0.388235, 0.596078) + +[node name="ColorRect4" type="ColorRect" parent="Add Points"] +layout_mode = 0 +offset_top = 79.0 +offset_right = 25.0 +offset_bottom = 111.0 +color = Color(0, 0.247059, 0.388235, 0.596078) + +[node name="Strength" type="Button" parent="Add Points"] +layout_mode = 0 +offset_left = 258.0 +offset_top = 217.0 +offset_right = 679.0 +offset_bottom = 280.0 +theme_override_font_sizes/font_size = 40 +text = "INCREASE STRENGTH!" + +[node name="Heal" type="Button" parent="Add Points"] +layout_mode = 0 +offset_left = 305.0 +offset_top = 397.0 +offset_right = 620.0 +offset_bottom = 460.0 +theme_override_font_sizes/font_size = 40 +text = "INCREASE HEAL!" + +[node name="Health" type="Button" parent="Add Points"] +layout_mode = 0 +offset_left = 283.0 +offset_top = 307.0 +offset_right = 651.0 +offset_bottom = 370.0 +theme_override_font_sizes/font_size = 40 +text = "INCREASE HEALTH!" + +[node name="Points Left" type="Label" parent="Add Points"] +layout_mode = 0 +offset_left = 258.0 +offset_top = 86.0 +offset_right = 675.0 +offset_bottom = 199.0 +theme_override_font_sizes/font_size = 80 +text = "Points" +horizontal_alignment = 1 +vertical_alignment = 1 + +[node name="Camera3D" type="Camera3D" parent="."] +transform = Transform3D(1, 0, 0, 0, 0.99863, 0.052336, 0, -0.052336, 0.99863, 0, 3.25, 4.25) +current = true +near = 0.001 + +[node name="Background" type="Node3D" parent="."] + +[node name="Ground" type="MeshInstance3D" parent="Background"] +transform = Transform3D(34.123, 0, 0, 0, 0.25, 0, 0, 0, 7.409, 0, 0.360503, 0) +material_override = SubResource("StandardMaterial3D_85utl") +mesh = SubResource("BoxMesh_7l5kk") +skeleton = NodePath("../..") + +[node name="Ground2" type="MeshInstance3D" parent="Background"] +transform = Transform3D(34.1234, 0, 0, 0, -4.37114e-08, -7.4085, 0, 1, -3.23836e-07, 0, -3.43706, 3.2) +mesh = SubResource("BoxMesh_7l5kk") +skeleton = NodePath("../..") +surface_material_override/0 = SubResource("StandardMaterial3D_g4jn7") + +[node name="Mountain" type="MeshInstance3D" parent="Background"] +transform = Transform3D(34.123, 0, 0, 0, 0.391775, -13.6344, 0, 0.920061, 5.80572, 0, 6.09739, -6.31466) +mesh = SubResource("BoxMesh_7l5kk") +skeleton = NodePath("../..") + +[node name="DirectionalLight3D" type="DirectionalLight3D" parent="Background"] +transform = Transform3D(0.85767, 0, -0.5142, 0.192664, 0.927151, 0.321358, 0.476741, -0.374687, 0.79519, 0, 4.48957, 0) + +[node name="Player" type="Node3D" parent="."] +transform = Transform3D(0.063, 0, 0, 0, 0.063, 0, 0, 0, 0.063, -3.5, 2.68985, 0.5) +script = ExtResource("12_10767") +EnemyPath = NodePath("../Enemy") +InventoryGUI = NodePath("../InventoryGUI") +Weapon = NodePath("Body/Upper Arm (F)/Lower Arm/Hand/Weapon") +Helmet = NodePath("Body/Head/Helmet") +Armour = NodePath("Body") +Weapons = Array[CompressedTexture2D]([null, ExtResource("6_pof0v"), ExtResource("5_ny0a1")]) +Helmets = Array[CompressedTexture2D]([null, ExtResource("6_0tw8k")]) +Armours = Array[CompressedTexture2D]([ExtResource("5_f0xx1"), ExtResource("8_3spry")]) +WeaponRotation = Array[Vector3]([Vector3(0, -180, 69.4), Vector3(0, -180, 69.4), Vector3(0, -180, -171)]) +WeaponPosition = Array[Vector3]([Vector3(0.542439, -1.29697, 0.425164), Vector3(0.542, -1.297, 0.425), Vector3(1, -1, 0.425)]) + +[node name="Body" type="Sprite3D" parent="Player"] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0) +texture = ExtResource("5_f0xx1") + +[node name="Head" type="Sprite3D" parent="Player/Body"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.163202, 4.97612, 0) +render_priority = -1 +texture = ExtResource("6_jaov4") + +[node name="Helmet" type="Sprite3D" parent="Player/Body/Head"] + +[node name="Upper Arm (F)" type="Sprite3D" parent="Player/Body"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.842232, 1.55923, 0) +render_priority = 1 +texture = ExtResource("7_3hc7f") + +[node name="Lower Arm" type="Sprite3D" parent="Player/Body/Upper Arm (F)"] +transform = Transform3D(0.941999, -0.335616, 0, 0.335616, 0.941999, 0, 0, 0, 1, 0.0536547, -3.49099, 0.0375633) +render_priority = 2 +texture = ExtResource("8_77loc") + +[node name="Hand" type="Sprite3D" parent="Player/Body/Upper Arm (F)/Lower Arm"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.34752, -2.55465, 0) +render_priority = 3 +texture = ExtResource("9_uv8k7") + +[node name="Weapon" type="Sprite3D" parent="Player/Body/Upper Arm (F)/Lower Arm/Hand"] +transform = Transform3D(-0.175561, 0.468165, -2.78719e-08, 0.468165, 0.175561, 7.0234e-08, 7.55486e-08, -1.43656e-09, -0.5, 0.542439, -1.29697, 0.425164) +render_priority = 2 + +[node name="Upper Arm (B)" type="Sprite3D" parent="Player/Body"] +transform = Transform3D(0.946424, -0.322926, 0, 0.322926, 0.946424, 0, 0, 0, 1, -0.410574, 1.82254, -0.0736732) +render_priority = -1 +texture = ExtResource("7_3hc7f") + +[node name="Lower Arm" type="Sprite3D" parent="Player/Body/Upper Arm (B)"] +transform = Transform3D(0.941999, -0.335616, 0, 0.335616, 0.941999, 0, 0, 0, 1, 0, -3.25812, 0) +render_priority = -2 +texture = ExtResource("8_77loc") + +[node name="Hand" type="Sprite3D" parent="Player/Body/Upper Arm (B)/Lower Arm"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.34751, -2.55464, 0) +render_priority = -3 +texture = ExtResource("9_uv8k7") + +[node name="Upper Leg (F)" type="Sprite3D" parent="Player/Body"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.194376, -8.32721, 0) +render_priority = 1 +texture = ExtResource("10_ukk7n") + +[node name="Lower Leg" type="Sprite3D" parent="Player/Body/Upper Leg (F)"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.728354, -5.34113, 0) +render_priority = 2 +texture = ExtResource("5_h7xdd") + +[node name="Shoe" type="Sprite3D" parent="Player/Body/Upper Leg (F)/Lower Leg"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.77463, -2.20362, -0.00300002) +render_priority = 3 +texture = ExtResource("6_fv3po") + +[node name="Upper Leg (B)" type="Sprite3D" parent="Player/Body"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.404076, -8.32721, 0) +render_priority = -4 +texture = ExtResource("10_ukk7n") + +[node name="Lower Leg" type="Sprite3D" parent="Player/Body/Upper Leg (B)"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.728354, -5.34113, 0) +render_priority = -3 +texture = ExtResource("5_h7xdd") + +[node name="Shoe" type="Sprite3D" parent="Player/Body/Upper Leg (B)/Lower Leg"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.77463, -2.20362, -0.00300002) +render_priority = -2 +texture = ExtResource("6_fv3po") + +[node name="Damage" type="CPUParticles3D" parent="Player"] +transform = Transform3D(11.9048, 0, 2.83832e-06, 0, 11.9048, 0, -2.83832e-06, 0, 11.9048, 0.399864, -4.35678, 0.0266895) +emitting = false +amount = 16 +lifetime = 0.5 +one_shot = true +explosiveness = 1.0 +mesh = SubResource("PlaneMesh_l2jxa") +particle_flag_rotate_y = true +spread = 180.0 +gravity = Vector3(0, 0, 0) +initial_velocity_min = 4.0 +initial_velocity_max = 8.0 +angular_velocity_min = -2.0 +angular_velocity_max = 2.0 +linear_accel_min = -6.0 +linear_accel_max = -6.0 + +[node name="Damage2" type="CPUParticles3D" parent="Player"] +transform = Transform3D(11.9048, 0, 2.83832e-06, 0, 11.9048, 0, -2.83832e-06, 0, 11.9048, 0.399864, -4.35678, 0.0266895) +emitting = false +amount = 16 +lifetime = 0.5 +one_shot = true +explosiveness = 1.0 +mesh = SubResource("PlaneMesh_l2jxa") +particle_flag_rotate_y = true +spread = 180.0 +gravity = Vector3(0, 0, 0) +initial_velocity_min = 4.0 +initial_velocity_max = 8.0 +angular_velocity_min = -2.0 +angular_velocity_max = 2.0 +linear_accel_min = -6.0 +linear_accel_max = -6.0 + +[node name="Enemy" type="Node3D" parent="."] +transform = Transform3D(-0.063, 0, 5.50763e-09, 0, 0.063, 0, -5.50763e-09, 0, -0.063, 3.5, 2.68985, 0.5) +script = ExtResource("19_fre5i") +PlayerPath = NodePath("../Player") + +[node name="Body" type="Sprite3D" parent="Enemy"] +transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0) +texture = ExtResource("5_f0xx1") + +[node name="Head" type="Sprite3D" parent="Enemy/Body"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.163202, 4.97612, 0) +render_priority = -1 +texture = ExtResource("6_jaov4") + +[node name="Upper Arm (F)" type="Sprite3D" parent="Enemy/Body"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.945934, 1.57922, 0) +render_priority = 1 +texture = ExtResource("7_3hc7f") + +[node name="Lower Arm" type="Sprite3D" parent="Enemy/Body/Upper Arm (F)"] +transform = Transform3D(0.941999, -0.335616, 0, 0.335616, 0.941999, 0, 0, 0, 1, 0, -3.25812, 0) +render_priority = 2 +texture = ExtResource("8_77loc") + +[node name="Hand" type="Sprite3D" parent="Enemy/Body/Upper Arm (F)/Lower Arm"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.34752, -2.55465, 0) +render_priority = 3 +texture = ExtResource("9_uv8k7") + +[node name="Upper Arm (B)" type="Sprite3D" parent="Enemy/Body"] +transform = Transform3D(0.946424, -0.322926, 0, 0.322926, 0.946424, 0, 0, 0, 1, -0.410574, 1.82254, -0.0736732) +render_priority = -1 +texture = ExtResource("7_3hc7f") + +[node name="Lower Arm" type="Sprite3D" parent="Enemy/Body/Upper Arm (B)"] +transform = Transform3D(0.941999, -0.335616, 0, 0.335616, 0.941999, 0, 0, 0, 1, 0, -3.25812, 0) +render_priority = -2 +texture = ExtResource("8_77loc") + +[node name="Hand" type="Sprite3D" parent="Enemy/Body/Upper Arm (B)/Lower Arm"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.34751, -2.55464, 0) +render_priority = -3 +texture = ExtResource("9_uv8k7") + +[node name="Upper Leg (F)" type="Sprite3D" parent="Enemy/Body"] +transform = Transform3D(0.999938, -0.0111486, 6.20755e-10, 0.0111486, 0.999938, -6.20018e-10, -6.13804e-10, 6.269e-10, 1, -0.464204, -8.35557, 4.75146e-07) +render_priority = 1 +texture = ExtResource("10_ukk7n") + +[node name="Lower Leg" type="Sprite3D" parent="Enemy/Body/Upper Leg (F)"] +transform = Transform3D(0.999936, 0.0108401, -0.00312671, -0.0108457, 0.99994, -0.00176563, 0.00310738, 0.00179943, 0.999994, -0.744257, -5.31724, 1.69091e-09) +render_priority = 2 +texture = ExtResource("5_h7xdd") + +[node name="Shoe" type="Sprite3D" parent="Enemy/Body/Upper Leg (F)/Lower Leg"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.77463, -2.20362, -0.00300002) +render_priority = 3 +texture = ExtResource("6_fv3po") + +[node name="Upper Leg (B)" type="Sprite3D" parent="Enemy/Body"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.778858, -8.32721, 0) +render_priority = -4 +texture = ExtResource("10_ukk7n") + +[node name="Lower Leg" type="Sprite3D" parent="Enemy/Body/Upper Leg (B)"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.728354, -5.34113, 0) +render_priority = -3 +texture = ExtResource("5_h7xdd") + +[node name="Shoe" type="Sprite3D" parent="Enemy/Body/Upper Leg (B)/Lower Leg"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.77463, -2.20362, -0.00300002) +render_priority = -2 +texture = ExtResource("6_fv3po") + +[node name="Damage" type="CPUParticles3D" parent="Enemy"] +transform = Transform3D(-11.9048, 0, -1.04075e-06, 0, 11.9048, 0, 1.04075e-06, 0, -11.9048, 0.399864, -4.35678, 0.0266895) +emitting = false +amount = 16 +lifetime = 0.5 +one_shot = true +explosiveness = 1.0 +mesh = SubResource("PlaneMesh_l2jxa") +particle_flag_rotate_y = true +spread = 180.0 +gravity = Vector3(0, 0, 0) +initial_velocity_min = 4.0 +initial_velocity_max = 8.0 +angular_velocity_min = -2.0 +angular_velocity_max = 2.0 +linear_accel_min = -6.0 +linear_accel_max = -6.0 + +[node name="Damage2" type="CPUParticles3D" parent="Enemy"] +transform = Transform3D(-11.9048, 0, -1.04075e-06, 0, 11.9048, 0, 1.04075e-06, 0, -11.9048, 0.399864, -4.35678, 0.0266895) +emitting = false +amount = 16 +lifetime = 0.5 +one_shot = true +explosiveness = 1.0 +mesh = SubResource("PlaneMesh_l2jxa") +particle_flag_rotate_y = true +spread = 180.0 +gravity = Vector3(0, 0, 0) +initial_velocity_min = 4.0 +initial_velocity_max = 8.0 +angular_velocity_min = -2.0 +angular_velocity_max = 2.0 +linear_accel_min = -6.0 +linear_accel_max = -6.0 + +[node name="Animator" type="AnimationPlayer" parent="."] +reset_on_save = false +libraries = { +"": SubResource("AnimationLibrary_3otra") +} + +[node name="Multi-Music Player" parent="." instance=ExtResource("20_250dd")] + +[connection signal="pressed" from="Task GUI/Task Closer" to="." method="_on_task_closer_pressed"] +[connection signal="pressed" from="Task GUI/Add Task" to="." method="_on_add_task_pressed"] +[connection signal="pressed" from="Task GUI/Add Task/Del Task" to="." method="_on_del_task_pressed"] +[connection signal="pressed" from="Task GUI/Add Daily" to="." method="_on_add_daily_pressed"] +[connection signal="pressed" from="Task GUI/Add Daily/Del Daily" to="." method="_on_del_daily_pressed"] +[connection signal="close_requested" from="Task GUI/Task Window" to="." method="_on_task_close_requested"] +[connection signal="pressed" from="Task GUI/Task Window/Confirm" to="." method="Confirm1"] +[connection signal="close_requested" from="Task GUI/Daily Window" to="." method="_on_daily_window_close_requested"] +[connection signal="pressed" from="Task GUI/Daily Window/Confirm" to="." method="Confirm2"] +[connection signal="pressed" from="GUI/Map/Map00" to="." method="ChangeMap" binds= [0]] +[connection signal="pressed" from="GUI/Map/Map01" to="." method="ChangeMap" binds= [1]] +[connection signal="pressed" from="GUI/Map/Map02" to="." method="ChangeMap" binds= [2]] +[connection signal="pressed" from="GUI/Map/Map03" to="." method="ChangeMap" binds= [3]] +[connection signal="pressed" from="GUI/Map/Map04" to="." method="ChangeMap" binds= [4]] +[connection signal="pressed" from="GUI/Map/Map05" to="." method="ChangeMap" binds= [5]] +[connection signal="pressed" from="GUI/Inventory" to="Player" method="InventoryShow"] +[connection signal="pressed" from="GUI/Points" to="." method="_on_points_pressed"] +[connection signal="pressed" from="GUI/Task Opener" to="." method="_on_task_opener_pressed"] +[connection signal="pressed" from="GUI/Back" to="." method="_on_back_pressed"] +[connection signal="pressed" from="InventoryGUI/Weapons/HFlowContainer/0" to="Player" method="UpdateWeapon" binds= [0]] +[connection signal="pressed" from="InventoryGUI/Weapons/HFlowContainer/1" to="Player" method="UpdateWeapon" binds= [1]] +[connection signal="pressed" from="InventoryGUI/Weapons/HFlowContainer/2" to="Player" method="UpdateWeapon" binds= [2]] +[connection signal="pressed" from="InventoryGUI/Helmet/HFlowContainer/0" to="Player" method="UpdateHelmet" binds= [0]] +[connection signal="pressed" from="InventoryGUI/Helmet/HFlowContainer/1" to="Player" method="UpdateHelmet" binds= [1]] +[connection signal="pressed" from="InventoryGUI/Armor/HFlowContainer/0" to="Player" method="UpdateArmour" binds= [0]] +[connection signal="pressed" from="InventoryGUI/Armor/HFlowContainer/1" to="Player" method="UpdateArmour" binds= [1]] +[connection signal="pressed" from="InventoryGUI/HideInventory" to="Player" method="InventoryHide"] +[connection signal="pressed" from="Add Points/Strength" to="." method="_on_strength_pressed"] +[connection signal="pressed" from="Add Points/Heal" to="." method="_on_heal_pressed"] +[connection signal="pressed" from="Add Points/Health" to="." method="_on_health_pressed"] diff --git a/Gamify Life/ZGlobal/Multi-Music Player.gd b/Gamify Life/ZGlobal/Multi-Music Player.gd new file mode 100644 index 0000000..ddbf573 --- /dev/null +++ b/Gamify Life/ZGlobal/Multi-Music Player.gd @@ -0,0 +1,12 @@ +extends AudioStreamPlayer + +@export var Sound: Array[AudioStreamMP3] + +func _ready(): + randomize() + stream = Sound[randi_range(0, Sound.size() - 1)] + self.play() + +func _process(_delta): + if !self.playing: + _ready() diff --git a/Gamify Life/ZGlobal/Sounds/ambient classical guitar.mp3 b/Gamify Life/ZGlobal/Sounds/ambient classical guitar.mp3 new file mode 100644 index 0000000..07c6928 Binary files /dev/null and b/Gamify Life/ZGlobal/Sounds/ambient classical guitar.mp3 differ diff --git a/Gamify Life/ZGlobal/Sounds/ambient classical guitar.mp3.import b/Gamify Life/ZGlobal/Sounds/ambient classical guitar.mp3.import new file mode 100644 index 0000000..4c30f94 --- /dev/null +++ b/Gamify Life/ZGlobal/Sounds/ambient classical guitar.mp3.import @@ -0,0 +1,19 @@ +[remap] + +importer="mp3" +type="AudioStreamMP3" +uid="uid://dov18fvhxs334" +path="res://.godot/imported/ambient classical guitar.mp3-70ab0560b2bd4a6a2e91374559d3394d.mp3str" + +[deps] + +source_file="res://ZGlobal/Sounds/ambient classical guitar.mp3" +dest_files=["res://.godot/imported/ambient classical guitar.mp3-70ab0560b2bd4a6a2e91374559d3394d.mp3str"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Gamify Life/ZGlobal/Sounds/deep water adventure ambient underwater music.mp3 b/Gamify Life/ZGlobal/Sounds/deep water adventure ambient underwater music.mp3 new file mode 100644 index 0000000..c447cc2 Binary files /dev/null and b/Gamify Life/ZGlobal/Sounds/deep water adventure ambient underwater music.mp3 differ diff --git a/Gamify Life/ZGlobal/Sounds/deep water adventure ambient underwater music.mp3.import b/Gamify Life/ZGlobal/Sounds/deep water adventure ambient underwater music.mp3.import new file mode 100644 index 0000000..f263575 --- /dev/null +++ b/Gamify Life/ZGlobal/Sounds/deep water adventure ambient underwater music.mp3.import @@ -0,0 +1,19 @@ +[remap] + +importer="mp3" +type="AudioStreamMP3" +uid="uid://dii70y0y4hv3t" +path="res://.godot/imported/deep water adventure ambient underwater music.mp3-1dec5b794b1536e9fa396d61f1364c2d.mp3str" + +[deps] + +source_file="res://ZGlobal/Sounds/deep water adventure ambient underwater music.mp3" +dest_files=["res://.godot/imported/deep water adventure ambient underwater music.mp3-1dec5b794b1536e9fa396d61f1364c2d.mp3str"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Gamify Life/ZGlobal/Sounds/dreamy emotional ambient piano dreamy sky.mp3 b/Gamify Life/ZGlobal/Sounds/dreamy emotional ambient piano dreamy sky.mp3 new file mode 100644 index 0000000..28f669f Binary files /dev/null and b/Gamify Life/ZGlobal/Sounds/dreamy emotional ambient piano dreamy sky.mp3 differ diff --git a/Gamify Life/ZGlobal/Sounds/dreamy emotional ambient piano dreamy sky.mp3.import b/Gamify Life/ZGlobal/Sounds/dreamy emotional ambient piano dreamy sky.mp3.import new file mode 100644 index 0000000..10cfc4a --- /dev/null +++ b/Gamify Life/ZGlobal/Sounds/dreamy emotional ambient piano dreamy sky.mp3.import @@ -0,0 +1,19 @@ +[remap] + +importer="mp3" +type="AudioStreamMP3" +uid="uid://cs2j0am8d8wr8" +path="res://.godot/imported/dreamy emotional ambient piano dreamy sky.mp3-67f362c2cc2d0d4b31c9c462e72d4230.mp3str" + +[deps] + +source_file="res://ZGlobal/Sounds/dreamy emotional ambient piano dreamy sky.mp3" +dest_files=["res://.godot/imported/dreamy emotional ambient piano dreamy sky.mp3-67f362c2cc2d0d4b31c9c462e72d4230.mp3str"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Gamify Life/ZGlobal/Sounds/morning garden acoustic chill.mp3 b/Gamify Life/ZGlobal/Sounds/morning garden acoustic chill.mp3 new file mode 100644 index 0000000..6a67390 Binary files /dev/null and b/Gamify Life/ZGlobal/Sounds/morning garden acoustic chill.mp3 differ diff --git a/Gamify Life/ZGlobal/Sounds/morning garden acoustic chill.mp3.import b/Gamify Life/ZGlobal/Sounds/morning garden acoustic chill.mp3.import new file mode 100644 index 0000000..19cd065 --- /dev/null +++ b/Gamify Life/ZGlobal/Sounds/morning garden acoustic chill.mp3.import @@ -0,0 +1,19 @@ +[remap] + +importer="mp3" +type="AudioStreamMP3" +uid="uid://dieeofvdh35yt" +path="res://.godot/imported/morning garden acoustic chill.mp3-68bb42b60467eee9facd38e1f9b4a65c.mp3str" + +[deps] + +source_file="res://ZGlobal/Sounds/morning garden acoustic chill.mp3" +dest_files=["res://.godot/imported/morning garden acoustic chill.mp3-68bb42b60467eee9facd38e1f9b4a65c.mp3str"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Gamify Life/ZGlobal/Sounds/reflected light.mp3 b/Gamify Life/ZGlobal/Sounds/reflected light.mp3 new file mode 100644 index 0000000..4dc18ea Binary files /dev/null and b/Gamify Life/ZGlobal/Sounds/reflected light.mp3 differ diff --git a/Gamify Life/ZGlobal/Sounds/reflected light.mp3.import b/Gamify Life/ZGlobal/Sounds/reflected light.mp3.import new file mode 100644 index 0000000..38db09a --- /dev/null +++ b/Gamify Life/ZGlobal/Sounds/reflected light.mp3.import @@ -0,0 +1,19 @@ +[remap] + +importer="mp3" +type="AudioStreamMP3" +uid="uid://b4g7eg5kymocq" +path="res://.godot/imported/reflected light.mp3-a2db49d1e46994f6b49e5a8e2b77ea68.mp3str" + +[deps] + +source_file="res://ZGlobal/Sounds/reflected light.mp3" +dest_files=["res://.godot/imported/reflected light.mp3-a2db49d1e46994f6b49e5a8e2b77ea68.mp3str"] + +[params] + +loop=false +loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/Gamify Life/ZGlobal/global_vars.gd b/Gamify Life/ZGlobal/global_vars.gd new file mode 100644 index 0000000..ac11000 --- /dev/null +++ b/Gamify Life/ZGlobal/global_vars.gd @@ -0,0 +1,140 @@ +extends Node + +var Date: int = 0 +var Gold: int + +var BusyTimeUpgrades: Array = [0, 0, 0, 0, 0, 0] + +var HelmetOwned: PackedInt64Array = [0] +var WeaponsOwned: PackedInt64Array = [0, 0] +var ArmourOwned: PackedInt64Array = [0] + +# ItemsPath = "user://Items" +# MoneyPath: String = "user://Money" +# BusyTimeUpgradesPath: String = "user://BusyTimeUpgrades" +# DailyPath: String = "user://Daily" +# DailyDonePath: String = "user://DoneDaily" +# DatePath: String = "user://Date" +var ItemsPath: String = "user://Items" +var StatsPath: String = "user://Stats" +var CoinRollsPath: String = "user://Rolls" + +func _ready(): + # Fuck this. + if !FileAccess.file_exists("user://Money"): + var file = FileAccess.open("user://Money", FileAccess.WRITE_READ) + file.close() + if !FileAccess.file_exists("user://BusyTimeUpgrades"): + SaveList(BusyTimeUpgrades, "user://BusyTimeUpgrades") + if !FileAccess.file_exists("user://Daily"): + var file = FileAccess.open("user://Daily", FileAccess.WRITE_READ) + file.close() + if !FileAccess.file_exists("user://DoneDaily"): + var file = FileAccess.open("user://DoneDaily", FileAccess.WRITE_READ) + file.close() + if !FileAccess.file_exists("user://Stats"): + pass # There isn't any reason + if !FileAccess.file_exists("user://Rolls"): + var file = FileAccess.open("user://Rolls", FileAccess.WRITE_READ) + file.close() + if !FileAccess.file_exists("user://Date"): + var file = FileAccess.open("user://Date", FileAccess.WRITE_READ) + file.close() + if !FileAccess.file_exists("user://Items"): + SaveItems() + # Rolls isn't here because of a weird bug. I don't know how to fix it. + +# Port some task stuff to here. +func SaveList(PrimaryList: Array, PrimaryPath: String, SecondaryList: Array = [], SecondaryPath: String = ""): + var FileList = FileAccess.open(PrimaryPath, FileAccess.WRITE) + var FileList2 = FileAccess.open(SecondaryPath, FileAccess.WRITE) + for i in PrimaryList: + FileList.store_line(str(i)) + if SecondaryPath != "": + for i in SecondaryList: + FileList2.store_line(str(i)) + FileList.close() + if SecondaryPath != "": + FileList2.close() + +func LoadList(PrimaryPath: String): + if !FileAccess.file_exists(PrimaryPath): + return [] + var FileList = FileAccess.open(PrimaryPath, FileAccess.READ) + var stringie = FileList.get_line() + var List: PackedStringArray = [] + while stringie != "": + List.append(stringie) + stringie = FileList.get_line() + return List + +func SaveSingle(PrimarySingle, PrimaryPath: String): + var file = FileAccess.open(PrimaryPath, FileAccess.WRITE) + file.store_line(str(PrimarySingle)) + file.close() + +func LoadSingle(PrimaryPath: String): + if !FileAccess.file_exists(PrimaryPath): + return + var file = FileAccess.open(PrimaryPath, FileAccess.READ) + return file.get_line() + +# Other things go here. These don't fit into the List or Single format. +func SaveItems(): + var file = FileAccess.open("user://Items", FileAccess.WRITE) + for i in HelmetOwned: + file.store_line(str(i)) + for i in WeaponsOwned: + file.store_line(str(i)) + for i in ArmourOwned: + file.store_line(str(i)) + file.close() + +func ChangeMoney(cash: int): + Gold = Gold + cash + SaveSingle(Gold, "user://Money") + +func Reset_Everything(): + Gold = 0 + BusyTimeUpgrades = [0] + + SaveList(GlobalVars.BusyTimeUpgrades, "user://BusyTimeUpgrades") + SaveSingle(Gold, "user://Money") + +func SaveStats(Enemies: Array, Php, Pmaxhp, Pattack, PHeal, Plevel, Ehp, Emaxhp, Eattack, EHeal, Elevel, Exp, Points): + var File = FileAccess.open(StatsPath, FileAccess.WRITE) + File.store_line(str(Enemies[0])) + File.store_line(str(Enemies[1])) + File.store_line(str(Enemies[2])) + File.store_line(str(Enemies[3])) + File.store_line(str(Enemies[4])) + File.store_line(str(Enemies[5])) + File.store_line(str(Php)) + File.store_line(str(Pmaxhp)) + File.store_line(str(Pattack)) + File.store_line(str(PHeal)) + File.store_line(str(Plevel)) + File.store_line(str(Ehp)) + File.store_line(str(Emaxhp)) + File.store_line(str(Eattack)) + File.store_line(str(EHeal)) + File.store_line(str(Elevel)) + File.store_line(str(Exp)) + File.store_line(str(Points)) + File.close() + +func SaveRolls(P: int, N: int, D: int, Q: int, H: int, Do: int, RP: int, RN: int, RD: int, RQ: int, RH: int, RDo: int): + var File = FileAccess.open(CoinRollsPath, FileAccess.WRITE) + File.store_line(str(P)) + File.store_line(str(N)) + File.store_line(str(D)) + File.store_line(str(Q)) + File.store_line(str(H)) + File.store_line(str(Do)) + File.store_line(str(RP)) + File.store_line(str(RN)) + File.store_line(str(RD)) + File.store_line(str(RQ)) + File.store_line(str(RH)) + File.store_line(str(RDo)) + File.close() diff --git a/Gamify Life/ZGlobal/multi_music_player.tscn b/Gamify Life/ZGlobal/multi_music_player.tscn new file mode 100644 index 0000000..68d71f3 --- /dev/null +++ b/Gamify Life/ZGlobal/multi_music_player.tscn @@ -0,0 +1,13 @@ +[gd_scene load_steps=7 format=3 uid="uid://dw40u2fc4fhrc"] + +[ext_resource type="Script" path="res://ZGlobal/Multi-Music Player.gd" id="1_f15ix"] +[ext_resource type="AudioStream" uid="uid://dov18fvhxs334" path="res://ZGlobal/Sounds/ambient classical guitar.mp3" id="2_w6kyo"] +[ext_resource type="AudioStream" uid="uid://dii70y0y4hv3t" path="res://ZGlobal/Sounds/deep water adventure ambient underwater music.mp3" id="3_gr7jp"] +[ext_resource type="AudioStream" uid="uid://cs2j0am8d8wr8" path="res://ZGlobal/Sounds/dreamy emotional ambient piano dreamy sky.mp3" id="4_ge0gm"] +[ext_resource type="AudioStream" uid="uid://dieeofvdh35yt" path="res://ZGlobal/Sounds/morning garden acoustic chill.mp3" id="5_7xgrt"] +[ext_resource type="AudioStream" uid="uid://b4g7eg5kymocq" path="res://ZGlobal/Sounds/reflected light.mp3" id="6_21mt0"] + +[node name="Multi-Music Player" type="AudioStreamPlayer"] +volume_db = -5.0 +script = ExtResource("1_f15ix") +Sound = Array[AudioStreamMP3]([ExtResource("2_w6kyo"), ExtResource("3_gr7jp"), ExtResource("4_ge0gm"), ExtResource("5_7xgrt"), ExtResource("6_21mt0")]) diff --git a/Gamify Life/project.godot b/Gamify Life/project.godot new file mode 100644 index 0000000..fdfb9a5 --- /dev/null +++ b/Gamify Life/project.godot @@ -0,0 +1,38 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Gamify Life" +run/main_scene="res://Menu Stuffs/Scene/Main Menu.tscn" +config/features=PackedStringArray("4.1", "Mobile") +boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1) + +[autoload] + +GlobalVars="*res://ZGlobal/global_vars.gd" +Player="*res://Tasks Stuffs/Scripts/Player.gd" +Enemy="*res://Tasks Stuffs/Scripts/Enemy.gd" + +[display] + +window/size/viewport_width=960 +window/size/viewport_height=600 +window/stretch/mode="viewport" + +[filesystem] + +import/blender/enabled=false +import/fbx/enabled=false + +[rendering] + +renderer/rendering_method="mobile" +textures/vram_compression/import_etc2_astc=true diff --git a/LICENSE.md b/LICENSE.md new file mode 100644 index 0000000..f01ccb6 --- /dev/null +++ b/LICENSE.md @@ -0,0 +1,232 @@ +GNU GENERAL PUBLIC LICENSE +Version 3, 29 June 2007 + +Copyright © 2007 Free Software Foundation, Inc. + +Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. + +Preamble + +The GNU General Public License is a free, copyleft license for software and other kinds of works. + +The licenses for most software and other practical works are designed to take away your freedom to share and change the works. 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No Surrender of Others' Freedom. +If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program. + +13. Use with the GNU Affero General Public License. +Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such. + +14. Revised Versions of this License. +The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. + +Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License “or any later version” applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. 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EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + +16. Limitation of Liability. +IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + +17. Interpretation of Sections 15 and 16. +If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee. + +END OF TERMS AND CONDITIONS + +How to Apply These Terms to Your New Programs + +If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms. + +To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the “copyright” line and a pointer to where the full notice is found. + + Gamify-Life + Copyright (C) 2023 CatAClock + + This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + +If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode: + + Gamify-Life Copyright (C) 2023 CatAClock + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an “about box”. + +You should also get your employer (if you work as a programmer) or school, if any, to sign a “copyright disclaimer” for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see . + +The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read . diff --git a/README.md b/README.md new file mode 100644 index 0000000..08ef9fa --- /dev/null +++ b/README.md @@ -0,0 +1,9 @@ +# Gamify-Life + +Want to kick a** and get through life? YOU DO! here ya go. + +## All music provided by Pixabay. Please share your support by visiting their site and donating :D + +## Reason for archival + +I decided to archive this because the scope of the project got to big. I didn't put any polish into it. I believe this is why I am good at making templates but not games in general. I am going to change that. Also this is a replacement to the other Gamify project. \ No newline at end of file