DRG-Femboy-Voice/Source/FSD/Public/XPSettings.h
2025-04-15 12:39:31 -07:00

20 lines
506 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "XPSettings.generated.h"
USTRUCT(BlueprintType)
struct FXPSettings {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float XP_PerGold;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float XP_PerKill;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float XP_OnSurvivedLevel;
FSD_API FXPSettings();
};