DRG-Femboy-Voice/Source/FSD/Public/UpgradeTier.h
2025-04-15 12:39:31 -07:00

22 lines
556 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UpgradeTier.generated.h"
class UItemUpgrade;
USTRUCT(BlueprintType)
struct FUpgradeTier {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<UItemUpgrade*> upgrades;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 RequiredCharacterLevel;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
int32 RequiredPlayerRank;
FSD_API FUpgradeTier();
};