DRG-Femboy-Voice/Source/FSD/Public/UDebrisStaticCarveMesh.h
2025-04-15 12:39:31 -07:00

19 lines
460 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UDebrisStaticCarveMesh.generated.h"
class UStaticMeshCarver;
USTRUCT(BlueprintType)
struct FUDebrisStaticCarveMesh {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UStaticMeshCarver* Mesh;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float Probablity;
FSD_API FUDebrisStaticCarveMesh();
};