DRG-Femboy-Voice/Source/FSD/Public/TriggerItem.h
2025-04-15 12:39:31 -07:00

24 lines
616 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "Templates/SubclassOf.h"
#include "TriggerItem.generated.h"
class ASpawnTrigger;
USTRUCT(BlueprintType)
struct FTriggerItem {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TSubclassOf<ASpawnTrigger> TriggerClass;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FTransform Transform;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FName Message;
FSD_API FTriggerItem();
};