DRG-Femboy-Voice/Source/FSD/Public/TestAnimInstance.h
2025-04-15 12:39:31 -07:00

31 lines
1,001 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "Animation/AnimInstance.h"
#include "TestAnimInstanceProxy.h"
#include "TestAnimInstance.generated.h"
UCLASS(Blueprintable, NonTransient)
class UTestAnimInstance : public UAnimInstance {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
FTestAnimInstanceProxy AnimInstanceProxy;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float WalkCycleSpeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float StartMovingSpeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float StopMovingSpeed;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float WalkCycleMinRate;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
float MeshScale;
UTestAnimInstance();
};