DRG-Femboy-Voice/Source/FSD/Public/TerminatorTentacleHeadAnimInstance.h
2025-04-15 12:39:31 -07:00

23 lines
671 B
C++
Executable file

#pragma once
#include "CoreMinimal.h"
#include "EnemyAnimInstance.h"
#include "TerminatorTentacleHeadAnimInstance.generated.h"
UCLASS(Blueprintable, NonTransient)
class UTerminatorTentacleHeadAnimInstance : public UEnemyAnimInstance {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool Idle;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool Grabbing;
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
bool Grabbed;
public:
UTerminatorTentacleHeadAnimInstance();
};